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![[Post New]](/s/i/i.gif) 2011/08/11 11:34:06
Subject: Mini-kan scratch build (WIP)
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Stinky Spore
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I have this idea for a rebel grot army. The list would be a pretty standard kan wall list but instead of ork boys I'll be scratch building boy sized killa kans to count as boys and nobs. Here some shot of the first prototype. This one turns out to be quite big so I'm making him a squad leader nob with power klaw and bosspole.
Slugga boy and nob for size. He's a bit big (the fancy base doesn't help), but I figure rebel grots would feel the need to emphasis their size when up against nobs.
Those fingers man, they were a massive pain in the ass to make. I had to do one set of join, let it cure for 24 hours and then do the next. Took me 4 nights to put that fist together but the result is worth it I reckon.
Those pauldrons are from the killa kan kit. I originally used boy pauldrons but they're just not big enough. So in true 40k fashion I went for the big ass pauldron look.
Engine deck, exhaust and the flag on top of the pole still to do. Anyone have any tips in bending styrene tubes? I know you can make them soften by submerging them in boiling water, but I'm scared the tubes will deform as I try to bend them.
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![[Post New]](/s/i/i.gif) 2011/08/11 11:39:47
Subject: Mini-kan scratch build (WIP)
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Nasty Nob
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Looking great, I'd say they should be counts-as meganobz (considering that it has relatively much armour).
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![[Post New]](/s/i/i.gif) 2011/08/11 11:58:31
Subject: Mini-kan scratch build (WIP)
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Stinky Spore
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I did have a serious thought about how to represent 'eavy armour and mega armour. My solution is:
'eavy armour will be represented by an orky riot shield strapped to one arm. The other arm will have both the CCW and forearm mounted gun like the above kan.
Mega armour only appears on things with 40mm base (the HQs and meganobs). I'm going to model all 40mm based mini-kans with 4 arms like Deff Dread. If the unit have 'eavy armour, then one of its big outer arm will have a buckler type round shield strapped to its forearm. If it's equipped with mega armour then it's a bigger riot shield style shield.
I know in theory you can equip Big Mek with both mega armour by giving up KFF and SAG, and then also give him 'eavy armour as wargear. That would screw up my system but who the hell uses Big Mek with mega armour anyway.
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This message was edited 1 time. Last update was at 2011/08/11 12:00:04
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![[Post New]](/s/i/i.gif) 2011/08/11 12:42:26
Subject: Mini-kan scratch build (WIP)
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Nasty Nob
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Oh, right. That is on a smaller base. Does it just count as a nob then? If that thing has only 6+ save, what a ramshackle thing it must be
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This message was edited 1 time. Last update was at 2011/08/11 12:42:41
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![[Post New]](/s/i/i.gif) 2011/08/11 13:36:47
Subject: Mini-kan scratch build (WIP)
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Grovelin' Grot
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Kick ass, you can cut down height with tracks/wheels, also tutorial would be super cool.
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![[Post New]](/s/i/i.gif) 2011/08/11 19:02:45
Subject: Mini-kan scratch build (WIP)
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Longtime Dakkanaut
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Really really nice model, but I'm a bit concerned over the size - the example would be great for e.g. a warboss wearing eavy armour, but IMHO too big for a nob. Try to match the standard counts-as model sizes as closely as possible, otherwise you'll have endless TLoS arguments when playing, especially in competitions.
The mechanical look does present some problems re representing armour - it needs to be instantly obvious which models count-as plain boyz in flak armour, which ones count-as eavy armour, which count-as mega armour etc etc. (And of course your actual kans need to look even more heavily armoured.)
One option would be to down-armour the lowly counts-as boyz, e.g. make them grots wearing exo-skeletons (like tiny Dreadknights  ) with most of their bodies unprotected; eavy armour models having just the head exposed, and so on. Consistency is the main thing.
I look forward to seeing more models.
