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![[Post New]](/s/i/i.gif) 2011/08/09 20:27:51
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Fresh-Faced New User
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How does this look for 'Ard Boyz? My first tourney, wanted to try a hybrid army.
The thought is to try and have SOMETHING that is too hard to handle for any given list. I have tough CC units (Kans/DD), tough shooty units, fast units, etc.
Reserve the trukk for late game grabbin', and zoom the two nob units to whatever fight they can get into.
What is this weak against? Am I just better off taking 5 BWs and see what happens? Would you find this a fun list to play against, or just a huge pain.
2500 Pts - Codex: Orks Roster - Orks 2500 'Ard Boyz Bikers N Beerkans
3 Killer Kans, 145 pts Dreadnought CCW; Grotzooka x1; Rokkit Launcha x2)
3 Killer Kans, 145 pts Dreadnought CCW; Grotzooka x1; Rokkit Launcha x2)
1 Deff Dread, 95 pts Count as Troop Troops; Dreadnought CCW x2; Dreadnought CCW x1; Skorcha x1)
1 Big Mek, 100 pts KFF
1 Nobz, 455 pts Unit Type: Infantry; Cybork Body; Feel No Pain; Furious Charge; Mob Rule; Waaagh!
1 Painboy ( Dok's Tools; Cybork Body; 'Urty Syringe; Grot Orderly)
1 Nobz ('Eavy Armour; Cybork Body; Waaagh! Banner; Slugga; Power Klaw)
1 Nobz ('Eavy Armour; Cybork Body; Slugga; Big Choppa)
1 Nobz ('Eavy Armour; Cybork Body; Choppa; Shoota/Rokkit Kombi-weapon)
1 Nobz ('Eavy Armour; Cybork Body; Choppa; Shoota/Skorcha Kombi-weapon)
1 Nobz ('Eavy Armour; Bosspole; Cybork Body; Power Klaw; Twin Linked Shoota)
1 Nobz ('Eavy Armour; Cybork Body; Choppa; Slugga)
1 Battlewagon ( Unit Type: Vehicle (Tank, Open-topped); Transport Capacity: 20 models; Boarding Plank; Deff Rolla; Red Paint Job; Big Shoota x1)
8 Lootas, 120 pts (Unit Type: Infantry; Deffguns; Furious Charge; Mob Rule; Waaagh!)
8 Lootas, 120 pts (Unit Type: Infantry; Deffguns; Furious Charge; Mob Rule; Waaagh!)
12 Boyz, 117 pts (Unit Type: Infantry; Shootas; Furious Charge; Mob Rule; Waaagh!)
1 Trukk (Unit Type: Vehicle (Fast, Open-topped); Transport Capacity: 12 models; Red Paint Job; Reinforced Ram; Big Shoota; Ramshackle)
1 Biker Boss, 163 pts (Unit Type: Bikes; Stikkbombs; 'Eavy Armour; Ammo Runt; Attack Squig; Cybork Body; Warbike; Dakkagun; Power Klaw; Twin Linked Shoota; Furious Charge; Independent Character; Mob Rule; Waaagh!)
1 Nob Bikers, 525 pts (Unit Type: Bikes; Count as Troop Troops; Cybork Body; Warbike; Dakkagun; Feel No Pain; Furious Charge; Mob Rule; Waaagh!)
1 Painboy (Dok's Tools; Cybork Body; Warbike; 'Urty Syringe; Dakkagun; Grot Orderly)
1 Nobz (Warbike; Cybork Body; Choppa; Slugga; Dakkagun)
1 Nobz (Warbike; Cybork Body; Slugga; Dakkagun; Power Klaw)
1 Nobz (Warbike; Cybork Body; Waaagh! Banner; Slugga; Dakkagun; Power Klaw)
1 Nobz (Warbike; Bosspole; Cybork Body; Slugga; Dakkagun; Big Choppa)
1 Nobz (Warbike; Cybork Body; Choppa; Dakkagun; Shoota/Rokkit Kombi-weapon)
1 Nobz (Warbike; Cybork Body; Choppa; Dakkagun; Shoota/Skorcha Kombi-weapon)
1 Nobz (Warbike; Cybork Body; Slugga; Dakkagun; Big Choppa)
29 Boyz, 220 pts (Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
1 Boyz Nob (Unit Type: Infantry; Bosspole; Slugga; Power Klaw; Furious Charge; Mob Rule; Waaagh!)
19 Boyz, 160 pts (Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
1 Boyz Nob (Unit Type: Infantry; Bosspole; Slugga; Power Klaw; Furious Charge; Mob Rule; Waaagh!)
1 Battlewagon, 135 pts (Unit Type: Vehicle (Tank, Open-topped); Transport Capacity: 20 models; Boarding Plank; Deff Rolla; Grot Rigger; Red Paint Job; Big Shoota x2)
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This message was edited 1 time. Last update was at 2011/08/10 00:43:35
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![[Post New]](/s/i/i.gif) 2011/08/10 01:12:42
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Longtime Dakkanaut
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Your Big mek is only 85 points..not sure if you missed anything.
