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![[Post New]](/s/i/i.gif) 2011/09/07 18:51:45
Subject: Are Necron wraiths an ideal choice?
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Virulent Space Marine dedicated to Nurgle
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Hey, i'm still building up a Necron army and I have no idea if wraiths would be a good choice to take with a destroyer lord, I normally use six scarab swarms mostly as a meat shield for him until he gets into combat, but wraiths seem look like good bodyguards for the lord, with speed, survivability and good combat skills, that seems valuable, but then I lose the amount of extra protection I get from the scarabs, but also they are a prime target, so I dont have much of a long lasting unit, but there so tempting, I really need help.
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This message was edited 1 time. Last update was at 2011/09/07 23:20:50
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![[Post New]](/s/i/i.gif) 2011/09/07 20:31:26
Subject: Are Necron wraiths an ideal choice?
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Loyal Necron Lychguard
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Here's my take on things:
Only having 3 Wraiths to a unit make them a very tempting target! You'd need to take multiple units of Wraiths, so that a wiped out group has someone to join. Even with an orb nearby, you still don't have any sort of range combat ability.
I like have a couple of full units of destroyers. Not only do you have more shooting ability (with our best overall gun), you have more maneuverability (jet bikes!)
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![[Post New]](/s/i/i.gif) 2011/09/07 20:40:53
Subject: Re:Are Necron wraiths an ideal choice?
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Decrepit Dakkanaut
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Show me the new Codex coming in November, and I might answer your question.
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![[Post New]](/s/i/i.gif) 2011/09/07 21:20:15
Subject: Are Necron wraiths an ideal choice?
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Irked Necron Immortal
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Well I suggest 3+1 wraiths. Lord joins single wraith and makes him T6, while 3 wraiths follow them and remain in 6'' for WBB. Or you could just wait for a few months.
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![[Post New]](/s/i/i.gif) 2011/09/07 22:06:50
Subject: Are Necron wraiths an ideal choice?
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Insect-Infested Nurgle Chaos Lord
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I run a Nazgul list
9 Wraiths and a destroyer lord, with the lord attached to the middle unit, and the other two winging it.
It's pretty effective, and can really throw off a player who isn't used to necrons
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/09/07 22:24:31
Subject: Are Necron wraiths an ideal choice?
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Angry Blood Angel Assault marine
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They are quite good units, but they are very expensive for what you get.
Also, Necrons aren't perceived as CC specialist but they can be if you orient the whole list around it.
IMO, you are better off with Destroyers and running from your enemy like a pansy. lol
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![[Post New]](/s/i/i.gif) 2011/09/07 23:36:34
Subject: Are Necron wraiths an ideal choice?
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Virulent Space Marine dedicated to Nurgle
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ah well thanks guys, I think I like the multiple wraith squads idea, but also, I am thinking about getting a lord on foot and attach him with either Immortals, pariahs, flayed ones or warriors, and give him veil of darkness. But I also think that I should buffout the warriors section to stop phase out and obviously get some mid-ranged firepower, but back on the wraiths, I think I might go with two units of them in 1500, but for higher point games I'll add another squad or two, and get them as a retinue for the destroyer lord, but again, I need more warriors first, and then focus on a unit for the lord.
But again thanks all!
more comments welcome!
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![[Post New]](/s/i/i.gif) 2011/09/08 01:57:40
Subject: Are Necron wraiths an ideal choice?
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Insect-Infested Nurgle Chaos Lord
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You can't VOD Pariahs. They make a decent bodyguard for a footslogging lord though.
VOD'd immortals can be a nasty surprise for an enemy
Max units outside apocalypse for wraiths is 3 units of 3.
That's one thing i dislike about the current codex. All my favourite units are in the fast attack section, and function best with multiple units of the same thing
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/09/08 02:52:02
Subject: Re:Are Necron wraiths an ideal choice?
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Sinewy Scourge
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They suck.
1 wound and a 3++ isn't that great. Shoot them with bolters and they die.
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Kabal of the Void Dominator - now with more purple!
"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." |
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![[Post New]](/s/i/i.gif) 2011/09/08 03:02:57
Subject: Are Necron wraiths an ideal choice?
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Insect-Infested Nurgle Chaos Lord
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They are surprising durable, even to bolter volleys. Mine have always done me good service.
Here's a tip for those running wraiths- don't put them where your opponent has the option of pouring massed firepower into them. They are at their best when sneaking at ludicrous speeds from cover to cover and jumping units that thought they were safe behind a nice big wall...
Bolters can do them down. Then they stand back up again, unless you take all three units down.
Bolters can also do carnifexes , Mephiston and the Avatar down
They could really use an up to T, an extra wound and or rending/power weapons though. Currently they are a bit overcosted.
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This message was edited 1 time. Last update was at 2011/09/08 03:11:56
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/09/08 22:31:26
Subject: Are Necron wraiths an ideal choice?
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Loyal Necron Lychguard
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Oh, I forgot to mention... If I was running a city fight game I'd be all over the wraiths... nothin' says lovin' like ripping your guts out and disappearing through a wall.
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![[Post New]](/s/i/i.gif) 2011/09/08 22:34:30
Subject: Are Necron wraiths an ideal choice?
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Twisted Trueborn with Blaster
Sydney, Australia
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+1 to city fight games. they wreck faces!
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Heamonculus army - almost 500 points (more in the mail). none painted.
Wych army - in the mail
DT:90S++G++MB+IPw40k056D+A++/areWD337 R+++T(T)DM+
On Scarabs: "Cry Havoc and let slip the Evil Roombas of Death!" - Philld77
On Landraiders: "Not really a transport though so much as it is a tank with a chauffeur's license" - Nictolopy |
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![[Post New]](/s/i/i.gif) 2011/09/08 22:57:49
Subject: Are Necron wraiths an ideal choice?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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How hard is it to put three wounds on a squad of marines using basic weaponry?
The answer to that is the answer to how easy it is to kill a Wraith squad.
If you attach your destroyer lord to them he becomes toughness four for shooting purposes, and if you have one Wraith attached to him to make the Wraith toughness 6 then volley fire or spammed heavy fire (rockets) will take him down pretty quickly.
Wraiths are not a good unit, even in the Necron Codex.
I would always recommend attaching a destroyer lord to other destroyers. To be completely honest I'd recommend not taking a destroyer lord and stick an infantry lord in a big unit of immortals with the veil of darkness. Immortals are, in my opinion, the best unit in the Necron Codex.
If you optimised your entire army towards close combat, you would still be inferior to other assault oriented armies. Necrons do massed shooting pretty well (hampered by a high model cost) and should stick to their knitting.
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![[Post New]](/s/i/i.gif) 2011/09/09 04:57:50
Subject: Are Necron wraiths an ideal choice?
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Hoary Long Fang with Lascannon
Marrickville (sydney) NSW, Australia
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I'd have to dissagree Freman. My regular opponant uses necrons often, and his wraiths... oh god I hate those buggers! When played right they're deadly. They're always so much of a pain for me they will (usually) become top priority for me to kill. Admittedly YMMV
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ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"
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