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![[Post New]](/s/i/i.gif) 2011/09/10 11:54:09
Subject: IG 500 Point Army
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Horrific Howling Banshee
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So I am new to Warhammer but have been a long time fan. I have always though about the idea of having one of three armies: IG, Eldar, Blood Angels. I have decided after looking at them that I am going IG, if not because I just like their models better. Also, they have the ability to be offensive, defensive, or in between which is always nice. I have been doing some research online and this is the list I have come out too. It is a bit radical, but seems to follow the guidelines of many websites out there:
*please note that 10 "points" could easily be worth 1 "dabupp"* ;D
Imperial Guard Cadian Command Squad - 5.0 dabupps (1 Vox/1 Bolt Pistol) + .7
Imperial Guard Cadian Veteran Squad - 7.0 dabupps (1 Melta/1 Plasma Gun/1 Flamer/1 Vox) + 3.0
Imperial Guard Cadian Veteran Squad - 7.0 dabupps (1 Melta/1 Plasma Gun/1 Flamer/1 Vox) + 3.0
Imperial Guard Valkyrie Gunship - 1.00 dabupps (1 Rocket Pack/1 Heavy Bolter) +4.0
Imperial Guard Leman Russ Battle Tank - 1.00 dabupps (No Additions)
Total dabupps: 49.7
Estimated Total Point Value: 497
Tell me what you all think?
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This message was edited 2 times. Last update was at 2011/09/11 07:10:17
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![[Post New]](/s/i/i.gif) 2011/09/10 13:39:24
Subject: IG 500 Point Army
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Sneaky Striking Scorpion
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I'm pretty sure that Storm Troopers are Elites (Kasrkins are a different Storm Trooper model, right?). You need two troops for an army to be legal. Unless you run the Kasrkins as Veterans that is, then it's ok.
Anyway, it looks like an awesome list. I would never be able to beat it at 500p.
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This message was edited 1 time. Last update was at 2011/09/10 13:40:12
Alaitoc Eldar: 5000p
Vampire Counts: 3000p
Death Korps of Krieg: 7000p
World Eaters: 2000p |
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![[Post New]](/s/i/i.gif) 2011/09/10 14:41:23
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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Yea I am running them as Vets. Using their upgraded armor to distinguish, I think that's actually pretty common (than storm troopers are used as such). Good to hear it comes out to a good list!  Was worried I had too few infantry.
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![[Post New]](/s/i/i.gif) 2011/09/11 02:37:21
Subject: IG 500 Point Army
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Hellacious Havoc
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You should list them as Veterans to not confuse people, because this would be illegal =\
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~ New to 40k ~
1,000 Word Bearers
Anxiously awaiting the new Chaos Codex |
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![[Post New]](/s/i/i.gif) 2011/09/11 07:10:45
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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Fixed  Everything legal know? Also, anyone suggest keeping the Leman Russ or go with another Valk?
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![[Post New]](/s/i/i.gif) 2011/09/11 07:13:17
Subject: IG 500 Point Army
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Deadly Dark Eldar Warrior
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What are dabupps?
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Matt Ward declared death pit on the Eldar god Khaine. To celebrate his victory he held the most awesome party ever and all the Eldar were invited. The intense pleasure from the orgy with him spawned Slannesh, created the Eye of Terror and destroyed the Eldar empire. Their last words were, "worth it."
So spread the word, and beware of Matt Ward for he can Death Pit at any time.
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![[Post New]](/s/i/i.gif) 2011/09/11 07:38:47
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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They are a conversion from points to a custom point system so by the rule book I can talk about how many points each things cost. However, it appears that my point system was off and I was over points. I have had to re-make my list and this is what I have come too. I'm just going to post the points regular...
5 x Imperial Guard Cadian Command Squad - 50 (1 Bolt Pistol/1 Vox/1 Mortar/1 Sniper) + 17
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 70 (1 Melta/1 Plasma Gun/1 Flamer/1 Vox) + 35
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 70 (1 Melta/1 Plasma Gun/1 Flamer/1 Vox) + 35
Imperial Guard Valkyrie Gunship - 100 (1 Heavy Bolter) +10
Imperial Guard Valkyrie Gunship - 100 (1 Heavy Bolter) +10
Total: 497
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![[Post New]](/s/i/i.gif) 2011/09/11 07:59:21
Subject: IG 500 Point Army
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Member of a Lodge? I Can't Say
WI
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What they mean is they do not want you to list points for each point of equipment, just the total for the squad...
Example...
Vets - 185pts
3x Melta guns, Genadiers, Chimera w/hull HF
Anyone with a codex knows how much the Vets are worth, the equipment, and even the free weapon switchs (the Heavy bolter for the Heavy Flamer on the Chimera). You do not have to make up anything to relay the point.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/09/11 08:39:37
Subject: IG 500 Point Army
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Sneaky Striking Scorpion
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Indeed. It's also pretty much against the law to list point values for individual wargear/models. GW gets pissed by it. If you list all those points on the internet, what is the point of getting the codex?
