Switch Theme:

Furious Charge + Power Fist = I2?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Daemonic Dreadnought





Derby, UK.

Ok, i never use a powerfist in my Berzerkers. Mostly because i didn't have any when i built them. but i am lookign to hack his arm off and chuck a P.Fist on the champ for use in the future.

My question is (and this may well be a stupid question but please be gentle):

If a model has Furious Charge and a Power Fists, do they hti at I2 on the charge? Or does the I1 of the Fist over-rule everything else?

Does Wargear trump USR?

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in us
Assault Kommando





you would still be Init 1
   
Made in gb
Daemonic Dreadnought





Derby, UK.

Fair enough. Thanks.

Armies:

(Iron Warriors) .......Gallery: Iron Warriors Gallery
.......Gallery: Necron Gallery - Army Sold
.......Gallery: Crimson Fists Gallery - Army Sold

Iron Warriors (8000 points-ish)

 
   
Made in us
Regular Dakkanaut




In this case it does, a powerfist strikes at I1 and Furious charge affects the users base I but that becomes irrelevant because the fist always strikes at I1 regardless of users base I. I hope that makes sense
   
Made in us
Sinewy Scourge




Grand ol US of A

That is not the way something trumping something else works. Its specific over general. In this case it would be 1 over +1. As a decent rule of thumb anytime you have a given value that is what you go with. Such as relic blades making you strength 6 or a power fist making you initative 1.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in us
Regular Dakkanaut




I got ninja'd
   
Made in us
Dakka Veteran




If you have a powerfist, you always strike at I1 no matter what. And don't forget that the furious charge bonus applies after then pf bonus, so you would be strength 4 x 2 = 8 + 1 = str9

as opposed to hammerhanding grey knights who get strength 10
   
Made in us
Regular Dakkanaut




Akroma06 wrote:That is not the way something trumping something else works. Its specific over general. In this case it would be 1 over +1. As a decent rule of thumb anytime you have a given value that is what you go with. Such as relic blades making you strength 6 or a power fist making you initative 1.


That's what I tried and failed to say. A good example is the nemesis halberd strikes at +2In and that relates to the user's base In which in the case of most marines makes theirs 6. The force halberd would stack with furious charge and make it In 7 (base 4 +2 +1). However, if it said the halberd strikes at In 6, it would not stack with furious charge because furious charge increases the users In but the weapon's rules state a very specific In that it strikes at that is independent of the user's In. A powerfist works the same way, it strikes at In 1 and that is regardless of what the base In is of the user.
   
Made in us
Sinewy Scourge




Grand ol US of A

bagtagger wrote:
Akroma06 wrote:That is not the way something trumping something else works. Its specific over general. In this case it would be 1 over +1. As a decent rule of thumb anytime you have a given value that is what you go with. Such as relic blades making you strength 6 or a power fist making you initative 1.


That's what I tried and failed to say. A good example is the nemesis halberd strikes at +2In and that relates to the user's base In which in the case of most marines makes theirs 6. The force halberd would stack with furious charge and make it In 7 (base 4 +2 +1). However, if it said the halberd strikes at In 6, it would not stack with furious charge because furious charge increases the users In but the weapon's rules state a very specific In that it strikes at that is independent of the user's In. A powerfist works the same way, it strikes at In 1 and that is regardless of what the base In is of the user.

Yeah we agreed you sneaky little

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in gb
Unhealthy Competition With Other Legions





Qo'noS

Yeah, they FAQed this, it's I1.

'I once saw a man kill another with only a sock. It was slow and painful to watch...'

Darnath Lysander: The Man, The Mystery, The Legend
 
   
Made in us
Mindless Spore Mine




If you charge into cover with Furious Charge, do you go to I2?
   
Made in gb
Decrepit Dakkanaut




No, as again cover reduces your init to 1 without any modifiers allowed
   
Made in za
Mutilatin' Mad Dok





nosferatu1001 wrote:No, as again cover reduces your init to 1 without any modifiers allowed


UNLESS the unit you are assaulting has already been locked into combat from the previous turn. In which case, if you are assaulting through cover/terrain, you still strike at normal initiative.

Handy little tidbit, that.
   
Made in gb
Decrepit Dakkanaut




..or you have assault grenades. There are lots of "unless" in 40k, trying to encompass all cases is a tiresome way to post ;0
   
Made in gb
Trustworthy Shas'vre






Dorset, UK

UNLESS you have a banshee mask and therefore strike at I10
   
Made in us
Dakka Veteran





UNLESS it's a unit of Harlequins, who ignore difficult terrain.
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

UNLESS you ignore the rules and play however you want.

Point is, I1. Always.

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in gb
Decrepit Dakkanaut




GoDz BuZzSaW wrote:UNLESS you have a banshee mask and therefore strike at I10



Bzzzt, wrong. Banshee mask negates the bonuses accrued to a unit from you assaulting through cover. Your initiative dropping to 1 is NOT a bonus.

Theyre a relic of 4th ed.
   
