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Made in us
Regular Dakkanaut




I have always thought that Wraithlords looked like an awesome unit, and I have secretly wanted to play Eldar because of them for a long time. I put together a list that looks to me like a pretty bread-and-butter Wraith Wall footdar.

1500 pts:

210 HQ: Eldrad
399 Troops: Wraithguard x10 +warlock +singing spear +spiritseer +conceal
399 Troops: Wraithguard x10 +warlock +singing spear +spiritseer +conceal
192 Troops: Rangers x8 +Pathfinders
150 Heavy: Wraithlord +flamer x2 +bright lance +scatter laser
150 Heavy: Wraithlord +flamer x2 +bright lance +scatter laser

(to upgrade to 2000 add):
120 Fast: Vyper Squadron x2 +shuriken cannon x2 +shuriken cannon x2
120 Fast: Vyper Squadron x2 +shuriken cannon x2 +shuriken cannon x2
120 Fast: Vyper Squadron x2 +shuriken cannon x2 +shuriken cannon x2
140 Heavy: Wraithlord +flamer x2 +bright lance +shuriken cannon


I've heard that this type of build isn't super-competitive, and I can see how footslogging a bunch of Wraithguard with 12" guns means you are spending a lot of turns getting shot and not shooting back. After putting together the core of Wraithguard and Wraithlords, I couldn't decide what to reinforce them with, but Pathfinders looked like a decent choice. I can park them on my objective in the backfield, sit on their 2+ cover saves, and still send all of my deathbots forward to crush my enemies.

Eldrad Fortuning +Conceal means that those Wraiths are going to be pretty hard to take down even with plasma and melta weapons, so hopefully 1 turn of moving + running, and a second turn of moving will put them in range to start laying waste. Does anyone have experience with a Wraith list?
   
Made in fr
Fresh-Faced New User





With wraith guard no, but back in the day i ran an eldar list that sat 3 wraithlords at 1500pts... i know people really didnt like when i started to set up my army...
   
Made in au
Imperial Agent Provocateur





In 1750, be a bitch and add the Avatar. You need some CC counter-punch

2000
2000
2000
2000
 
   
Made in us
Executing Exarch






Odenton, MD

I think the new DE codex sounded the death knell for Wraithguard lists....


But if you want to make it fluffy drop the rangers and add Dire Avengers, since the DA shrine is on iyanden. Also the Wave serpents you get with them will help capture and contest objectives, and give to a bit of mobility you are lacking.
   
Made in us
Regular Dakkanaut



Neverland

remember were not suppose to list points or GW will hassle dakka dakka

I have experiance fighting wraithlords and let me tell you they are a pain to kill even with their 3+ armor save the T8 means they will shrug off alot of dmg and in melee they will destory most troops in the game. like you said getting them across the field is the tough part. all anyone can really say is use lots of cover and run if you dont need to BL somthing same with your wraith guard

you could drop a squad of wriath guard for fire prisms with will draw fire and out more dmg at range especially at the higher points they can wreak havok and give your wraith guard some breathing room down side they compete fpr heavy slot with you wraith lords ( i wish they were 1-3 per squad)

really keep eldrad fortune on your units and you should be able to get in there if they are not coming to you


3000

2000

crisis suits
http://www.dakkadakka.com/dakkaforum/posts/list/360480.page 
   
Made in us
Member of a Lodge? I Can't Say




WI

Last I read, we can't give out points for individual equipment, but giving the points for the whole unit is a must to be able to help people.

As great as Eldrad is, he is to expensive. You want an Avatar, 3 Wraithloards, and a generic Farseer, upgrade to Eldrad only if you have the points. Keep your current Wraithguard units but after that you want Guardians (storm if they are advancing with you, reg if they are camping the rear) with Spiritseer Warlocks and maybe Harliquinns with a Shadowseer. The general rule is that every unit needs a psyker to help you avoid wraithsight rolls, because your list focus should be the Wraithguard and Wraithloads. Everything else needs to be in support of those units in some way.


Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

From what i see most people use warwalkers opposed to vypers; Eldrad or Farseer + Avatar ( you want fearless) and the avatar needs fortuned.


   
Made in gb
Tunneling Trygon






Problem with mass wraithguard is you need to get close but have no CC counter. If you get into range they will just get tied up in CC and with no invul and no power weapons that's a combat they generally lose. Maybe go for one wraithguard unit but you need other units to keep them out of CC. If footslogging then harlies, storm guardians can do a job.

"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson 
   
Made in fr
Wicked Warp Spider




A cave, deep in the Misty Mountains

http://www.forgeworld.co.uk/Downloads/Product/PDF/w/wraithseer.pdf

'Nuff said

Craftworld Eleuven 4500

LoneLictor on thread about an ork choking the Emperor:
 LoneLictor wrote:
I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.

Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space.
 
   
Made in us
Member of a Lodge? I Can't Say




WI

Lord Rogukiel wrote:http://www.forgeworld.co.uk/Downloads/Product/PDF/w/wraithseer.pdf

'Nuff said


Problem with Forgeworld stuff is that it is normally not allowed in standard tourneys. If they include it when Eldar get a new Dex, awesome, but till then your pretty much stuck with stuff straight out of the codex.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in nl
Bush? No, Eldar Ranger






I don't play competitively, but I know that Eldrad with a posse of wraithguard is one bad ass unit that your opponent will fear.
   
Made in us
Longtime Dakkanaut





US

Eh not competitively. Eldrad with a 10 unit of wraithguard + Warlock is very slow and susceptible to assault. AP3 pieplates and power weapons will make short work of the unit or at least negate it's benefit.

The major issue personally for me isn't the competitiveness of the Wraithwall (it's cool factor outweighs that), but just it's shear insane price.

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Made in us
Swift Swooping Hawk





Oklahoma

I would drop the rangers and add an avatar and upgrade your wraithlords to have EMLs. For the 2000 list I would add in

2 x 6 firedragons in a serpent 196+196

wraithlord shuricannon and scatter laser - should be like 110
2 flamers

Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
 
   
Made in us
Regular Dakkanaut




Wow, lots of good advice. Thanks everyone!

BlueDagger wrote:Eh not competitively. Eldrad with a 10 unit of wraithguard + Warlock is very slow and susceptible to assault. AP3 pieplates and power weapons will make short work of the unit or at least negate it's benefit.

The major issue personally for me isn't the competitiveness of the Wraithwall (it's cool factor outweighs that), but just it's shear insane price.
Even with low AP pieplates (which is only really an issue with IG), they are still dealing with Conceal + Fortune, which is a better than 50% reduction in wounds. Obviously that will still hurt, but the Wraithlords are there to stun/destroy the priority targets early on so the slogging wraithguard can do their thing.

I'm used to playing a SM bike list, so I'm used to extremely expensive armies. But I'm planning on playing this as a "counts-as" army with Slaaneshi Daemons (since the Eldar spawned Slaanesh, I'm vaguely fluffing the 'fallen Eldar' with real Eldar rules).

jdjamesdean@mail.com wrote:From what i see most people use warwalkers opposed to vypers; Eldrad or Farseer + Avatar ( you want fearless) and the avatar needs fortuned.

Warwalkers are Heavy Support, no? So no warwalkers mixed with wraithlords without breaking the FOC.

I'm not sure why there are so many suggestions to add the Avatar - Wraithguard and Wraithlords are already fearless. Without adding that, he's an expensive melee MC who costs more than a Wraithlord with less shooting. And likewise, Eldrad is expensive compared to a tricked-out Farseer, but he's providing more defense, which is something the army needs given its greater than usual vulnerability to shooting.

At 1500, I'm not sure how I'd get the points to add another troop/elite with a wave serpent. A worthwhile wave serpent is 125 points (scatter laser +shuriken cannon) plus a minimum cost of 60 points for 5 Dire Avengers, and that squad is basically worthless except for the vehicle, not to mention making a single transport the only target for all of the anti-vehicle fire in my opponent's army. Pathfinders are hard as hell to kill at range and can put out respectable firepower.

