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Made in gb
Steadfast Grey Hunter




North east England

Hi am running tournament and a few people want to use imperial armour models and 1 guy want to use full list what's people's opinions on this matter and imperial armour in tournaments in general ?
   
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Awesome Autarch






Las Vegas, NV

Typically the models are fine so long as they are representing codex entries and not actusl ia rules. Ia lists are often grossly imbalanced as are the rules.

It's your call, of course, but no is what most to's say as it causes so many problems.

   
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Long-Range Land Speeder Pilot





As long as it's just something like Mk 3 Marines (which are still just Marines), then why not? It's when they start trying to use a Crassus Armoredd Assault Transport or the Trant's Legion (to name a couple) that it would be a problem.

Space Marines, Orks, Imperial Guard, Chaos, Tau, Necrons, Germans (LW), Protectorate of Menoth

 
   
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A garden grove on Citadel Station

It depends on how serious/large the tournament is.

Most people have not played against most forgeworld units, and almost nobody is familiar with the variant lists.

Cheating is therefore easy to do intentionally and unintentionally, and people playing against forgeworld lists are likely to be confused/frustrated.

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Longtime Dakkanaut







Let's keep this civil please.

It really depends on the TO, some will say yes to the lists some will say no, but the only way to know prior to a tournament is to actually talk to the TO and find out what is allowed.

I believe that some actually require that you have the physical FW models that are in the list in order to play it, in other words no Cadian DKOK.

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A garden grove on Citadel Station

btemple0 wrote:Let's keep this civil please.

It really depends on the TO, some will say yes to the lists some will say no, but the only way to know prior to a tournament is to actually talk to the TO and find out what is allowed.

I believe that some actually require that you have the physical FW models that are in the list in order to play it, in other words no Cadian DKOK.
I take it the "Let's keep this civil" was to avoid flames on yourself because you didn't actually read the thread?

The OP is the TO.

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[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA

Wittman79 wrote:Hi am running tournament and a few people want to use imperial armour models and 1 guy want to use full list what's people's opinions on this matter and imperial armour in tournaments in general ?



Most tournaments do not utilize Imperial Armor rules. As Reece mentioned they allow the Forgeworld models to be used to represent normal codex choices, but they don't allow the use of any Imperial Armor rules or their associated army lists. There are some exceptions to this, probably most notably being Adepticon, which has traditionally allowed some Imperial Armor units in some of their tournaments (but not all of them).

The big complaint that many players have against the use of Imperial Armor rules are:

1) The rules are imbalanced.
2) People are unfamiliar with them so players feel like they're getting blind-sided when they run up against the uber-powerful IA units and don't know what to do against them.


My rebuttals to these arguments are:


1) The units within the codexes themselves are incredibly imbalanced. If you took Space Wolf Thunderwolves, Grey Knight Henchman units, etc, out of their codex and had them as an Imperial Armor units, people would scream bloody murder about them. But because they're in the codex, then people just have to deal with them regardless of how uber they may be.

But since Imperial Armor books are expansions, it gives a nice clear separation for people to say: "No I don't want to allow those specific units I find broken in Imperial Armor, so I think we shouldn't allow any Imperial Armor rules", because that's easier then trying to decide on exactly which IA units are totally broken and shouldn't be allowed while leaving the majority of the totally fine IA units into the tournament.


2) This situation is no different then when people are playing against a codex they aren't familiar with. Is the problem exacerbated because less people have and are familiar with Imperial Armor rules? Sure. But the big way around this situation is to properly identify up front that your tournament is special, that you are running a 40K tournament with Imperial Armor expansions. If everyone is clear about that up front and that you are running a special themed tournament, then everybody attending should have the proper mindset going in and should leave the complaints at home...they KNOW ahead of time they're going to be facing IA rules, so they should be prepared to ask their opponent for a copy of the unit's rules before the game to brush up on what they're facing.

And that's really the thing to remember. Imperial Armor rules are an expansion to the game of 40K, so just as you can have a 'Cities of Death', 'Planetstrike' or 'Apocalypse' 40K tournament, there's no reason you can't or shouldn't have an Imperial Armor tournament...its fun to explore the different aspects of the 40K game and expansion tournaments can be great fun as long as everyone knows coming into it what they're getting into...so make sure you publicize loudly and up-front that your tournament will be using Imperial Armor rules.



