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Made in ie
Brainy Zoanthrope




Roscommon, Ireland

 Kanluwen wrote:
 stonehorse wrote:
 DaveC wrote:
There will be rules for 9 other non chaos warbands (see post #2) so whilst the boxed game is chaos focused it should have broader appeal.


I'm hoping it is the Warbands from Underworld games. That way the models have a lot more use, and are already available.

It's Idoneth, Nighthaunt, Daughters of Khaine, Ironjawz, Gloomspite Gitz, Flesh Eater Courts, and Legion of Nagash--with the symbol in the top right corner being the only one that can't readily be placed.


Of those listed only 3 haven't appeared in WU yet, I reckon by season 3 we see them introduced for both systems. I'm not too familiar with AoS, so don't recognize the newer symbols. Those that are clearly WFB I can see.

The top right symbol looks very Stormcast to me.

The objective of the game is to win. The point of the game is to have fun. The two should never be confused. 
   
Made in es
Longtime Dakkanaut





and we still dont know what the game is about
   
Made in jp
Regular Dakkanaut




While I would agree on the proportion thing,
I find difficult to see any Slaanesh worshipper to simply
cut his limbs to replace it with crude spikes (yes I know that one
of the original champion has a hook but still) or just remove
his face's skin (would rather use ennemies' skin and taned ones...)
to replace it... with a skull face (Khornate attribute!)
no gem, no gold, no... whip? Nooo Slaanesh boys/girls/whatever
are more refined than that!

(A bit fed up with these huge chain things as a weapon as well)

The leader's upper face has some nice Skeletor impression...


   
Made in gb
Savage Khorne Berserker Biker




Southampton, UK

 Kanluwen wrote:
 stonehorse wrote:
 DaveC wrote:
There will be rules for 9 other non chaos warbands (see post #2) so whilst the boxed game is chaos focused it should have broader appeal.


I'm hoping it is the Warbands from Underworld games. That way the models have a lot more use, and are already available.

It's Idoneth, Nighthaunt, Daughters of Khaine, Ironjawz, Gloomspite Gitz, Flesh Eater Courts, and Legion of Nagash--with the symbol in the top right corner being the only one that can't readily be placed.


I'm not really happy with the idea of non-chaos being included. Thought the whole point of the game was chaos warbands battling for the favour of the gods, sort of thing.

It'd be the same as having squads of space marines or tau or something cropping up in Necromunda.
   
Made in us
Auspicious Aspiring Champion of Chaos






The Unmade remind me of the Cultist from Endless Legend. Very unsettling. I must have them.

2750 Unliving Legion of the Zarith Dynasty
840 Imperial Knights of House Janis
2000 Khorne Bloodbound of the Skullfiend Tribe (Aqshy)
2000 Tzeentch Arcanites of the Cult of Searing Light (Hysh)
3000 Slaves to Darkness of the Legion of Rusted Chains (Allpoints/Azyr)
2500 Sylvaneth of the Seelie Court (Ghyran)
 
   
Made in de
Poisonous Tomb Scorpion






GaroRobe wrote:
For once, the logo on the belt actually makes sense and doesn't look too tacked on. I'm really groovin on almost all these warbands.

So, one warband left, with two possible realms to choose from.

Seeing as how to warbands have leaders on *stilts*, what are the chances that they're are jumping mechanics in the game? Jump over this terrain, or off this ledge, etc?


You mean falling mechanics? Yes, going by the early promotional material showing walkways I think there will be falling mechanics. And I will make excessive use of them.

Cataphract wrote:
Are we just waiting on the Eye Warband? What’s the remaining Realm? Hysh?


The Realms not covered yet are Hysh, Aqshy and Azyr. With the latter being home to Chaos tribes being a bit unlikely.

zamerion wrote:
and we still dont know what the game is about


Wrestler belts with faction iconography, of course!

Nehekhara lives! Sort of! 
   
Made in gb
Fixture of Dakka




UK

Crispy78 wrote:
 Kanluwen wrote:
 stonehorse wrote:
 DaveC wrote:
There will be rules for 9 other non chaos warbands (see post #2) so whilst the boxed game is chaos focused it should have broader appeal.


I'm hoping it is the Warbands from Underworld games. That way the models have a lot more use, and are already available.

It's Idoneth, Nighthaunt, Daughters of Khaine, Ironjawz, Gloomspite Gitz, Flesh Eater Courts, and Legion of Nagash--with the symbol in the top right corner being the only one that can't readily be placed.