Re bending plastic tube, yes it's a pain. One thing that can help is to temporarily put another thinner rod (plastic or even wire) inside the tube before heating and bending, that reduces the flattening when bending. But remember this is orks, a mek wouldn't be too bothered about neatly bending tubes when building stuff
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![[Post New]](/s/i/i.gif) 2011/08/11 21:53:52
Subject: Mini-kan scratch build (WIP)
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Ragin' Ork Dreadnought
Ingelheim am Rhein, Germany
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Very nice indeed, and have fun building 30 of theese
Seriouly, this will be quite a task, but when your'e finished I bet my legs that this will be awsome
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![[Post New]](/s/i/i.gif) 2011/08/11 22:18:17
Subject: Mini-kan scratch build (WIP)
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Stinky Spore
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As TLoS go, doesn't being taller bring both advantages and disadvantages? I mean you can see the battlefield better but you also have a harder time finding cover big enough to hide you.
The next one will be a shoota boy, it will be a smaller project so better suited for a guide. I'll take more in progress shots to try to make a guide. A tip if you want to make shoota boy kans - get Gorkamorka shoota bits, they come in stand alone shoota instead of current boy box shoota which have one arm attached so they're better for conversions
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![[Post New]](/s/i/i.gif) 2011/08/12 05:54:54
Subject: Mini-kan scratch build (WIP)
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Growlin' Guntrukk Driver with Killacannon
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Very cool! As far as TLOS is concerned, it will change things a bit, but not being a vehicle means that it will get cover if it is just casually behind a wall/terrain. I figure that any model that is bigger than the original is fine if it looks cool. It is more of a penalization to the guy fielding it than an advantage. The problems only really arise when you model it considerably smaller. -cgmckenzie
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This message was edited 1 time. Last update was at 2011/08/12 05:55:57
1500 pts
3000 pts
4-5k+pts
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======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2011/08/12 21:01:02
Subject: Mini-kan scratch build (WIP)
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Longtime Dakkanaut
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Temstar wrote:As TLoS go, doesn't being taller bring both advantages and disadvantages? I mean you can see the battlefield better but you also have a harder time finding cover big enough to hide you.
I totally agree, overall it's as much of a disadvantage as an advantage,but that won't stop the arguments, especially at the critical point of a battle when a too tall/short/wide/narrow model shoots/fights/dies due to being a nonstandard size. It's just so much easier to make all conversions the standard counts-as model size, and very little extra work so long as you think of it at construction time.
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![[Post New]](/s/i/i.gif) 2011/08/12 21:49:22
Subject: Re:Mini-kan scratch build (WIP)
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Ork Boy Hangin' off a Trukk
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its really cool, but building a whole army of them is going to be difficult
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If the grass is greener on the other side, water your grass.
'Luck is my middle name,' said Rincewind, indistinctly. 'Mind you, my first name is Bad.' |
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![[Post New]](/s/i/i.gif) 2011/08/16 15:47:03
Subject: Re:Mini-kan scratch build (WIP)
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Stinky Spore
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Here's an update:
Finished the kan's power plant. I'm not 100% happy with the result but oh well:
Yes it's a V8! I'm a bit disappointed that the engine cylinders are kind of hard too see, but check out those spark plug lines.
Bottom view of the engine block:
After finishing I had a long hard thought about this actually. My guess is orks would probably use diesel engine more than petrol. You see spark plugs are only needed for engines burning petrol like this one, such engines have very strict requirements for fuel octane rating. Diesel engines on the other hand can digest almost any kind of fuel, hence people running their car on peanut oil and other biodiesel. I doubt orks get their fuel from refinery distillation towers so there would be big differences from batch to batch, therefore a diesel engine would make more sense. Oh well better luck next time.
One of my friend saw these pictures and he was all "dude, where are the tusks? You can't have a proper kan with out tusks!" So I've decided to add a pair of tusks to the front. They come from the normal Killa Kan kit. I cut the tusks about half way down their length to produce these smaller ones.
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![[Post New]](/s/i/i.gif) 2011/08/16 19:23:10
Subject: Re:Mini-kan scratch build (WIP)
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Poxed Plague Monk
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Cats are like greatness, Some achieve cats and some have cats thrust upon them.
William H. A. Carr
Cats are intended to teach us that not everything in nature has a function.
Unknown |
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![[Post New]](/s/i/i.gif) 2011/08/17 06:17:40
Subject: Mini-kan scratch build (WIP)
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Longtime Dakkanaut
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Orks will happily steal anyone's engines, regardless of fuel. The less smart meks don't even realise there are different types of fuel
Looking good!
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