Now, if you are committed to using Imperial Armor rules in your tournament, what's the next step?

Well, the big issue is that there are a lot of Imperial Armor books many of them containing different rules for the same model. The way Forgeworld tends to update the rules for their models is simply to release a new book with a new set of rules for the unit and you just have to figure out that the new rules replace the older ones. This can obviously be a bit confusing, but there's help!

If you go up to the INAT FAQ link at the top of any page here on Dakka, you can download the INAT FAQ appendix, which is a completely unofficial FAQ for Imperial Armor units. But at the very back of that document is a complete listing of every Imperial Armor unit published in any of Forgeworld's books and it shows which Imperial Armor book contains the most recent set of rules for every single unit.

So by using this listing and publishing it for your potential players, you can let them know which set of rules you are expecting them to use for each Imperial Armor unit.

The other thing I'd strongly recommend is that you don't allow players to use an Imperial Armor unit entry for a unit that is also found in their codex. This is because the IA unit entries are sometimes rather different from their codex versions, and it can be incredibly confusing for players to be facing the same unit in two different games and not know which set of rules they are playing against. Although GW has dramatically rectified this issue quite a bit with the Dark Angel/Black Templar FAQ update (not to mention updating the WH codex via White Dwarf), in general I think using this guideline will save you and your players a bunch of headaches.


When it comes to allowing the actual Imperial Armor army lists, the thing you have to recognize is that many of these army lists refer back to a codex. In the case of some of the older Imperial Armor army lists, they refer back to old version of codexes that are no longer in use. Therefore, these army lists really cannot be used as printed and need to be banned from any 5th edition tournament unless you plan to do extensive FAQs for your players.

So the Imperial Armor army lists that are 'current' (refer to the current crop of codexes) are:

[IA10] Space Marine Siege Assault Vanguard
[IA9] Space Marine Tyrant Legion (SM/IG combo)
[IA8] Ork Dred Mob
[IA8] Elysian Drop Troops
[IA7] Krieg Armoured Battlegroup (Krieg tank company)
[IA7] Renegades & Heretics - Servants of Decay (CSM/IG Nurgle combo)
[IA6] Renegades & Heretics - Servants of Slaughter (CSM/IG Khorne combo)
[IA1] Armoured Battlegroup (tank company, updated via Forgeworld online PDF)


All other Imperial Armor army lists refer to OLD codexes, and therefore cannot be used without massive FAQing on your part. These include:

[IA5] Death Korps of Krieg Siege
[IA5] Reneages & Heretics - Defenders of Vraks
[IA4] Detachment D-99 Elysian Drop Troop Veterans
[IA3] 23rd Elysian Regiment
[IA3] Tallarn Imperial Guard



Now, if you DO decide to include Imperial Armor rules in your tournament (and you should if you want) you may want to also consider restricting some units from play.

Obviously Super Heavy vehicles, Gargantuan Creatures must be dis-allowed unless you want a big 'Apocalypse' style tournament. Flyers should also probably be dis-allowed as they alter the game quite radically, but that's really a personal call.

Finally there are the units that most people consider to be over the top powerful and are what really give Imperial Armor its undeserved bad name in some circles. Removing these units (and there may be a few more) will leave the rest of the Imperial Armor units that are either perfectly balanced, or in most cases, too expensive points-wise for what they do (which is fine, from your perspective as a TO).

They are:

[IA10] SM Land Raider Achillies
[Iimperial Armor Apocalypse 2] IG Hades Breaching Drill
[Iimperial Armor Apocalypse 2] SM Lucius Pattern Drop Pod



And that's it! As you can see, using Imperial Armor rules in your tournament is not necessarily an 'easy' thing, but that really shouldn't dissuade you from including them as they allow players to have a different experience then they get in 'most' tournaments and allow people to use all their models they paid good money for...so as a unique experience, you should embrace it!



I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
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Hardened Veteran Guardsman



Florida

I'm the only IG player at my Club where I'm from, and they told me "If you ever come in here with an IA list with slick loaders we will kick you out of this club faster than lightning strikes during a storm; we will bury you."