Kans really need to be all the same weapon. The zookas are not going to do anything to armor, and that is what the Orks need Kans to do IMHO. Give them both 3x Rokkits.
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![[Post New]](/s/i/i.gif) 2011/08/10 02:20:16
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Grovelin' Grot
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also remember the FAQ change for kff only kans within 6 inches get the save now, not the entire unit.
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![[Post New]](/s/i/i.gif) 2011/08/10 03:19:25
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Fresh-Faced New User
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The Greedy Grot wrote:also remember the FAQ change for kff only kans within 6 inches get the save now, not the entire unit.
Wait, what?! No I totally missed that. Where is it? I just looked at the Ork FAQ on games-workshop and couldn't find that change.
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![[Post New]](/s/i/i.gif) 2011/08/10 03:38:14
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Grovelin' Grot
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Oh it's there, it refers to vehicle squadrons, not kans specifically. A real kick in the nards for kan walls.
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![[Post New]](/s/i/i.gif) 2011/08/10 04:41:38
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Fresh-Faced New User
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Oh wow, just found it. I didn't notice they had a new one. Yeah, that is pretty crappy as it really JUST effects the kans! It's like they literally made a rule that bones the kan wall.
So think my list could survive the loss? Or should I start over? I'd really like to run SOMETHING other than the mass battlewagon list.
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![[Post New]](/s/i/i.gif) 2011/08/10 04:45:12
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Longtime Dakkanaut
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Well it doesn't really screw your list..you just have to play it smarter. And besides the rules say that 50% of the squad must be in cover to gain concealment by BRB. So you only really need to cover 2 out of the 3 kans to get concealment.
Keep it like it is..it should be fine.
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![[Post New]](/s/i/i.gif) 2011/08/10 19:31:56
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Fresh-Faced New User
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Yeah pretty much everyone in my area that plays Orks has degenerated their lists into "Does it have 4 BWs or 5?". Really irks me that a billion combinations of unit choices can come down to whether or not you're using 2 or 3 nobs units in your army...
Of course, I also want to win... so there is that.
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![[Post New]](/s/i/i.gif) 2011/08/10 19:57:12
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Longtime Dakkanaut
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Well I do fine and I use meganobs walking..so I really don't believe the hype with you needing to take this or that to win. I don't use any BW's nor warbosses. I have never used Gazzy.
I don't fel that you need special characters to win. I have done very well with all my armies without Special characters and will never use them unless I need to. ie (Belial, sammeal from DA) as I need to use them to have a deathwing or ravenwing army.
I don't think putting all that many points into a unit is a smart thing to do for Ork players. yes it is a tough squad to kill but same could be said with having them all slugga choppa nobs with a PK in it and a painboy. Sure you don't have the wound allocation stuff but you will get anothersquad of boys when you save points and lets face it thats when orks really strive, numbers!
But something can be said for those very tough diverse models too. Its really all in what you feel comfortable with. me myself I would feel more comfortable with more models and a pretend scary unit that people are going to fire everything at only to find out it was 250 points, instead of the 450 they thought it was. Just an idea?
Anyways good luck!
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This message was edited 1 time. Last update was at 2011/08/10 19:57:52
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![[Post New]](/s/i/i.gif) 2011/08/10 20:52:31
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Member of a Lodge? I Can't Say
WI
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I have to admit, running 4-5 battlewagons with two Big Meks with KFF can be pretty damn awesome, but biker deathstar, Kan wall, Green Wave... plenty of options and all good lists that can win.
But I think these lists work because they are focused on that aspect. I think if you went hybred with 2 of these lists instead of 3, you would have a better chance. Obviously what kills you is the 2 limit HQ... you want 2-3 Big Meks with KFF and a Warboss leading your biker nobs.
I honestly think your better off picking 2 to hybred from and then accept the risks of not running a Warboss or not having two KFFs... it really is the only option if your goal is doing this.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/08/10 21:18:01
Subject: Re:'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Screamin' Stormboy
between here and there
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This ilist is too much of 2 ideas, I feel it would be better to run kan wall with a green tide or bw and bikers as speed freak (which I have) Just my 2 cents worth atm, if you can pick then easier to decide on troops to run
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ORK FOR LIFE!!!
5,000pts 3,000 pts 3,000 pts |
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![[Post New]](/s/i/i.gif) 2011/08/11 02:02:37
Subject: 'Ard Boyz 2500 Point Ork Bikers and Beerkans list - HELP please!
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Fresh-Faced New User
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Great advice, thanks guys.
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