Made in us
Fixture of Dakka





Chicago

nosferatu1001 wrote:
GoDz BuZzSaW wrote:UNLESS you have a banshee mask and therefore strike at I10



Bzzzt, wrong. Banshee mask negates the bonuses accrued to a unit from you assaulting through cover. Your initiative dropping to 1 is NOT a bonus.

Theyre a relic of 4th ed.


Nos, while you are technically correct, I've never seen anyone dispute Banshees assaulting through cover going at I10. The intent of the rule is clear.

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




What, the intent of a rule written in 4th ed for 4th ed, where the mechanics for going through cover were very differnet?

That intent?
   
Made in se
Wicked Warp Spider






Ios

nosferatu1001 wrote:What, the intent of a rule written in 4th ed for 4th ed, where the mechanics for going through cover were very differnet?

That intent?

You are correct in how the rules would be interpreted in their literary meaning. However, bringing that argument to a table will see you being the rules breaker, not the other way around, since the silent consensus has it the other way around. Silent consensus beats rules as written every time, all the time.

I really need to stay away from the 40K forums. 
   
Made in gb
Decrepit Dakkanaut




What silent consensus? Not the one at our local FLGS, and not at any of the major tournaments i've been to this year.
   
Made in us
Fixture of Dakka





Chicago

nosferatu1001 wrote:What silent consensus? Not the one at our local FLGS, and not at any of the major tournaments i've been to this year.


While I hate to break one of the Tenets, I think it's justified here. I'll point out that I'm not arguing from a RAW perspective, but from a "how is it typically played". I agree that nos is correct in a RAW sense.

INAT FAQ:
ELD.31A.02 – Q: Do Banshees benefit from the
Initiative bonus provided by their Banshee Masks on
a turn they assault through cover?
A: Yes they do [clarification].

6000pts

DS:80S++G++M-B-I+Pw40k98-D++A++/areWD-R+T(D)DM+

What do Humans know of our pain? We have sung songs of lament since before your ancestors crawled on their bellies from the sea.

Join the fight against the zombie horde! 
   
Made in gb
Decrepit Dakkanaut




And hardly anyone in the UK uses INAT.

It also isnt a "clarification", its a strict change to the rules. There is NO way to argue that 4th eds bonus to defender is the same as the penalty to assaulters in 5th
   
Made in se
Wicked Warp Spider






Ios

nosferatu1001 wrote:And hardly anyone in the UK uses INAT.

It also isnt a "clarification", its a strict change to the rules. There is NO way to argue that 4th eds bonus to defender is the same as the penalty to assaulters in 5th

Except for the reasoning and the practical effect - both of which the Banshee Mask specifically states it's meant to counter the effect of assaulting in such a position. Anyone who does this is only out to limit or destroy a codex already disadvantaged by age - the same applies to other stuff as well, such as assault ramps from Black Templars. Now, I personally would never a) use Banshees in the first place since they are such bloody misfits in the codex nor b) participate in a tournament where either Banshees or BT Land Raiders have to suffer from such obvious and easy to correct edition faults.

And as far as consensus is concerned, well, I think you're in for a surprise how few are aware of the actual meaning of the wording concerned.

I really need to stay away from the 40K forums. 
   
Made in us
Sinewy Scourge




Grand ol US of A

Actually the BT stuff isn't a good example as it all got updated in the recent FAQ that they got.

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in us
Dakka Veteran




That bit about the Black Templar assault ramp is a bad example. Prior to the most recent faq, black templar land raiders weren't assault vehicles; only the crusader versions were. This was intentional at the time of their release and you were playing as intended all the way though 5th edition. This was changed with their update, but it doesn't change the fact that they weren't assault vehicles prior to the update.
   
Made in se
Wicked Warp Spider






Ios

My bad. Example's good, but outdated, then. Goes to show there's not even a hint of BTs in my group (not even grey-marines).
It's infuriating how sloppy GW can be with even their clarifications.

I really need to stay away from the 40K forums. 
   
Made in us
Sinewy Scourge




Grand ol US of A

It was a good example, don't misunderstand me its like you said outdated. I think I'm one of 3 people I know who play BT. In the two cities I play in. I know more DE players than that!

d3m01iti0n wrote:
BT uses the Codex Astartes as toilet paper. They’re an Imp Fist successor, recruit from multiple planets, and are known to be the largest Chapter in the galaxy. They’re on a constant Crusade, keeping it real for the Emperor and not bumming around like the other guys. They hate psykers and can’t ally with them. They’re basically an entire chapter of Chaplains. CC lunatics. What every Space Marine should aspire to be, if not trapped in a Matt Ward nightmare.

 
   
Made in gb
Decrepit Dakkanaut




Mahtamori - the reasoning is bunk, based on altering clear rules in favour of giving a leg up.
The rule has no practical effect in 5th ed. As such you ignore it, as per the rules in the BRB

Do Tau get an advantageous rewrite of the rules for their items that dont work? Why are Eldar special? What about Stealth Suits, who "count as assaulting into cover" whenyou assault them - in 4th they went to I10, in 5th nothing. So where is the "consensus" there?

Bunk changes to rules because of bias in judges in bunk
   
 
Forum Index » 40K You Make Da Call
Go to: