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Made in us
Sword-Bearing Inquisitorial Crusader




TX, US

In the GK Codex entry for Rad Grenades, it states that if the unit equipped with the grenade assaults, or is assaulted, the opponent suffers a -1 to toughness. The question is: what if the unit equipped with rad grenades is assaulted while already in close combat, does the newly assaulting unit also take the -1 to toughness?

RAW I would say yes, but just want to make sure....

 
   
Made in us
Painlord Titan Princeps of Slaanesh





Syracuse, NY

It would still get the -1 Toughness modifier.

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Made in gb
Decrepit Dakkanaut




Yes, as the unit was assaulted.
   
Made in us
Fresh-Faced New User




I thought that grenades can only be used in the first round of combat. If that is the case, then how could you re-use them in later rounds. I do not have the Rulebook, but a close friend of mine that plays GK agreed with that ruling. If a unit with rad and pyschotroke are locked in assault and are counter assaulted, they should not be able to use their grenades as they are too busy fighting.
   
Made in us
Regular Dakkanaut





That's only for Assault/Defensvie grenades. RAD, Psy, are neither.

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Bounding Assault Marine





Minnesota

XenoEldar wrote:I thought that grenades can only be used in the first round of combat. If that is the case, then how could you re-use them in later rounds. I do not have the Rulebook, but a close friend of mine that plays GK agreed with that ruling. If a unit with rad and pyschotroke are locked in assault and are counter assaulted, they should not be able to use their grenades as they are too busy fighting.


Because of the way that the entry is worded any time a unit is assaulted or assaults (even if already locked in combat this applies when assaulted) they will get the benefit of the rad grenades. Granted the enemy that they are locked with will not get the -1T but the ones initiating the assault will.

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Made in gb
Decrepit Dakkanaut




XenoEldar wrote:I thought that grenades can only be used in the first round of combat. If that is the case, then how could you re-use them in later rounds. I do not have the Rulebook, but a close friend of mine that plays GK agreed with that ruling. If a unit with rad and pyschotroke are locked in assault and are counter assaulted, they should not be able to use their grenades as they are too busy fighting.


Rad grenades are NOT assault or defensive grenades, so applying rules that ONLY apply to assault or defensive grenades is wrong.
   
Made in fx
Fresh-Faced New User




St. Louis

hmmmm well your all wrong. see rule book and grey knight updates. if i have a inquisitor with rad and frag grenades and no one else he his with has any of the above they benefit from the inquisitor using them in the assault. I had a 30 something year old guy throw a hissy fit after doing this and pulling out the updated rules proving i was right. this makes rad grenades worth taking.

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830601a_Grey_Knights_v1_1.pdf

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830600a_40k_Rulebook_version_1_4.pdf
   
Made in us
Plaguelord Titan Princeps of Nurgle




Alabama

jvry8c wrote:hmmmm well your all wrong.


How is anyone in the thread wrong? What you posted didn't really have anything to do with being assaulted by another unit and having the grenades affect them.

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Made in gb
Decrepit Dakkanaut




jvry8c wrote:hmmmm well your all wrong. see rule book and grey knight updates. if i have a inquisitor with rad and frag grenades and no one else he his with has any of the above they benefit from the inquisitor using them in the assault. I had a 30 something year old guy throw a hissy fit after doing this and pulling out the updated rules proving i was right. this makes rad grenades worth taking.

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830601a_Grey_Knights_v1_1.pdf

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830600a_40k_Rulebook_version_1_4.pdf


Erm, you do realise that doesnt apply to Frag grenades, just Rad, yes?
   
Made in us
Furious Raptor





"hmmmm well your all wrong. see rule book and grey knight updates. if i have a inquisitor with rad and frag grenades and no one else he his with has any of the above they benefit from the inquisitor using them in the assault. I had a 30 something year old guy throw a hissy fit after doing this and pulling out the updated rules proving i was right. this makes rad grenades worth taking."
-jvry8c


1. Your argument is incorrect.
2. Your argument is irrelevant to the question at hand.
3. It's generally not a good idea to start an argument with "your all wrong", and not just because it's grammatically incorrect.

Hope this helps!
-GK

This message was edited 1 time. Last update was at 2011/10/09 00:26:58



Willydstyle wrote:Giantkiller, while those were very concise and logical rebuttals to the tenets upon which he based his argument... he made a post which was essentially a gentlemanly "bow out" from the debate, which should be respected.

GiantKiller: beating dead horses since 2006. 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

jvry8c wrote:hmmmm well your all wrong. see rule book and grey knight updates. if i have a inquisitor with rad and frag grenades and no one else he his with has any of the above they benefit from the inquisitor using them in the assault. I had a 30 something year old guy throw a hissy fit after doing this and pulling out the updated rules proving i was right. this makes rad grenades worth taking.

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830601a_Grey_Knights_v1_1.pdf

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1830600a_40k_Rulebook_version_1_4.pdf
\

Wish people would take the time to read and understand a thread before posting complete and utter nonsense.
Wish you understood the diference between Frag and Rad Grenades

As to the question at hand. Yes the Rad nades will effect new units joining the assault.

   
 
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