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Made in ca
Fresh-Faced New User




Hey everyone,

Please forgive me if I sound frustrated in this post, but I just got a phone call from my friend who figures I have been cheating.

Here are the fast attack vehicles I have been fielding.

3 armored sentinels
2 vendettas
1 rough rider squad

The thing is that other than the rough riders, I have been moving my sentinels and vendettas independently. So, for example my sentinels do not travel within two inches of each other, and tend to run around the map shooting and annoying the other player.

He says this is cheating because they have to move as a squad. Now, it seems he is probably correct, but I wanted to double check with you guys.

Seeing as this is probably the case, then I have a few questions.

1. Why would anyone (other than points) field less than a full squad of say vendettas, or sentinels?

2. If I'm using vendettas as dedicated transports, what advantage is there to have them in a squad?

If I break up the vendettas into two squads then I lose my slot for say my rough riders. Because I don't have any more models to fill in the empty slots, it seems like a disadvantage no?

3. Why would anyone field anything other than 3 squads of vendettas?

If faced with the choice of putting out a squad of sentinels and a rough rider squad, or say two squads of 3 vendettas (that can shoot the entire map with 3 twin linked lascannons), why would I bother with anything else?

I'm just very frustrated with how ridiculously and unnecessarily complicated these rules are becoming.
   
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They have to move as a squad. Otherwise, that's major cheating.

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http://www.dakkadakka.com/dakkaforum/posts/list/280663.page

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Meanwhile:
crazylegsmurphy wrote:He says this is cheating because they have to move as a squad. Now, it seems he is probably correct, but I wanted to double check with you guys.

If they're selected as Squadrons (which they would need to be to fit them all into a standard list) then yes, they have to stay in their squadrons.

1 squadron of 3 Sentinels takes up one Elite slot and functions as a squadron of three.
3 single Sentinels take up 3 Elite slots and function as three separate vehicles.


1. Why would anyone (other than points) field less than a full squad of say vendettas, or sentinels?

Because they don't have the points, or because they want to run them around by themselves.


2. If I'm using vendettas as dedicated transports, what advantage is there to have them in a squad?

There is no way to take vendettas as dedicated transports. If they could be taken as dedicated transports, you wouldn't have them in a squadron, as they would be selected individually with the unit that they are dedicated to.


If I break up the vendettas into two squads then I lose my slot for say my rough riders. Because I don't have any more models to fill in the empty slots, it seems like a disadvantage no?

Only if you feel that fielding the maximum possible number of Fast Attack slots is the best way to go. You don't have to fill every available slot...


3. Why would anyone field anything other than 3 squads of vendettas?

Other than because they would need to mortgage their kidneys to buy them?


If faced with the choice of putting out a squad of sentinels and a rough rider squad, or say two squads of 3 vendettas (that can shoot the entire map with 3 twin linked lascannons), why would I bother with anything else?

Because the Sentinels and Rough Riders are 160 points plus gear, while the Vendettas would be starting at 260 points.

It's all down to the rest of your list.

 
   
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crazylegsmurphy wrote:Hey everyone,

Please forgive me if I sound frustrated in this post, but I just got a phone call from my friend who figures I have been cheating.

The thing is that other than the rough riders, I have been moving my sentinels and vendettas independently. So, for example my sentinels do not travel within two inches of each other, and tend to run around the map shooting and annoying the other player.
If they are bought as a squadron (e.g. 3 take up 1 FoC slot) then yeah, they must operate as a single unit and move within 4" of each other (squadrons get more distance than infantry units)

He says this is cheating because they have to move as a squad. Now, it seems he is probably correct, but I wanted to double check with you guys.
yes he is.

1. Why would anyone (other than points) field less than a full squad of say vendettas, or sentinels?
Three reasons. 1: Points. 2: You often don't need that many. 3: The squadron rules suck, humongously. Vehicles in squadrons are far less capable than they are on their own, and are much more easily engaged and destroyed. It means that often you are having to throw more firepower at a target than you otherwise would have, and it's easier for the opponent to concentrate their own fire and disable or destroy more of your vehicles with fewer units and guns. Also, don't forget that immobilized=dead with squadrons, meaning they can be killed by glancing hits.

The vehicle squadron rules are *hugely* punitive.



2. If I'm using vendettas as dedicated transports, what advantage is there to have them in a squad?
None.


If I break up the vendettas into two squads then I lose my slot for say my rough riders. Because I don't have any more models to fill in the empty slots, it seems like a disadvantage no?
It means your enemy must engage two different targets that can fire at two of his units and operate in two different places and carry units to two different strike points, rather then simply being able to concentrate fire on a single enemy unit that can only shoot at one of his units and has to move together.


3. Why would anyone field anything other than 3 squads of vendettas?
See above. Primarily because you don't need 9 lascannons to engage most targets, you have to overconcentrate that firepower meaning you're getting less for your points than you'd get with 3 single vendettas, in additon to being easier to destroy and engage.


If faced with the choice of putting out a squad of sentinels and a rough rider squad, or say two squads of 3 vendettas (that can shoot the entire map with 3 twin linked lascannons), why would I bother with anything else?
Vendettas are kinda the default no-brainer option for FA for a reason...


I'm just very frustrated with how ridiculously and unnecessarily complicated these rules are becoming.
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crazylegsmurphy wrote:Hey everyone,

Please forgive me if I sound frustrated in this post, but I just got a phone call from my friend who figures I have been cheating.

Here are the fast attack vehicles I have been fielding.

3 armored sentinels
2 vendettas
1 rough rider squad

The thing is that other than the rough riders, I have been moving my sentinels and vendettas independently. So, for example my sentinels do not travel within two inches of each other, and tend to run around the map shooting and annoying the other player.

He says this is cheating because they have to move as a squad. Now, it seems he is probably correct, but I wanted to double check with you guys.

Seeing as this is probably the case, then I have a few questions.

1. Why would anyone (other than points) field less than a full squad of say vendettas, or sentinels?
Squadron rules are kinda harsh and theyre pricey cash wise
2. If I'm using vendettas as dedicated transports, what advantage is there to have them in a squad?
A vendetta can't be taken as a dedicated transport
If I break up the vendettas into two squads then I lose my slot for say my rough riders. Because I don't have any more models to fill in the empty slots, it seems like a disadvantage no?
A squadron may only shoot at 1 target, and must fire at the same time. so a squad of 3 Vendettas may only shoot at A, but 3 seperate may shoot at a,b,c
3. Why would anyone field anything other than 3 squads of vendettas?
It's what I field everytime, 1xVendetta, 1xVendetta, 1xVendetta
If faced with the choice of putting out a squad of sentinels and a rough rider squad, or say two squads of 3 vendettas (that can shoot the entire map with 3 twin linked lascannons), why would I bother with anything else?
I would run 3 squads of 2 opposed to 2 squads of 3, more target saturation, and can shoot more targets
I'm just very frustrated with how ridiculously and unnecessarily complicated these rules are becoming.


Be sure to read the rules on squadrons

This message was edited 1 time. Last update was at 2011/08/16 20:32:30


   
Made in ca
Fresh-Faced New User




Hmmmm,

It makes sense I suppose. I thank you all for your quick and informative replies.

Can anyone point me to the squadron rules (where they differ from infantry), so I can do more reading?

Thanks again.
   
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Fixture of Dakka





Chicago

crazylegsmurphy wrote:Hmmmm,

It makes sense I suppose. I thank you all for your quick and informative replies.

Can anyone point me to the squadron rules (where they differ from infantry), so I can do more reading?

Thanks again.


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