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![[Post New]](/s/i/i.gif) 2011/08/16 16:01:47
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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![[Post New]](/s/i/i.gif) 2011/08/16 16:26:32
Subject: Re:Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Why am I reminded of Darksiders?
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![[Post New]](/s/i/i.gif) 2011/08/16 16:35:22
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Because DMC started the whole demon basher scene ?
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![[Post New]](/s/i/i.gif) 2011/08/16 16:38:38
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Soladrin wrote:Because DMC started the whole demon basher scene ? 
That sceneagery...doesn't that look like someplace Soladrin lives?
OMG THIS SENTENCE IS BEING DEVO URe-
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![[Post New]](/s/i/i.gif) 2011/08/16 16:45:31
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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DMC is in The Netherlands? Weird...
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![[Post New]](/s/i/i.gif) 2011/08/16 16:57:43
Subject: Devil May Cry gameplay debut
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Dwarf High King with New Book of Grudges
United States
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Anyone else see him turn into Dante at ~36?
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Life does not cease to be funny when people die any more than it ceases to be serious when people laugh. |
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![[Post New]](/s/i/i.gif) 2011/08/16 17:07:17
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Yea, saw that too.
He is young Dante btw.
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![[Post New]](/s/i/i.gif) 2011/08/16 17:30:24
Subject: Devil May Cry gameplay debut
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Arch Magos w/ 4 Meg of RAM
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It's being made by team ninja
which means it will probably be power awesome.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/08/16 17:31:03
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Unless you look at the last metroid...
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![[Post New]](/s/i/i.gif) 2011/08/16 17:34:23
Subject: Devil May Cry gameplay debut
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Arch Magos w/ 4 Meg of RAM
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Soladrin wrote:Unless you look at the last metroid...
Which was brilliant except for the first person sequences which were reasonably short.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/08/16 17:36:39
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Controls are rubbish, but I guess thats just my oppinion then
Not to mention the "story" and her voice... etc etc.
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![[Post New]](/s/i/i.gif) 2011/08/16 17:39:30
Subject: Devil May Cry gameplay debut
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Arch Magos w/ 4 Meg of RAM
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Soladrin wrote:Controls are rubbish, but I guess thats just my oppinion then
Not to mention the "story" and her voice... etc etc.
Well, all games have faults of some sort.
Just like people complained about Ninja Gaiden 2's camera, but I got used to it and love the game (I think its really just the beginning environments have too much detail and stuff gets in the way and shoves the camera into your face)
I'm hoping that DMC doesn't coddle the player too much on max difficulty and has a few fights that are as intense as max difficulty genshin
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/08/16 17:41:11
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Grundz wrote:Soladrin wrote:Controls are rubbish, but I guess thats just my oppinion then
Not to mention the "story" and her voice... etc etc.
Well, all games have faults of some sort.
That's the worst excuse I have ever heard, no offense. And these aren't small problems, they are major IMHO.
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![[Post New]](/s/i/i.gif) 2011/08/16 17:44:28
Subject: Devil May Cry gameplay debut
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Arch Magos w/ 4 Meg of RAM
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Major for you, I wasn't bothered by them and enjoyed the game.
I guess i have less to say than someone that has been a member for 3 less months and has almost 3 times as many posts as I? >.>
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/08/16 17:46:49
Subject: Devil May Cry gameplay debut
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Decrepit Dakkanaut
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Grundz wrote:Major for you, I wasn't bothered by them and enjoyed the game.
I guess i have less to say than someone that has been a member for 3 less months and has almost 3 times as many posts as I? >.>
.... What does my activity on this forum have to do with anything?
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This message was edited 1 time. Last update was at 2011/08/16 17:48:53
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![[Post New]](/s/i/i.gif) 2011/08/16 17:58:44
Subject: Devil May Cry gameplay debut
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Devestating Grey Knight Dreadknight
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Ugh, the last metroid totally turned me off of the series after being a massively stalwart fan for every one before it.
Get it out of the hands of whoever made that abomination, imo.
Checking out DMC trailer... looks pretty great. Hopefully they will tighten up the controls since Enslaved, otherwise that game was great.
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This message was edited 2 times. Last update was at 2011/08/16 18:00:49
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![[Post New]](/s/i/i.gif) 2011/08/16 22:00:24
Subject: Devil May Cry gameplay debut
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Secret Force Behind the Rise of the Tau
USA
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Grundz wrote:It's being made by team ninja
which means it will probably be power awesome.
Ninja Theory (the Developer previously known as Just Add Monsters) is not Team Ninja. Sorry to burst the bubble (not that I'm anymore a fan of Team Ninja mind you). Really, all Ninja Theory has under it's belt are some game I've never heard of, Enslaved which from what I understand was full of good ideas and nice visuals with shallow overall game play, and a God of War clone that wasn't as fun as God of War (like the sequels!)
Doesn't really inspire confidence.
If you've ever played a Ninja Theory game, you were treated what are likely some of the most mind numbingly dull and shallow hack'n slash games ever produced that don't have "Dynasty Warriors" in the title. And unlike Dynasty Warriors, they weren't mindless good fun.
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This message was edited 3 times. Last update was at 2011/08/16 22:06:14
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![[Post New]](/s/i/i.gif) 2011/08/16 22:27:02
Subject: Devil May Cry gameplay debut
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Stealthy Space Wolves Scout
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LordofHats wrote: Really, all Ninja Theory has under it's belt are some game I've never heard of, Enslaved which from what I understand was full of good ideas and nice visuals with shallow overall game play, and a God of War clone that wasn't as fun as God of War (like the sequels!)
Ironically, God of War is simply a Devil May Cry clone, that I always felt was over-rated and no where near as good.
Kratos is simply not as cool as Dante, beings as he is essentially a Spartan with Wolverine's personality.
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![[Post New]](/s/i/i.gif) 2011/08/16 22:35:02
Subject: Devil May Cry gameplay debut
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Secret Force Behind the Rise of the Tau
USA
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Wolfun wrote:Ironically, God of War is simply a Devil May Cry clone, that I always felt was over-rated and no where near as good.
It is indeed ironic. Devil May Cry spawned the extreme end of the Hack'n Slash genre. Unfortunately, being in the same sub-genre is really all they have in common (and of course all the features typical of said sub-genre, namely extreme violence). Heavenly Sword is GoW gene by gene with an X chromosone in place of a Y and a silly little additional combat mechanic that was more annoying than fun.
I'm honestly shocked Ninja Theory is still in business. Their game sales have only ever been mediocre. Heavenly Sword was the best, and it didn't sell remarkably well. Probably just well enough to make account for its budget.
Kratos is simply not as cool as Dante, beings as he is essentially a Spartan with Wolverine's personality.
Except Wolverine is cooler
I was never fond of Kratos but then God of War was more an experience in feeling totally awesome by ripping your enemies apart in the most brutal way imaginable, while DMC was more about feeling totally awesome by looking awesome/sounding absurdly corny while doing awesome things.
EDIT: Now that I think about it maybe the lack of 'extremeness' was why Heavenly Sword appealed so poorly to fans of the genre? A little stylistic change can go a long way towards improvement.
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This message was edited 2 times. Last update was at 2011/08/16 22:37:16
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![[Post New]](/s/i/i.gif) 2011/08/16 22:37:47
Subject: Devil May Cry gameplay debut
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Stealthy Space Wolves Scout
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LordofHats wrote:Wolfun wrote:Ironically, God of War is simply a Devil May Cry clone, that I always felt was over-rated and no where near as good.
It is indeed ironic. Devil May Cry spawned the extreme end of the Hack'n Slash genre. Unfortunately, being in the same sub-genre is really all they have in common (and of course all the features typical of said sub-genre, namely extreme violence). Heavenly Sword is GoW gene by gene with an X chromosone in place of a Y and a silly little additional combat mechanic that was more annoying than fun.
I'm honestly shocked Ninja Theory is still in business. Their game sales have only ever been mediocre. Heavenly Sword was the best, and it didn't sell remarkably well. Probably just well enough to make account for its budget.
Kratos is simply not as cool as Dante, beings as he is essentially a Spartan with Wolverine's personality.
Except Wolverine is cooler
I was never fond of Kratos but then God of War was more an experience in feeling totally awesome by ripping your enemies apart in the most brutal way imaginable, while DMC was more about feeling totally awesome by looking awesome/sounding absurdly corny while doing awesome things.
I didn't think Heavenly Sword was that bad. Saying that, all of Ninja Theory's games have been playable. They might not have been A rated games, but they were pretty good.
And yeah, I agree. Wolverine is far more bad-ass than Kratos.
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![[Post New]](/s/i/i.gif) 2011/08/16 22:47:04
Subject: Devil May Cry gameplay debut
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Secret Force Behind the Rise of the Tau
USA
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Wolfun wrote:I didn't think Heavenly Sword was that bad. Saying that, all of Ninja Theory's games have been playable. They might not have been A rated games, but they were pretty good.
What I think Ninja Theory's problem (of course, I say this having only played one of their games) is that they have good polish (if the reviews of Enslaved are to be believed excellent polish) but they just seem to lack that final follow through that turns a decent experience into an awesome experience. Mind you, I think DMC2 and 4 also lacked this. They're games are games I can play through but that I drop the moment the ending credits hit. So basically the game is fun for about 8-12 hours depending on what difficulty you're running. That's just not worth $60. It's not worth $20 for me.
Maybe DMC will change things for them, which could explain why they're involved. They do know the genre and can at least make a game that isn't crap and I wouldn't be shocked to find they don't have the money to do their own thing again after the sub par performance of their last two titles. I hate the new character design, I don't like the developer much or the head of said developer (the head of Ninja Theory is a lot like Steve Jobs and the maker of Fable. Completely full of himself). I'm going to wait for the price to go down and to see what all the "I was hesitant to buy this-" user reviews say. Those will be the guys who said they wouldn't buy the game but bought it anyway.
And yeah, I agree. Wolverine is far more bad-ass than Kratos.
Yeah. He manages to pull off broody without being annoyingly broody. Which is harder than I'd think to actually pull off.
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This message was edited 2 times. Last update was at 2011/08/16 22:49:12
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![[Post New]](/s/i/i.gif) 2011/08/17 02:13:15
Subject: Re:Devil May Cry gameplay debut
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Veteran ORC
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I'm with holding judgement until I actually get to play it, but that didn't look too bad....
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I've never feared Death or Dying. I've only feared never Trying. |
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