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Alaitoc Eldar: 5000p
Vampire Counts: 3000p
Death Korps of Krieg: 7000p
World Eaters: 2000p |
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![[Post New]](/s/i/i.gif) 2011/09/11 08:39:54
Subject: IG 500 Point Army
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Infiltrating Hawwa'
Through the looking glass
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Imperial Guard Cadian Command Squad - (1 Vox/1 Bolt Pistol)
=62
Imperial Guard Cadian Veteran Squad - (1 Melta/1 Plasma Gun/1 Flamer/1 Vox)
= 105
Imperial Guard Cadian Veteran Squad - (1 Melta/1 Plasma Gun/1 Flamer/1 Vox)
= 105
Imperial Guard Valkyrie Gunship - (1 Rocket Pack/1 Heavy Bolter)
=110
Imperial Guard Leman Russ Battle Tank
=150
All that together puts you at 532. Soooo, that won't work.
Here's a decent standard list.
Company Command Squad
=50
Vet Squad
+Power Weapon Sgt
+Sgt Bolt Pistol
+Melta
+Chimera (Heavy Flamer/Heavy Flamer setup)
=147
Vet Squad
+Power Weapon Sgt
+Sgt Bolt Pistol
+Melta
+Chimera (Heavy Flamer/Heavy Flamer setup)
=147
Leman Russ Battle Tank
=150
Tactics
Leave leman in the back, priorities go something like this...
Antimech>Everything else.
Punish them with that battle cannon, it's brutal
Rush Chimeras forward. If you can't target anything, pop smoke. Next turn move forward again. If you can't target anything, hope they don't blow up both. Once they get within range, make full use of you're vehicles heavy flamers, and use the top 5 guns inside per turn because you only have five firing points. So in other words unless something strange happens you want to use Melta, bolt pistol, and 3 lasguns. If your transports get blown up, try to stay at ranged if you can. If worse comes to worse and you get charged, hope the power weapons deliver swift justice to something before you get crushed.
An alternate route would be to leave you're troops to get slaughtered in close combat and throw a lascannon on the leman. You've got a 50% chance of hitting anything with it, but whatever you hit will usually die.
The list won't make you any friends, but that's what you signed up for when you got into IG. Have fun!
Edit - Fixed the pt cost for CCS and removed additional comment. I thought those extra 5 pts were a bit off, and here I am with the codex in my hands. For shame.
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This message was edited 1 time. Last update was at 2011/09/11 08:56:23
“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2011/09/11 08:49:52
Subject: IG 500 Point Army
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Member of a Lodge? I Can't Say
WI
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Necro, your CCS is the wrong point total, your over by 5pts.
Here are my thoughts on 500pts of IG with 5 lists. Enjoy.
http://www.dakkadakka.com/dakkaforum/posts/list/395605.page
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This message was edited 1 time. Last update was at 2011/09/11 08:55:11
Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/09/11 08:55:57
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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I also did post a new loadout that doesn't involve a LR. I really would like to go Valk heavy, they are one of the biggest reason I am going IG as I just love them! Idea was to get 2 x Valks and have them quick drop both Vet squads wherever I want. Than use their heavy bolters and hellstrike missiles to back up the now landed infantry. Mortars and Snipers on my Commander should be able to provide long ranger assistance as well.
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![[Post New]](/s/i/i.gif) 2011/09/11 09:20:10
Subject: IG 500 Point Army
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Infiltrating Hawwa'
Through the looking glass
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I agree valks are totally awesome, especially the vendetta version. If you're dead set on two valks...
CCS
=50
Vet Squad
+Flamer
+Melta
=85
Vet Squad
+Flamer
+Melta
=85
Valkyrie
+Sponson Bolters
+Multiple Rocket pods
=140
Vendetta Gunship
+Heavy Bolter
=140
The reason I switched out the hellstrike for rocket pods is because it's a one shot only item, and it only hits one thing. Compare that to two s4 large blasts every turn, I'd go with the rocket pods any day
Edit - One thing to take note of though, is that you really need to stay away from anti vehicle weaponry. Front AV of 12 is hardly untouchable, and when those birds drop the troops inside are in for a world of hurt, black hawk down style.
Edit #2 - Remember that with the valkryie you can move up to 12" and still fire your multilaser and both missle pods (they count as defensive weapons), vendetta can only fire a single twin linked lascannon. Many people I've known forgot about this.
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This message was edited 3 times. Last update was at 2011/09/11 09:33:17
“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2011/09/11 09:43:49
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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Would it be better to use two Valks instead of one Valk and one Vend? In a 500 point game I imagine Valks would be more useful? Or do I need to be thinking about anti-armor more than I am?
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![[Post New]](/s/i/i.gif) 2011/09/11 09:55:17
Subject: IG 500 Point Army
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Infiltrating Hawwa'
Through the looking glass
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It really depends on your metagame, but I never play a list without some solid anti armor capabilities. 3 twin linked lascannons will almost always kill whatever vehicle you shoot at.
Without those lascannons, all your anti armor is extremely short ranged, and anyone who knows the lethality of melta vets will do everything in their power to make sure you don't get that close.
