| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/09/01 19:13:24
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Hardened Veteran Guardsman
Maryland
|
Couldn't find the answer and just wanted to check...
A sergeant that recieves the Sanguinor's blessing can stack Furious Charge on top of it with a priest. Is this correct?
|
|
This message was edited 1 time. Last update was at 2011/09/01 19:13:32
It's a simple question doctor... If the moon were made of spare ribs, would you eat it?
5K 3K 3K 3K 300pts 200pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/01 19:19:50
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Wicked Warp Spider
|
There are no rules in the game as far as I am aware which prevents bonus stacking unless the bonuses are one and the same (i.e. two Furious Charge would not stack).
|
I really need to stay away from the 40K forums. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/01 20:26:41
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Tail-spinning Tomb Blade Pilot
|
As long as it doesn't put any of the stats on the unit over 10, yes.
|
W/L/D: 9/4/8 Under Construction |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/01 22:54:10
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Decrepit Dakkanaut
|
Except for Attacks, which can be over 10 through "bonus" attacks
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/01 23:10:43
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Dakka Veteran
|
nosferatu1001 wrote:Except for Attacks, which can be over 10 through "bonus" attacks
Actually, "Attacks" can never be above 10, but "attacks" can.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/01 23:17:22
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Decrepit Dakkanaut
|
So why does the rule book state that stat can be over 10?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/02 00:00:56
Subject: Sanguinor's Blessing & Furious Charge
|
 |
Dakka Veteran
|
It doesn't. It says exactly what I said - attacks.
There's a difference between "attacks" and "Attack."
A model can have Attacks of 3, with an extra weapon and charging, which will give him 5 attacks.
Usually it doesn't matter. However, Saga of the Warrior Born I know gives a bonus to the model's "Attack", meaning it can not result in a model with more than 10 attacks (although charging and a bonus weapon can still increase it).
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/09/02 00:29:55
Subject: Re:Sanguinor's Blessing & Furious Charge
|
 |
Tail-spinning Tomb Blade Pilot
|
Somerandomdude has it correct. The rules in question: The characteristics are: Weapon Skill (WS), Ballistic Skill (BS), Strength (S), Toughness (T), Wounds (W), Initiative (I), Attacks (A), Leadership (Ld) and Armour Save (Sv). For all models except vehicles these characteristics are given a value on a scale of 0 to 10 - the higher, the better (except for a model's Armour Save, where the opposite is true!). Certain pieces of wargear or special rules may modify a model's characteristics positively or negatively, by adding to it (+ 1, +2, etc.) or even multiplying it (x2, x3, etc.). However no modifier may raise any characteristic above 10 or lower it below 0. Saves can at best be modified to 2+. Each engaged model strikes with the number of Attacks (A) on its characteristics profile, plus the following bonus attacks: • + 1 Assault Bonus: Engaged models who assaulted this turn get + 1 attack. • + 1 Two Weapons: Engaged models with two singlehanded weapons (typically a close combat weapon and/or pistol in each hand) get an extra + 1 attack. Models with more than two weapons gain no additional benefit - you only get one extra attack, even if you have more than two weapons. • Other bonuses: Models may have other special rules and wargear that confer extra attacks. Note that bonus attacks are an exception to the rules for characteristics' maximum modifiers and may bring a model's total attacks above 10!
|
|
This message was edited 1 time. Last update was at 2011/09/02 00:42:18
W/L/D: 9/4/8 Under Construction |
|
|
 |
 |
|
|