I'm not really happy with the idea of non-chaos being included. Thought the whole point of the game was chaos warbands battling for the favour of the gods, sort of thing.

It'd be the same as having squads of space marines or tau or something cropping up in Necromunda.


I think its built off the idea we've had in a few of the Inferno stories and in the novella Warqueen = that of a powerful Khorne Warlord organising battles to the death in fighting pits. Only this one is bigger having teams instead of loan fighters. In those stories everything got thrown in the pit - whatever the warlord can capture including stormcast.

A Blog in Miniature - now featuring reviews of many new Black Library books (latest Novellas) 
   
Made in gb
Savage Khorne Berserker Biker




Southampton, UK

 Overread wrote:
Crispy78 wrote:
 Kanluwen wrote:
 stonehorse wrote:
 DaveC wrote:
There will be rules for 9 other non chaos warbands (see post #2) so whilst the boxed game is chaos focused it should have broader appeal.


I'm hoping it is the Warbands from Underworld games. That way the models have a lot more use, and are already available.

It's Idoneth, Nighthaunt, Daughters of Khaine, Ironjawz, Gloomspite Gitz, Flesh Eater Courts, and Legion of Nagash--with the symbol in the top right corner being the only one that can't readily be placed.


I'm not really happy with the idea of non-chaos being included. Thought the whole point of the game was chaos warbands battling for the favour of the gods, sort of thing.

It'd be the same as having squads of space marines or tau or something cropping up in Necromunda.


I think its built off the idea we've had in a few of the Inferno stories and in the novella Warqueen = that of a powerful Khorne Warlord organising battles to the death in fighting pits. Only this one is bigger having teams instead of loan fighters. In those stories everything got thrown in the pit - whatever the warlord can capture including stormcast.


Yeah I suppose that works
   
Made in us
Veteran Knight Baron in a Crusader




 Overread wrote:
 Kanluwen wrote:
 Overread wrote:
They seem like the "slaanesh inspired" force considering their visual style, themes and the lore behind them that GW has posted on the community page.

Nothing about their lore makes me think of Slaanesh.

Once upon a time, the Unmade were benevolent philosopher-kings renowned across the Realm of Death for their wisdom and nobility (If you’re a long-time Warhammer lore fan, your “senseless tragic downfall” alarm is probably going off right now.) Desperate to fight back the hordes of undead, the inhabitants of this land (a place known as Tzlid) were driven to worship the Chaos Gods – who promptly rewarded them by turning them into maniacal cultists obsessed with pain and mutilation. Seriously – they’re wearing their own faces as belts.

The visual style and themes fit with the fact that it's Shyish.


Being obsessed with paint and mutilation is a very Slaanesh thing.
Whilst most Chaos Worshippers do multilate bodies and such, this kind of mutilation is almost mindless and only in the direction of excess. Embracing the pure pain and heightened experience. That's totally what Slaanesh is about. Then you add to that the use of whips and chains, the fact that they've got a generally slender and lithe build - rather than the more chunky we might see from Khorne, the more withered from Tzeentch or the more "bloated pus oozing" we'd see from Nurgle and, to my eye, these are a very Slaanesh themed force.

You can see them going to war right alongside an Infernal Enrapturess.


Of course all the Warcry clans are technically universal, but I think this clan leans more toward Slaanesh than the other three gods.


See, these folks come across as deadened to experience to me. They ripped off limbs and faces to better fight the undead (somehow), which suggests they don't want to feel fear, terror, or anything really. They were just desperate and didn't want to die. Heightened experience in the face of undead hordes would be pointless and detrimental.

As an aside, given the AoS tzeentch models, I'm at a loss for tzeentch followers as 'withered'. The Arcanites are rather buff and look like they oil up pretty often. We unfortunately have no slaanesh mortals to compare.

Efficiency is the highest virtue. 
   
Made in ca
Mighty Kroxigor Ancient





California the Southern

My only minus on these new guys is the rest of the warband didn't literally follow in the leader's footsteps and replace all their legs with spiky stilt support rods.

The leader's proportions are pretty inhuman. I like it! Not that the rest of the crew isn't unsettling or anything.

Top right symbol makes me think Stormcast due to the lightning bolt, but I really just want new lizards. Even if it's just for Underworld!

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in vn
Longtime Dakkanaut




Spooky leader. rest are meh, they look like Iron Golem without armor., Even the arm holding the chain flail look like they're reusing the same arm from Iron Golem.
   
Made in us
Ollanius Pius - Savior of the Emperor






Right behind you.

Crispy78 wrote:

I'm not really happy with the idea of non-chaos being included. Thought the whole point of the game was chaos warbands battling for the favour of the gods, sort of thing.

The initial tagline when the game was revealed as the Vegas Open was:
"The Allpoints Await"

The Allpoints are a confluence of the Realmgates, IIRC. Archaon has apparently summoned the various forces of Chaos to the Varanspire, his 'fortress' at Allpoints.

Nothing prevents anyone else from getting there to try to stop anyone from reaching the Varanspire.

It'd be the same as having squads of space marines or tau or something cropping up in Necromunda.

Considering the initial Tau army book back in the day had a Techpriest thinking the Spyrer Hunting Rigs are Tau tech this isn't an apt comparison.

This message was edited 1 time. Last update was at 2019/07/10 14:50:55


 
   
Made in us
Sword-Bearing Inquisitorial Crusader





Those Unmade.......they are utterly fantastic. I love them. I think they may be the most Grimdark models GW has ever produced.

On the topic of other non-Chaos factions being included, I personally will not be using them. I like the fluff and it doesn't really fit for any other factions to try to have small warband fight their way to the Varanspire so they can be unceremoniously murdered by Archaeon's elite (actually.....the Orc factions would totally do that, just to prove how they are the baddest......but the rest of them, not happening). That being said I think it is cool GW is making rules for these factions so that non-Chaos fans can play the game, and I would have no issue playing against them. I'm sure people can come up with a unique enough story for why their warband is involved in the Chaos squabble, even if going to the Varanspire itself doesn't make a lot of sense.

   
Made in us
Major General






Florence, KY

 Sabotage! wrote:
Those Unmade.......they are utterly fantastic. I love them. I think they may be the most Grimdark models GW has ever produced.

On the topic of other non-Chaos factions being included, I personally will not be using them. I like the fluff and it doesn't really fit for any other factions to try to have small warband fight their way to the Varanspire so they can be unceremoniously murdered by Archaeon's elite (actually.....the Orc factions would totally do that, just to prove how they are the baddest......but the rest of them, not happening). That being said I think it is cool GW is making rules for these factions so that non-Chaos fans can play the game, and I would have no issue playing against them. I'm sure people can come up with a unique enough story for why their warband is involved in the Chaos squabble, even if going to the Varanspire itself doesn't make a lot of sense.

Chaos has been known to invite a few 'friends' over to play, willingly or not...

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Regular Dakkanaut




That skull on the leader is a headdress. There is an eye slit in the veil underneath it. That’s where her head really is.

Also, Hysh will be the last reveal, I reckon. We already know what an Aqshy chaos warband looks like in the form of the Blood bound.

This message was edited 2 times. Last update was at 2019/07/10 19:01:47


 
   
Made in us
Thermo-Optical Tuareg





California

Damn, I'm going to have a hard time choosing between Chaos ninjas and dudes who wear their own faces as belt buckles.

   
Made in us
Tough Tyrant Guard




Lake County, Illinois

Dread Master wrote:
That skull on the leader is a headdress. There is an eye slit in the veil underneath it. That’s where her head really is.

Also, Hysh will be the last reveal, I reckon. We already know what an Aqshy chaos warband looks like in the form of the Blood bound.


That is a good point. The existing bloodreavers are already what an Aqshy warband would be, and I suppose this whole thing was an exercise in creating a design for an equivalent type of unit from the other realms.
   
Made in si
Steady Stonecleaver







Note that some of them also wear their own amputated hands.

Posters on ignore list: 33

40k Potica Edition - 40k patch with reactions, suppression and all that good stuff. Feedback thread here.

Gangs of Nu Ork - Necromunda / Gorkamorka expansion supporting all faction. Feedback thread here
   
Made in us
Awesome Autarch






It smacks to me of Chaos worshippers attending a Kumite/Bloodsport...which is a bit lame, but I'm more interested in the minis than the game. The last warband is definitely "okay" but low on the list compared to the others.


 
   
Made in us
Shrieking Traitor Sentinel Pilot




Burbank, CA

Really digging these guys. I think they fit the aesthetics of the game well. Looking forward to seeing more warbands.

 Kanluwen wrote:
Crispy78 wrote:

I'm not really happy with the idea of non-chaos being included. Thought the whole point of the game was chaos warbands battling for the favour of the gods, sort of thing.

The initial tagline when the game was revealed as the Vegas Open was:
"The Allpoints Await"

The Allpoints are a confluence of the Realmgates, IIRC. Archaon has apparently summoned the various forces of Chaos to the Varanspire, his 'fortress' at Allpoints.

Nothing prevents anyone else from getting there to try to stop anyone from reaching the Varanspire.

It'd be the same as having squads of space marines or tau or something cropping up in Necromunda.

Considering the initial Tau army book back in the day had a Techpriest thinking the Spyrer Hunting Rigs are Tau tech this isn't an apt comparison.


Well... Necromunda does have Genestealer cults currently. And back in the day, they had Orks, chaos cults, Spyre hunters (which used some Tau tech I believe) and even Squats!

Also, don't forget. Mordhiem (which, also being fantasy, probably has more in common with this than Necromunda) had warbands of Skaven, Undead, Chaos Cultists, High Elves, Dwarfs, Orcs & Goblins, and even a Nurgle circus! (complete with dressed up Nurglings )

So really, it's not at all strange to mix stuff up. I think it just makes things much more accessible to people who maybe aren't the biggest fans of chaos, but still want to play. I'm hoping for a lot of really random hired guns/swords to be added as well.

This message was edited 1 time. Last update was at 2019/07/10 20:22:19


, , , , , , ,

 
   
Made in fr
Regular Dakkanaut




I love those too !
   
Made in us
Tough Treekin





LA

I just can't believe this supposedly goes up for pre order in about 10 days and we still know nothing about how it plays. I don't think we even know if its a D6 game. That to me is just bad all around, bad marketing compared to shadespire. Which we got an idea of how to play that six months+ prior to release and it was demoed. As nice as the models are I don't need another game sitting on the shelf being unplayed (glances over at blackstone fortress).

 
   
Made in us
Major General






Florence, KY

 skullking wrote:
Well... Necromunda does have Genestealer cults currently. And back in the day, they had Orks, chaos cults, Spyre hunters (which used some Tau tech I believe) and even Squats!

Chaos Cult Gangs are current as well, not just something from back in the day.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in au
Troubled By Non-Compliant Worlds




Australia

My favourite warband by far. Would make great cultists for my Word Bearers.

Sons of Horus 29th Company 
   
Made in us
Ancient Ultramarine Venerable Dreadnought





I can't stop thinking of cool guy has a chill day every time i look at that goofy guy on stilts.



Iron Warriors 442nd Grand Battalion: 5k points
Carcharodons 4th Company: 2k points  
   
Made in us
Dakka Veteran




Mississippi

Crispy78 wrote:


I'm not really happy with the idea of non-chaos being included. Thought the whole point of the game was chaos warbands battling for the favour of the gods, sort of thing.

It'd be the same as having squads of space marines or tau or something cropping up in Necromunda.


I agree because with AOS we know how this pans out.
Initial cool chaos release

Stormcast for the next 5-10 years

Maybe something new for an existing chaos gang

RESUME STORMCAST.
   
Made in us
Sister Oh-So Repentia





Philadelphia

With regards to the Slaanesh / not Slaanesh debate I think people are arguing two different things. The Slaanesh argument is stating that the overall aesthetic, independent of the background for the game, is Slaaneshi The aesthetic of whips and intential self mutilation is very much in line with the Slaanesh motif of excess, and pleasure from pain. The stated background however is not Slaaneshi at all but more people driven mad by death who embrace it rather than be conquered by it. So while I don’t think the they are the Slaanesh warband of this game, I will use them as Slaanesh cultists, assuming a better 40k version doesn’t come out when the Emperor’s Children codex is finally released, although I’ll change out that purple for pink

My 3D printing modular terrain thread
http://www.dakkadakka.com/dakkaforum/posts/list/493250.page 
   
Made in us
Major General






Florence, KY

 Coolyo294 wrote:
I can't stop thinking of cool guy has a chill day every time i look at that goofy guy on stilts.

Really? I think of this (but maybe not this guy in particular)...

Spoiler:

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in tw
Dakka Veteran





Isnt the "slaneesh" warband the snake cultists?

   
Made in us
Ollanius Pius - Savior of the Emperor






Right behind you.

Carlovonsexron wrote:
Isnt the "slaneesh" warband the snake cultists?

There aren't really any "god" warbands.

They're based off the different Realms. Snake Cultists are from the Realm of Life.
   
 
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