The foot troops will have to spend most of the game in midfield away from objectives, and without vehicles, it's not really feasible to make a last-minute run for an unclaimed objective. I suppose Guardian Jetbikes could replace the Pathfinders and still fulfill a similar role, but they are more fragile unless the terrain is favorable for JSJ. But 2 units of 4 jetbikes each with a shuriken cannon could be good.
   
Made in us
Pestilent Plague Marine with Blight Grenade





Well, like was already mentioned, you're going to need a counter charge unit. Personally, I use harlequins. I do this for two reasons. 1) Shadowseer makes them difficult to pin down with shooting 2) they can grant cover to your wraithguard whilst your opponent can't target them.

Also, always always ALWAYS have the Avatar of Khaine in your wraith wall list. If for no other reason than he distracts your enemies high powered weapons away from the wraith lords (Which don't easily get a cover save while the Avatar has his Invuln). If you keep him fortuned, he's a beast to bring down.

I know someone here said no to Eldrad, but I personally love him in wraith lists due to his ability to cast the same power more than once. I fortune the Avatar and then fortune my Wraith squad that he is attached to (Which will have a cover save from the harlequins in my built, and sometimes I even run conceal on my warlock to make sure they always have a save of some kind.) But if he's just too darn expensive, than he's too expensive. If you run a normal Farseer though, keep him with the harlequins instead of the Wraithguard since he won't deny them fleet (Though be weary, as you will lose hit and run)

Another thing to note, is that Pathfinders really are overly expensive for what they don't do. I used to love the little guys until I started running my lists without them. It was then, and only then, that I realized how much their cost held my army back. You could easily spend those points on a squad of Guardians, with attached warlock, and give them a heavy weapon. It really is just a lot of power you're missing out on.

Overview of my suggested changes for the list would be

1) Add in the Avatar
2) Cut one squad of wraithguard (Take down the singing spear on the first squad)
3) Add in some Guardians w/ a warlock (keeping the normal witch blade)
4) Add in a SMALL squad of harlequins (Probably 7 would be enough). Don't go crazy on upgrades though.
5) Change all Lords to have Missile Launchers instead of scatter lasers. The Scatter laser is awesome, but the guardian squads can take those easily. Let the lords take the heavy weapons

All in all... should look something like this:

****HQ - 305****
Farseer
- Runes of Warding
- Runes of Witnessing
- Spirit Stones
- Fortune
- Guide
Avatar of Khaine
****Troops - 682****
10x Wraithguard w/ Warlock
- Spiritseer
- Conceal
11x Guardians w/ Warlock
- Conceal (Warlock)
- Scatter Laser (Weapon Platform)
11x Guardians w/ Warlock
- Conceal (Warlock)
- Scatter Laser (Weapon Platform)
****Elites - 200****
7x Harlequins
- Troupe Master
- - Power Weapon
- Shadowseer
- - Harlequin's Kiss
- 5x Harlequin's Kiss
****Heavy Support - 310****
1x Wraithlord
- 2x Flamers
- Brightlance
- Missile Launcher
1x Wraithlord
- 2x Flamers
- Brightlance
- Missile Launcher
****Total = 1497****

This message was edited 1 time. Last update was at 2011/09/08 03:59:32


 
   
Made in us
Member of a Lodge? I Can't Say




WI

Warwalkers are Heavy Support, no? So no warwalkers mixed with wraithlords without breaking the FOC.


Warwalkers are fast. You do have a codex, correct?

This message was edited 1 time. Last update was at 2011/09/08 06:36:44


Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Regular Dakkanaut




I'm looking at my codex right now - war walkers are heavy, vypers are fast.
   
Made in dk
Angry Chaos Agitator




Yeah warwalkers are certainly a heavy choice, not fast! If they WERE a fast choice we would see alot more warwalkers me thinks They are good enough as a heavy choice though.

I can completely second Amanax' very sound advice!
   
 
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