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![[Post New]](/s/i/i.gif) 2011/08/22 13:03:16
Subject: The Daemonhunters codex.
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Courageous Space Marine Captain
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Normally,when a new codex comes out,you can't use the old one.But when the Grey Knights codex came out,it had a different name to the previous version.
So is Daemonhunters still a usable codex,or do you have to use GK?
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![[Post New]](/s/i/i.gif) 2011/08/22 13:11:48
Subject: The Daemonhunters codex.
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Hallowed Canoness
Ireland
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Hmmh. How is it done with individual Marine Chapters that get their own books when a new Codex Space Marines is released? *unsure*
I think the GK Codex is meant as a replacement, though that's just my opinion. I've not seen anything official on that.
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![[Post New]](/s/i/i.gif) 2011/08/22 13:14:27
Subject: The Daemonhunters codex.
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Growlin' Guntrukk Driver with Killacannon
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Are the two codexes as similar as 2 editions of SM?
I would say that you cannot use it, simply because there is no longer a 'Daemon Hunters" section on GW's site, so the codex is no longer supported.
-cgmckenzie
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1500 pts
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![[Post New]](/s/i/i.gif) 2011/08/22 13:19:40
Subject: The Daemonhunters codex.
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Lady of the Lake
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It's like the Assassin and Eye of Terror books and the Harlequin and Kroot army lists. You can use them, just not in tournaments unless the TO says otherwise. You still have to ask the opponent permission first though.
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![[Post New]](/s/i/i.gif) 2011/08/22 13:22:34
Subject: The Daemonhunters codex.
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Decrepit Dakkanaut
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If you find someone willing to let you use it, you can use it. Same as Craftworld Eldar - if someone will let you play the Rangers list from it, you can play.
Tournaments? Not so much.
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![[Post New]](/s/i/i.gif) 2011/08/22 13:22:43
Subject: The Daemonhunters codex.
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Courageous Space Marine Captain
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A week ago I played my friend and his Daemonhunters.He normally like Draigowing,so I had tooled up on Plasma.Problems arose when he pulled out a Daemonhunters codex.He said it hadn't been replaced so he could use it.I said GK.Eventually he conceded when ther staff said that he couldn't use it in the shop(they have strict house rules about old codexes).
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![[Post New]](/s/i/i.gif) 2011/08/22 13:23:10
Subject: The Daemonhunters codex.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Lynata wrote:Hmmh. How is it done with individual Marine Chapters that get their own books when a new Codex Space Marines is released? *unsure*
This really doesn't have any bearing on the situation, and has not since Codex: Space Wolves and Blood Angels were released in full.
I think the GK Codex is meant as a replacement, though that's just my opinion. I've not seen anything official on that.
Because there's no need for an "official ruling". Use some common sense.
Codex: Daemonhunters consisted of the Grey Knights and Ordo Malleus forces. "Codex: Grey Knights" is very clearly a replacement, and anyone saying otherwise is being purposefully obtuse.
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![[Post New]](/s/i/i.gif) 2011/08/22 13:47:38
Subject: The Daemonhunters codex.
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Decrepit Dakkanaut
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Kanluwen wrote:Lynata wrote:Hmmh. How is it done with individual Marine Chapters that get their own books when a new Codex Space Marines is released? *unsure*
This really doesn't have any bearing on the situation, and has not since Codex: Space Wolves and Blood Angels were released in full.
I think the GK Codex is meant as a replacement, though that's just my opinion. I've not seen anything official on that.
Because there's no need for an "official ruling". Use some common sense.
Codex: Daemonhunters consisted of the Grey Knights and Ordo Malleus forces. "Codex: Grey Knights" is very clearly a replacement, and anyone saying otherwise is being purposefully obtuse.
I agree with both points made here.
Grey Knights has replaced Daemonhunters. Full stop. Talk to the hand.
Codex Space Marines has nothing to do with Codex Black Templars, or Space Wolves, or whatever.
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![[Post New]](/s/i/i.gif) 2011/08/22 15:20:10
Subject: Re:The Daemonhunters codex.
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Kid_Kyoto
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Grey Knights replaces Daemonhunters. However, having that been said, there is no rule of 40k law stating that you cannot play with an older codex. My roommate plays with 3.5 CSM sometimes. There's also Catachans and (as stated earlier) Craftworld Eldar. You might end up with some rules weirdness, but I'd not turn down a game just because someone wanted to play with an old codex.
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![[Post New]](/s/i/i.gif) 2011/08/22 15:22:11
Subject: Re:The Daemonhunters codex.
