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Made in dk
Mutilatin' Mad Dok






Out in the country in Denmark. Zealand

i have seen a couple of army lists today and got this on my mind: what would be best?

3 mobs of 20 ork boyz or 2 mobs of 30 ork boyz?

with the first one, i would get some more tactical stuff (couldn't think of anything to describe) and another nob (and 3 more big shootas if their shoota boyz), but it will fill another troop choice.

on the other hand, if i lack some space for a full mob of these buggers, or if i want some extra troops (either nobs or a deff dread), but "only" gets 2 nobs (and, again, 3 big shootas if they are shoota boyz).

what is your thoughts about this?
   
Made in us
Mutated Chosen Chaos Marine





Sitting in yo' bath tub, poopin out shoggoths

Its a matter of preference in my opinion, but I usually take mobs of 30

750 points

1000 Points
 
   
Made in us
Mekboy on Kustom Deth Kopta






depnds on the points range. and tactic. in a small kan wall at lower points multiple groups of 20 are my method

if a larger points game ie 1850+ mobs of 30 all the way

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Flashy Flashgitz




Alexandria, La

1) The point cost between 3x20 and 2x30 isn't the same if you're adding in another pk nob. That means the 3x20 costs 40 points more. So you're not exactly comparing apples to apples.

2) The number of special weapons (big shoota/rokkit) is 1 per 10 boyz. So the number of special weapons is the same. That said, I don't think rokkits are worth it, and big shootas are only worth it if you don't plan on running alot.

3) 3x20 will give you more tactical flexibility than 2x30, as you'll have more units to move around. You could strip off one unit to go back and take an objective, for example.

3a) 3x20 are less likely to get bogged down, as an assault only catching one unit will force you to commit less troops.

4) 3x20 will give your opponent more potential KP.

5) 3x20 will break more easily, especially in CC, as you can take fewer losses before fearless becomes lost.
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Actually, it's neither preference nor based on points. As long as you have troops slot to spare(read: all slots are filled with something other than gretchin), 3x20 will always be superior to 2x30.

You don't just get an additional nob, you can now shoot and charge and three units, while your opponent need an additional unit on his side to handle those boyz. You have to fail three moral checks rather than two before all your boyz run away, and you can hold one more objective. And, of course, 20 boyz get through terrain easier than 30.

You should only really field mobs of 30 if you don't have any troop slots left and are playing at higher point levels.


Automatically Appended Next Post:
Heffling: Agree on everything but 5) If you lose combat with boyz you are usually losing by a big margin. The additional fearless wounds are just as bad as running away.

In my oppinion, the killpoint doesn't really matter, as killing an entire unit of boyz isn't exactly easy for most armies, but it is a valid point.

This message was edited 1 time. Last update was at 2011/08/10 16:45:36


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Mutilatin' Mad Dok





LaLa Land

I agree with Jidmah. More flexibility and an extra klaw plus you really dont need to fret over 1 extra kill point in your army cause its usually not gunna break the bank.

Team Zero Comp
5th edition tourny record 85-32-16 (2010-12) 6th 18-16-4
check out my Orky City of Death http://www.dakkadakka.com/dakkaforum/posts/skipread/336388.page 
   
Made in us
Gangly Grot Rebel





Island Lake, IL

i would say only 20 if theyre in a wagon. my 30 tend to get whittled down a little before they make it to combat. in a small points match 20 seems okay to me, just my preference, i always load them up to 30


 
   
Made in us
Sinewy Scourge






Personal preference. I like the size of my ork horde so i go with 30 . In fact, in one objective based game, one of my ork hordes was so big it ended up covering two objectives.

"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






tkrettler91 wrote:i would say only 20 if theyre in a wagon. my 30 tend to get whittled down a little before they make it to combat. in a small points match 20 seems okay to me, just my preference, i always load them up to 30

You realize that your opponent is not going to kill more boyz just because you split them up? You have just as many models on the table and your opponent has just as many shots to throw at them. If anything you are going to lose less boyz if he overkills one of the three boy mobs. Those smaller mobs are also slightly easier to miss when scattering.

Jollydevil wrote:Personal preference. I like the size of my ork horde so i go with 30 . In fact, in one objective based game, one of my ork hordes was so big it ended up covering two objectives.

If you have that many orks left at the end of round 5-7, I do wonder why you didn't table your opponent.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Regular Dakkanaut







I think it is most important for the mob to reach its destination in combat-effective shape. So, keeping the mob in the fearless range and with enough bodies to win the assault comfortably and break the opponent means bigger mobs. The rest of the effects (KP, PK, cover issues, etc.) seem of secondary importance by comparison.

5k 5k 6k
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






How is this affected by splitting 2x30 into 3x20?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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