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![[Post New]](/s/i/i.gif) 2011/08/16 16:04:37
Subject: 2500 pts Tyranids
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Pile of Necron Spare Parts
Lahti, Finland
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So, I made a tyranid list with lots of stealers. What do you think? I play against Space Wolves.
HQ
The Swarmlord...280pts
Elites
3 Hive Guard...150pts
3 Zoanthropes...180pts
Troops
10 Genestealers w scything talons, Broodlord w scything talons...206pts
10 Genestealers w scything talons...160pts
10 Genestealers w scything talons...160pts
10 Genestealers w scything talons...160pts
Fast Attack
6 Shrikes w Lash whips and Boneswords...300pts
3 Raveners w Rending claws, Deathspitters...135pts
3 Raveners w Rending claws, Deathspitters...135pts
Heavy Support
2 Carnifexes w Crushing claws, Heavy venom cannons...420pts
Trygon Prime...240pts
Total 2526 pts
So, the stealers outflank/infiltrate and claw those marines to death with rending, Hive Guard seek for cover and provide support with Zoanthropes. Swarmlord and Carnifexes tank around and kill those wolf guard. Shrikes strike from the side with wings, while Raveners and Trygon Prime are there to take out those long fangs, and then to wreak havoc upon everything else.
Sooooooo... what do you think? Any opinions and hints are allowed.
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This message was edited 1 time. Last update was at 2011/08/16 16:06:28
40k:
500pts
800pts
WHFB:
Beastmen 1000pts |
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![[Post New]](/s/i/i.gif) 2011/08/16 16:22:32
Subject: 2500 pts Tyranids
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Annoyed Blood Angel Devastator
Norfolk, Virginia
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I always liked this list, I don't have the codex or army builder with me so i'm just going to hit the finer points here
swarmlord overpriced stick to the hive tyrant with wings upgrade.
for heavy's i would run two-three carnifexes two in one unit and then if there is a third in another seperate unit to give some diversity to the firing if need be and either two or three marlocks because their tunnel(deep strike move) is pretty vicious
then i use 10-16 genestealers for the shock troops
then for the rest of the points as many hormeguents (sorry for spelling lol) as i can afford
like i said when I get back to my computer i can come up with the exact upgrades/options/points for that army.
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SOOO it's been forever and my signature was getting dust
4500points
10-0 since 11/11
0-0 100 points :x |
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![[Post New]](/s/i/i.gif) 2011/08/18 15:22:34
Subject: 2500 pts Tyranids
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Brainy Zoanthrope
Underground in a Mawloc-proof zone.
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mikewars85 wrote:I always liked this list, I don't have the codex or army builder with me so i'm just going to hit the finer points here
swarmlord overpriced stick to the hive tyrant with wings upgrade.
for heavy's i would run two-three carnifexes two in one unit and then if there is a third in another seperate unit to give some diversity to the firing if need be and either two or three marlocks because their tunnel(deep strike move) is pretty vicious
then i use 10-16 genestealers for the shock troops
then for the rest of the points as many hormeguents (sorry for spelling lol) as i can afford
like i said when I get back to my computer i can come up with the exact upgrades/options/points for that army.
For the heavy's you chose, that would be illegal. There can't be 2 or 3 Mawlocs in a unit.
Back to the topic.
I love using Swarmlord, but only if he has some Guard Dogs.I run him with 2 dogs with Boneswords.
The Genestealer spam looks interesting. I would maybe give the Zoantropes a spod so they pop down and do the AP3 Blast. It's fun when I do that and the never die because of thier 3++ invul. Hope this help.
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DT:80S++G++MB+IPw40k056D+A++/areWD375 R+++T(T)DM+
3,500 points
Dwarfs: 150 points?
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![[Post New]](/s/i/i.gif) 2011/08/19 08:33:15
Subject: 2500 pts Tyranids
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Annoyed Blood Angel Devastator
Norfolk, Virginia
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Nuclear_Bomb wrote:mikewars85 wrote:I always liked this list, I don't have the codex or army builder with me so i'm just going to hit the finer points here
swarmlord overpriced stick to the hive tyrant with wings upgrade.
for heavy's i would run two-three carnifexes two in one unit and then if there is a third in another seperate unit to give some diversity to the firing if need be and either two or three marlocks because their tunnel(deep strike move) is pretty vicious
then i use 10-16 genestealers for the shock troops
then for the rest of the points as many hormeguents (sorry for spelling lol) as i can afford
like i said when I get back to my computer i can come up with the exact upgrades/options/points for that army.
For the heavy's you chose, that would be illegal. There can't be 2 or 3 Mawlocs in a unit.
Back to the topic.
I love using Swarmlord, but only if he has some Guard Dogs.I run him with 2 dogs with Boneswords.
The Genestealer spam looks interesting. I would maybe give the Zoantropes a spod so they pop down and do the AP3 Blast. It's fun when I do that and the never die because of thier 3++ invul. Hope this help.
Reading is fundamental there buddy
Based on the option of if you use the second SEPARATE carnifax then use the ONE Marloc.
