crazylegsmurphy wrote:Hey everyone,
Please forgive me if I sound frustrated in this post, but I just got a phone call from my friend who figures I have been cheating.
The thing is that other than the rough riders, I have been moving my sentinels and vendettas independently. So, for example my sentinels do not travel within two inches of each other, and tend to run around the map shooting and annoying the other player.
If they are bought as a squadron (e.g. 3 take up 1
FoC slot) then yeah, they must operate as a single unit and move within 4" of each other (squadrons get more distance than infantry units)
He says this is cheating because they have to move as a squad. Now, it seems he is probably correct, but I wanted to double check with you guys.
yes he is.
1. Why would anyone (other than points) field less than a full squad of say vendettas, or sentinels?
Three reasons. 1: Points. 2: You often don't need that many. 3: The squadron rules suck, humongously. Vehicles in squadrons are far less capable than they are on their own, and are much more easily engaged and destroyed. It means that often you are having to throw more firepower at a target than you otherwise would have, and it's easier for the opponent to concentrate their own fire and disable or destroy more of your vehicles with fewer units and guns. Also, don't forget that immobilized=dead with squadrons, meaning they can be killed by glancing hits.
The vehicle squadron rules are *hugely* punitive.
2. If I'm using vendettas as dedicated transports, what advantage is there to have them in a squad?
None.
If I break up the vendettas into two squads then I lose my slot for say my rough riders. Because I don't have any more models to fill in the empty slots, it seems like a disadvantage no?
It means your enemy must engage two different targets that can fire at two of his units and operate in two different places and carry units to two different strike points, rather then simply being able to concentrate fire on a single enemy unit that can only shoot at one of his units and has to move together.
3. Why would anyone field anything other than 3 squads of vendettas?
See above. Primarily because you don't need 9 lascannons to engage most targets, you have to overconcentrate that firepower meaning you're getting less for your points than you'd get with 3 single vendettas, in additon to being easier to destroy and engage.
If faced with the choice of putting out a squad of sentinels and a rough rider squad, or say two squads of 3 vendettas (that can shoot the entire map with 3 twin linked lascannons), why would I bother with anything else?
Vendettas are kinda the default no-brainer option for
FA for a reason...
I'm just very frustrated with how ridiculously and unnecessarily complicated these rules are becoming.
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40k!