 
   
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Awesome Autarch






Las Vegas, NV

As usual, Yak said it best.

I like including IA units in tournaments for a change of pace and enjoy having them in limited quantities at Adepticon.

And those units listed, are the exact ones I feel are overpowered/undercosted as well.

   
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Steadfast Grey Hunter




North east England

Thanks for the advice guys as TO the tournament is small max 16 players so far at previous and last thing I wish to do is put people off and I'm thinking 8 valkeries, vendettas and vultures with drop troops might put people off
Am trying to meet with the player and see the corresponding rules for this list but not sure it will go down well
   
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Fixture of Dakka





Steelcity

Tournaments at Legions generally allow FW units or even army lists. I have dissallowed certain units but the units from FW are ANYTHING but "imbalanced".. They're pretty weak with a few exceptions

I think it's a fun because it lets Tau players bring Hazard suits or IG to use elysians.. something other than standard 5th ed transport on transport action

As long as you MODERATE the use of such units then IA is fine to allow, you can't just allow all of them without some kind of descrimination. It's more work, but some players enjoy it (Mostly I havent really even had people bring FW)

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@Yakface: Both IA5 lists have been updated on the FW site as well.

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Decrepit Dakkanaut






Los Angeles, CA

Baragash wrote:@Yakface: Both IA5 lists have been updated on the FW site as well.



That's good to know.

But I can't seem to find any kind of download page for an IA5 errata, can you post a link?





Automatically Appended Next Post:


Nevermind, found it.

They certainly don't make that easy to find on their site, do they!

This message was edited 1 time. Last update was at 2011/08/23 14:17:33


I play (click on icons to see pics): DQ:70+S++G(FAQ)M++B-I++Pw40k92/f-D+++A+++/areWD104R+T(D)DM+++
yakface's 40K rule #1: Although the rules allow you to use modeling to your advantage, how badly do you need to win your toy soldier games?
yakface's 40K rule #2: Friends don't let friends start a MEQ army.
yakface's 40K rule #3: Codex does not ALWAYS trump the rulebook, so please don't say that!
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Hunter with Harpoon Laucher




Castle Clarkenstein

I allow these at times in our tournaments, and play in a Friday night tournament each year at Mechanicon that allows IA.

Important rules for use in tournament:

1) You cannot 'counts as' 'proxy' or 'convert' models to use them from IA. Either you own the models, or you don't.

2) You have the rules with you. The full rules, and nothing but the full rules.


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TechMarine1 wrote:As long as it's just something like Mk 3 Marines (which are still just Marines), then why not? It's when they start trying to use a CRASSIUS ARMOURED ASSAULT TRANSPORT or the Trant's Legion (to name a couple) that it would be a problem.


EDIT: fixed it for you

IMHO I would say no as people would complain as to why they can't field a titan if someone else has a IA list.

This message was edited 1 time. Last update was at 2011/08/23 17:05:52


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Sure those big vehicles might seem quite powerful, but having options like upgrading a chimera to have an autocannon on the top for 5 or 10 points is game-changing on it's own.

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North East England

No happy, this isnt an apocalypse tournement so a Titan wouldnt be allowed eitherway
   
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Steelcity

happygolucky wrote:
TechMarine1 wrote:As long as it's just something like Mk 3 Marines (which are still just Marines), then why not? It's when they start trying to use a CRASSIUS ARMOURED ASSAULT TRANSPORT or the Trant's Legion (to name a couple) that it would be a problem.


EDIT: fixed it for you

IMHO I would say no as people would complain as to why they can't field a titan if someone else has a IA list.


What do Titans have to do with normal 40k tho? I get confused when people talk about fielding normal IA units and then somehow super heavies get brought into the conversation.. Of course apoc vehicles aren't allowed they arent even the same game really (Apoc vs normal 40k)

I use the same restrictions as Mike at showcase said he uses. This is one instance where I don't allow any counts as and you must must must have the rules AND tell me you plan to use them beforehand. No "Surprise Forgeworld" at events please

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Yakface is, as always, right.
I am a strong supporter of allowing IA Units and Lists... I found that they bring totally new challenges on the table, allow you to represent perfectly new chapters-companies/regiments/legions etc (I use Lias Issodon to play the 5th DA company that in my own personal fluff is devoted to infiltration and urban warfare... and it's a nic way to play a rare competitive footslogging list).
I also tried the Tyrant's legion to represent the Lost and the Damned and it was wonderful (My Abaddon is a wonderful count as Lufgt) ...
Just one suggestion... make sure that such an army actualy has the FW models OR wonderful conversions... It's easy to pick a random chaplain mini and say "this count as Thulsa Kane"... (a very powerful Executioner SC from IA 10)... This will encourage list power building instead of trying new exciting options (which is a good thing... I really hate the Yakface's post reason 2 for not allowing IA)...