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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daedalus wrote:Grey Knights replaces Daemonhunters. However, having that been said, there is no rule of 40k law stating that you cannot play with an older codex.
There is for tournaments and pick-up games against individuals you don't know.
My roommate plays with 3.5 CSM sometimes. There's also Catachans and (as stated earlier) Craftworld Eldar. You might end up with some rules weirdness, but I'd not turn down a game just because someone wanted to play with an old codex.
That's a permission thing and kind of fuzzy. It usually is considered like Imperial Armour units/army lists. Considered something to be used for 'friendly' games and with permission.
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![[Post New]](/s/i/i.gif) 2011/08/22 15:39:40
Subject: Re:The Daemonhunters codex.
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Kid_Kyoto
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Sure, but we didn't stipulate whether we were talking about tournaments, pick-up games, or games I play in the quiet of my nerd closet. The op "played his friend," and it appears to be at a shop or club of some type. Even then, there could be some hypothetical tournament that only allowed 3rd edition codices, but now I fear I'm getting obtuse.
When discussions of this come up, I always like looking back to something Insaniak said once: ALL GAMES are opponent's permission. Doesn't matter if you have a 100% WYSIWYG Vanilla Space Marine army. The other person can always pack up and walk away.. There's nothing compelling the other person to play with you. It is totally something that you should clarify with the other person though, because they're probably not expecting it, and that's not necessarily fair. Especially since there are going to be quite a few situations that rules will get sticky, and it will be a good idea to iron some of that out before you get there.
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![[Post New]](/s/i/i.gif) 2011/08/22 15:46:19
Subject: The Daemonhunters codex.
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Fixture of Dakka
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Deadshot wrote:Normally,when a new codex comes out,you can't use the old one.But when the Grey Knights codex came out,it had a different name to the previous version.
So is Daemonhunters still a usable codex,or do you have to use GK?
This was the original question. but it really has two parts.
when the Grey Knights codex came out,it had a different name to the previous version.
By that logic I can still use my Codex: Angels of Death or Codex: Ultramarines, because no codex of the same name has ever been released. I think we can all agree that is ridiculous. Grey Knights is the clear successor to Daemonhunters and replaces it entirely.
So is Daemonhunters still a usable codex,or do you have to use GK?
Yes Daemonhunters is a USEABLE codex in that it is a fully functional codex.
There's a pretty big difference between playing in a GT and playing open games. In the strictest sense C  H is no longer an acceptable codex. When GW removed them from thier website, in PDF form. That was C  H dying gasp. You can play ANYTHING for fun, but official codexes are what the game is based on.
As a parting shot: theres nothing in the BRB that actually says you must use a current edition codex. Just use the most important rule.
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![[Post New]](/s/i/i.gif) 2011/08/22 16:04:15
Subject: Re:The Daemonhunters codex.
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Combat Jumping Akalis
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Daemonhunters got me into this game and its a shame to see it go but its been replaced by the new GK codex  ... though I wouldnt see a problem using it if you had the other players permission.
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![[Post New]](/s/i/i.gif) 2011/08/22 16:10:14
Subject: Re:The Daemonhunters codex.
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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You can use it if you are given permission.
However, expect there to be problems as you progress. the DH codex may work ok now, but when 6th edition rolls around you may find that its simply unplayable.
all of the older codices that simply lost their support from GW can't be used with the current rules set. How are you going to use a weapon that has an Armor Modifier of -3?
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![[Post New]](/s/i/i.gif) 2011/08/22 16:54:25
Subject: Re:The Daemonhunters codex.
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Decrepit Dakkanaut
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Counterquestion: When "Codex Tau Empire" came out, could you still use "Codex Tau" as it had another name?
Let's just say, that it is difficult to play the Daemonhunter Codex without the units in the Codex Grey Knights that all got updated rules.
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![[Post New]](/s/i/i.gif) 2011/08/24 02:35:41
Subject: Re:The Daemonhunters codex.
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[MOD]
Making Stuff
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Kroothawk wrote:Counterquestion: When "Codex Tau Empire" came out, could you still use "Codex Tau" as it had another name? 
And the answer would be the same: It depends entirely on where you're trying to use it.
In tournaments or organised events, you can use whatever codexes those events allow.
In friendly games, you can use whatever codexes you and the person you are playing choose to use.
There is no rule that requires you to use the most current version of a codex. So long as the codex you are using is compatible with the current rules, or you and your opponent are willing to make whatever 'tweaks' are needed to make it compatible, there is no actual reason that you need to stop using a codex just because a new version of that codex is released.
It's simply a common convention to stick to the most recent rules. But there will always be those who take a while to update.
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