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Made in us
Giggling Nurgling





What in your opinion, is the best loadout for a warhound titan?

Fighting black templars. 5 land raider crusaders, 2 predators, bunch of razorbacks and rhinos. 5 dreadnoughts. about 80 templars, and about 30 terminators. 2 squads of assault marines.

my chaos army has 4 10 man squads, 2 berzerkers and 2 plague marines, 20 lesser daemons, a greater daemon, 2 lords, 2 sorceros, a daemon prince. defiler, land raider, two predators. no fast attack. 10 terminators, 2 dreadnoughts, and a possessed squad.

what do you think is an even balanca to support my army against the templars? we use lots of terrain... on a 6x8 we probably have half of it covered. in the center, large city. lots of craters and trees outside. let me know
   
Made in se
Ferocious Black Templar Castellan






Sweden

IMO the two best weapons are the Turbolaser and the Plasma thingamajig. The other weapons just don't work that good IMO.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Regular Dakkanaut




It's very hard to argue anything other than 2xDual Turbolaser as the "best" loadout. Four D Templates a turn is enough to remove virtually anything from the table, and you don't have to care about cover, armour value, or wound count. Just point and click wherever necessary.

Then again, in Apocalypse you really should be fielding whatever you think is cool. So pick the weapons you think are the most shiny.
   
Made in nz
Longtime Dakkanaut



New Zealand

Yeah if you are purely looking for the most damage output the Turbolaser is the best weapon in almost every possible circumstance. D templates just smash anything they touch, they are clearly the most dangerous against vehicles, and 2 pie plates kill just as much infantry as the Mega-Bolter and Inferno Gun do.

That said, its Apocalypse, so take whatever looks/sounds cool. D weapons are actually one of the few things I would suggest limiting (or at least make sure both sides have similar numbers of them), because if one side just loads up on them then the game kinda dies.
   
Made in us
Giggling Nurgling





Mkay. Im going to buy a turbo laser and a vulcan mega bolter. and im getting two btw. even mix of anti tank and anti infantry? or is the Inferno gun better.
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

Cloudstalker wrote:Mkay. Im going to buy a turbo laser and a vulcan mega bolter. and im getting two btw. even mix of anti tank and anti infantry? or is the Inferno gun better.

I would say "BURN HERETIC" in this instance, but you ARE the heretic, so nevermind. But either way, a massive flamer sounds cool.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in gb
Kovnik




Bristol

Seconding the Turbo laser and Vulcan mega bolter!

Hell, Im saving up for my own dream walker Chaos Apoc army!

DREADNOUGHTS! DEFILERS! all supporting a Titan

Nerivant wrote:The Custodes are the reason Draigo is staying in the Warp.

ObliviousBlueCaboose wrote:I cant wait until i team up with a cron player an kill a land raider with a lasgun.

Black Templars- Nothing makes you manly like unalterable AV 14! 
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

I would get an inferno gun and a turbo laser.

Having a str D weapon is a must, they are just so useful in apocalypse. However, having the inferno cannon is great against large infantry formations, especially marines in cover. That template can take out an entire front line in one shot. Also, with the speed of a warhound you should not have so much trouble with range.

I don't really like the plasma blastgun or the vulcan. I just feel that the weapons that ignore cover are far superior to them.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I run Turbo-laser and Plasma Blastgun.


Turbo-laser is good for double D goodness* and the Plasma Blastgun is for wiping out large quantities of troops(and a Direct hit can still kill vehicles)



*see what I did there

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Flashy Flashgitz






Grey Templar wrote:I run Turbo-laser and Plasma Blastgun.


Turbo-laser is good for double D goodness* and the Plasma Blastgun is for wiping out large quantities of troops(and a Direct hit can still kill vehicles)



*see what I did there


If I ever had a Warhound Titan, this would be my loadout. The Vulcan Mega-bolter puts out a hailstorm of shots, but 7 and 10 inch blasts can deal with hordes just fine.

I'll show ye..... - Phillip J. Fry

Those are brave men knocking on our door! Let's go kill them! - Tyrion Lannister 
   
Made in us
Junior Officer with Laspistol





University of St. Andrews

I have a Warhound with a Turbolaser and Plasma. It's fun, but dual Turbolaser is the most killy option.

I do want a Vulcan though...not because its rules are great, but just because it looks awesome.

"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky

"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor

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Visit my nation on Nation States!








 
   
Made in us
Mindless Servitor





Having played quite a few Apoc games, everything but the Inferno Cannon has its benefits.

A Vulcan Mega Bolter is good for AA and targets that are close to friendly troops, but is a bit subpar in terms of strength and AP.

Meanwhile, the Turbo Lasers are nice, but has a smaller blast and is best suited to taking out fellow super heavies (that have no void shields left) or gargantuan creatures.

Finally, the Plasma Blasgun is just a Plasma Cannon on steroids, and is to be used as such.

However, with that being said, against those BT, then just go with either Laser/Bolter, Laser/Laser, or Laser/Plasma
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yeah, the Inferno cannon's anti-cover abilities are overshadowed by the fact that Turbo-lasers also ignore cover AND auto-wound to boot. the slight difference in accuracy is negligable.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Drop Trooper with Demo Charge





KestrelM1 wrote:It's very hard to argue anything other than 2xDual Turbolaser as the "best" loadout. Four D Templates a turn is enough to remove virtually anything from the table, and you don't have to care about cover, armour value, or wound count. Just point and click wherever necessary.

Then again, in Apocalypse you really should be fielding whatever you think is cool. So pick the weapons you think are the most shiny.


I find it hard to dispute the logic of that last part. I would favor the plasma weapons for that very reason. But hey, I'm apparently crazy.
   
 
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