Also try to provide, as TO some copies of the IA latter volumes (nice advertising for FW and useful for people who do not own these books)

This message was edited 1 time. Last update was at 2011/08/23 17:51:43


 
   
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Regular Dakkanaut




West Chester, PA

Like mikhaila said, we have a IA friendly tournament on Friday before the GT at MechaniCon. Most of the reason we started doing it last year is because of feedback from players who want to play with their collections. Niroe for example has Elysians, mikhaila has an Ork Dread Mob and lots of other folks enjoy collecting the addictive resin. There should be more events that allow IA rules but it will not go over well with folks who take the game too seriously so it depends on what the attitude is of the gamers in your area. When it comes down to it, you are playing with models that you spent huge amounts of time and effort on - so have a fun time with your opponent win or lose! Not to mention, the Imperial Armour books are fantastic and they keep getting better!

If you make sure everyone knows what lists are legal ahead of time there should be no issues although you may want to tweak a couple rules. Like it was mentioned above, some models get restrictions and if you are going for regular 40K you will want to exclude gargantuan creatures, super-heavies and fliers. The main rules tweak we do is to allow all Vultures/Arvus Lighters/Aquila Landers count as Fast Skimmers as it was done in the most recent books. We prefer to allow all models because the point of the event is to play with your Forge World stuff, not complain about rules. Really, a new IA book is much better than a 3rd edition codex anyway. Most of the books that have come in out in the recent years have quite good rules although as it was mentioned above there are a couple things that get wacky. The dreadnought drop pod is definitely the worst piece as far as rules cheese goes but to play in our event and most others you MUST have the proper models - no proxies! You also must bring your IA book with you, no pirated printouts!

You have to search a bit to find all the most recent FAQs and updates since the download section was removed when they redid the site last year. All the current active links to the FAQs including some not listed on the IA section of Forge World can be found in the Friday Night Fight rules pack on page two on the MechaniCon site here - http://www.themechanicon.com/1/wp-content/uploads/fnf.2011_final1.pdf

For those who cannot see that PDF at work or whatever here is a recap of IA armies and the updates:

Armoured Battlegroup (IA 1)
Imperial Armour Volume 1 Rules Update. (v1.1)
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA1update28AUG.pdf

Death Korps of Krieg (IA 5)
Siege Regiment Army List
http://www.forgeworld.co.uk/Downloads/Product/PDF/k/kreig.pdf
Death Korps of Krieg Update Frequently Asked Questions
http://www.forgeworld.co.uk/Downloads/Product/PDF/d/dkkfaq2707.pdf


Elysian Regiment Drop Troops (IA 8)
Imperial Armour Volume 8 Questions and Answers
http://www.forgeworld.co.uk/Downloads/Product/PDF/I/IA8QandA.pdf

Krieg Armoured Battlegroup (IA 7)

Ork Dread Mob (IA 8)
Imperial Armour Volume 8 Questions and Answers
http://www.forgeworld.co.uk/Downloads/Product/PDF/I/IA8QandA.pdf

Renegades and Heretics (IA 6)
Servants of Slaughter

Renegades and Heretics (IA 7)
Servants of Decay

Renegades and Heretics (IA 5)
The Defenders of Vraks
Renegades and Heretics Army List Update
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA5_RH.pdf
Renegades and Heretics FAQ
http://www.forgeworld.co.uk/Downloads/Product/PDF/i/IA5_RHFAQ.pdf

The Tyrant's Legion (IA 9)

Space Marine Siege Assault Vanguard (IA 10)

This message was edited 1 time. Last update was at 2011/08/23 18:03:48


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