Blacksails wrote:You'll see two schools on the use of heavy weapons in squads. Those who love them, and those who hate them. I hate them. My blobs move, every turn. If they don't, its to FRFSRF a mob of Gants or Ork Boyz if the situation calls for it. Therefore spending points on the heavy weapons is just wasted.
If I use heavy weapons, I use them in their own squads, tailored around a CCS with a standard and a heavy weapon to issue orders and (hopefully) keep them fleeing.
I subscribe to the school of assault blobs, influenced by Ailaros' battle reports. Priests are nice (though expensive), and Ogryn are equally good for supporting assault blobs or screening them for cover saves.
The other problem with heavy weapons squads is that in all foot list, the enemies anti-tank weapons will likely be shot at the squads to insta-gib them and make them run on T1-T2. I just stick to all blobs, all the time.
okay thanks for the help guys i have decided to ditch
HWS and go for artillery eg. basilisks, hydras and griffons so with the idea of a infantry heavy force being supported by artillery i have made my list which is based around aliaros' many lists. and on a side note how do you feel about rough riders as appose to ogryns?
HQ (475 pts)
Command Squad (110 pts)
Straken (Melichor)
3x Guardsman (w/ meltaguns)
Astropath
Lord Commissar (95 pts) carapace armor, power fist
Priest with eviscerator (60 pts)
Priest with eviscerator (60 pts)
Priest with eviscerator (60 pts)
ELITES (115 pts)
Stormtroopers (115 pts)
5 stormtroopers
2x plasma guns
TROOPS (915 pts)
Infantry Platoon (490 pts)
Command Squad (130 pts)
Rhamael Theleos (Al'Rahem)
3x Guardsmen (with meltaguns)
Squad 1 (110 pts)
Sergeant with
LP+power weapon, meltabombs
Commissar (with power weapon, bolt pistol)
Squad 2 (70 pts)
Sergeant with
LP+power weapon, meltabombs
Guardsman (w/ flamer)
Squad 3 (110 pts)
Sergeant with
LP+power weapon, meltabombs
Commissar (with power weapon, bolt pistol)
Squad 4 (70 pts)
Sergeant with
LP+power weapon, meltabombs
Guardsman (w/ flamer)
Infantry Platoon (425 pts)
Command Squad (65 pts)
Junior Officer with
LP+
CCW, meltabombs
3x Guardsmen (with meltaguns)
Guardsman (with
LP+
CCW)
Squad 1 (110 pts)
Sergeant with
LP+power weapon, meltabombs
Commissar (with power weapon, bolt pistol)
Squad 2 (70 pts)
Sergeant with
LP+power weapon, meltabombs
Guardsman (w/ flamer)
Squad 3 (110 pts)
Sergeant with
LP+power weapon, meltabombs
Commissar (with power weapon, bolt pistol)
Squad 4 (70 pts)
Sergeant with
LP+power weapon, meltabombs
Guardsman (w/ flamer)
HEAVY SUPPORT (350)
Hydra (75 pts)
Basilisk (125pts)
Leman Russ Battle Tank ( 150pts)
TOTAL (1850pts)
the only thing i am afraid of is not having enough troops when the game starts and how to play it when al rahem has not arrived.