If you use one unit of 2 carnifax's use the second and third option for TWO Marlocs.
If you don't want to waist the points on the Carnifax's as they are expensive use THREE Marlocs
I guess I should have broken it down better for the less educated
and Swarmlord is the biggest overpriced model in their army when the hive tyrant is just as deadly with such a cheaper price tag.
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SOOO it's been forever and my signature was getting dust
4500points
10-0 since 11/11
0-0 100 points :x |
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![[Post New]](/s/i/i.gif) 2011/08/19 08:54:44
Subject: Re:2500 pts Tyranids
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Tunneling Trygon
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Using all those HS slots on mawlocs has a sense of fail to me. They are only likely to get 2 attacks off max per game - that's not enough for me when they cost 170 points each.
Working down your list.
Swarmlord is good at over 2,000 points but needs 1-2 tyrant guard with him to keep him alive until he reaches CC. he only gets his invul in CC.
At 2,500 you really want to use all 3 elite slots as a NId player. Add a hive gaurd and go 2 broods of 2. Zoanthropes work better from a mycetic spore.
Stealers are good - but toxin sacs a better upgrade than scything talons and broodlord.
3 raveners are too small. I would run 2 units of 4-5 raveners. I have used shrikes, but they are noticeable as they only winged creatures in the list. Only use them with a gargoyle screen (and possibly a winged tyrant there as well). Shrikes do have the bonus of synapse though, so you could always have one brood of 5 raveners and then spend the saving on a brood of gargoyles to screen the shrikes.
I would run trygons in pairs at this level and give them both AG - only one needs prime for the extra synapse.
Fexes with HVC are disappointing - one shot at BS3 misses too often and even if you hit you get negative modifiier on the damage chart. Run it as a dual TL devourer if it's foot slogging, or go CC and stick it in a spore.
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"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson |
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![[Post New]](/s/i/i.gif) 2011/08/19 13:54:43
Subject: 2500 pts Tyranids
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Tower of Power
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Swarmlord needs a Tyrant Guard or else it's going to get shot to gak really quickly.
Zoanthropes need a Pod or expect them to be torrented with small arms fire and S8 to I.D them.
'Stealers do not need talons at all. If you play against Space Wolves then why not toxin sacs? As the toxins are poison 4+ you re-roll to hit against T4 or below. Massively awesome against power armour, also means more rends!
Shrikes are crap. Get shot to pieces or blown up waaay too easily.
Raveners do not need guns. They are beasts and have a 24" charge range and should be tearing into vehicles or infantry with the rending claws they have. Also they should be 5 per brood.
Heavy support, Trygons always come in pairs. Crushing claws on Carnifex is pointless as it loses the living battering ram rule then - extremely bad idea. Also best shooting setup is two pairs of twin-linked devourers.
Not a bad start start but needs wargear tweaking for a Marine player to fear this list.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2011/08/19 14:09:37
Subject: Re:2500 pts Tyranids
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Longtime Dakkanaut
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I like your definition of 'losts of stealers'.
My friend at 1750, when running 34 stealers, think its a low stealer count list. And run over 40 sometimes. I was expecting to see like 60 Toxin Sac stealers.
Other than that, i don't think its spammy enough.
Zooanthropes are nice, but you will probably be playing against at leasy 1 if not 2,3 or 4 Rune priests, meaning there output is limited. Plus they aren't in a spore. (Have to roll a Psychic test, probably face psychic defence, roll to hit, roll to penetrate, roll for damage, thats a lot of rolls, a lot of chance to fail)
Shrikes look nice, i just don't really know what there purpose is here, when you have 40 stealers for CC.
Thinking about it, 40 steales, 6 shrikes, 6 raveners and to an extent the Swarmlord are all really best at killing infantry, leaving just 3 hive guard, 3 Zooanthropes as dedicated tank killers, Zooanthropes have two problems, instant death and psychic defence.
Screening units like Gargoyles, or even Gaunts are useful. I would also suggest a Venomthrope or two for cover saves on the Fexes/trygon/Swarmlord while they advance. Replacing the Zooanthropes with 3 Hive Guard is what i would do. And i would drop the Shrikes, for more Stealers and some Gargoyles. I would probably keep the Raveners, but only because i like them, not because they are good or anything, never seen them in action. Definatly take Toxin Sacs on the stealers, they are really useful, anything T4 or less, you get re-rolls, so your pretty much going to wipe out, and anything over T4, you still wound on a 4. Plus you keep rending. Big squads of stealers also work, my friend uses two squads of 17, they survive as well because he gives them FNP from Tervigons.
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DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ |
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![[Post New]](/s/i/i.gif) 2011/08/19 15:59:13
Subject: 2500 pts Tyranids
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Mindless Spore Mine
Lincoln NE
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That list looks awesome except for the fexes and raveners i would drop the fexes and take trygon primes 18 str 5 ap 5 shots is sweet and def aginst a DE player good bye witches and i would swap those raveners for a big meaty gargoyle brood can you say meat shield it also gives you the option to run youre stealers up instead of hoping they go where you want them
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HIVE FEET CERBERUS |
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