Think of it like this. 5th edition is mech heavy. You have a bigger chance on average of running into someone fielding a vehicle than someone fielding no vehicle. However, if you know that everyone you will play against will use horde armies than take two valks instead. If you don't know, take a vendetta to be on the safe side.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2011/09/11 10:05:34
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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Thanks for all your help thus far. I was thinking something like this....
5 x Imperial Guard Cadian Command Squad - 50
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Missle Launcher)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Missle Launcher)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Also, what should I do about the Vox's? Since the Valk squad can only carry 24 troops...and I do not think you can fit part of a squad into a vehicle (right?), wouldn't vox's be essential at using my commander's abilities from a distance? If that is the case...what do you think would be best to do? This?
5 x Imperial Guard Cadian Command Squad - 55 (1 Vox)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 80 (1 Grenade Launcher/1 Vox)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Autocannon/1 Vox)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Imperial Guard Vendetta Gunship - 140 (1 Lascannon/1 Heavy Bolter)
Also on that note, worth going hellfury missles on Vendetta if I use one...or is that once again not re-usable after the first shot?
Automatically Appended Next Post: Also a good thing to expect me to fight would be the following:
Orks w/ Wartruck and Dread
Chaos w/ Demon Prince and Obliterator x 2
Necron "Unknown"
Me and a whole group of friends are starting this up, and those are what I know 2 of their armies look like. I am not trying to counter them specifically, and going for a well rounded team all together. However, I like Valks > Vendettas and enjoy pretty much every other type of gun over Melta Guns (just personal preference, will use either if I have too).
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This message was edited 2 times. Last update was at 2011/09/11 10:15:24
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![[Post New]](/s/i/i.gif) 2011/09/11 10:31:53
Subject: IG 500 Point Army
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Infiltrating Hawwa'
Through the looking glass
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First list
Remember, you can't move if you plan on using that missle launcher. It's also a small blast at best, so you might hit maybe two models against an experienced opponent
Valkyries get 2 rocket pods, multilaser, and 2 heavy bolters (one for each side)
Voxes don't do what you think they do. They make the order come in clearer, but that don't effect range at all.
Vendettas get three twin linked lascannons.
Against those forces, take autocannon over rocket launcher
Against those forces I would take a vendetta. Good against ork truck and dread, decent against prince and obliterator, a weapon that strong makes sure that necrons don't get back up. They get obliterated completely.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2011/09/11 10:41:58
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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Hey, thank you so much! Hopefully you stay on to answer this last one. I am going to go with Vendetta as I can see it will be a huge addition to my army. I'm guessing missles are not something I want for the Vend because you didn't address them. None the less, lets look at the latest lists:
5 x Imperial Guard Cadian Command Squad - 60 (1 Motar/1 Sniper)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 80 (1 Autocannon)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 80 (1 Autocannon)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Imperial Guard Vendetta Gunship - 140 (1 Lascannon/1 Heavy Bolter)
or
5 x Imperial Guard Cadian Command Squad - 60 (1 Motar/1 Sniper)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 80 (1 Heavy Bolter)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 80 (1 Autocannon)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Imperial Guard Vendetta Gunship - 140 (1 Lascannon/1 Heavy Bolter)
or
5 x Imperial Guard Cadian Command Squad - 50
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Plasma Gun)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Plasma Gun)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Imperial Guard Vendetta Gunship - 140 (1 Lascannon/1 Heavy Bolter)
or
5 x Imperial Guard Cadian Command Squad - 50
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Flamer/1 Grenade Launcher/1 Sniper)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Flamer/1 Grenade Launcher/1 Sniper)
Imperial Guard Valkyrie Gunship - 140 (1 Multiple Rocket Pod/1 Heavy Bolter)
Imperial Guard Vendetta Gunship - 140 (1 Lascannon/1 Heavy Bolter)
Also, do the autocannons/heavy bolters also have the inability to move? If so, will that mess up anything with moving them in a Valk/Vend? Obviously you see kinda what I'm going for between the two...a complimentary well rounded fire team. Change it up as you see fit...just some of the thoughts I had.  I have to admit, I like the first one and the last one the best. Though the last one is focused on anti-infantry much more...but would keep them mobile and versatile.
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This message was edited 1 time. Last update was at 2011/09/11 10:44:53
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![[Post New]](/s/i/i.gif) 2011/09/11 10:52:49
Subject: IG 500 Point Army
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Infiltrating Hawwa'
Through the looking glass
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5 x Imperial Guard Cadian Command Squad - 50
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Flamer/1 Grenade Launcher/1 Sniper)
10 x Imperial Guard Cadian Kasrkin Squad (Vets) - 85 (1 Flamer/1 Grenade Launcher/1 Sniper)
Imperial Guard Valkyrie Gunship - 140 (Multilaser, 2 Multiple Rocket Pods/Sponson Heavy Bolters)
Imperial Guard Vendetta Gunship - 140 (3 twin linked Lascannons/Sponson Heavy Bolters)
This one, and I fixed some of the words for you. I think as a beginner you would get some get experience out of running this.
Vehicles weapons are not like infantry weapons. A helicopter does not have to sit still to fire a missile, but someone with a shoulder mounted missile launcher has to.
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“Sometimes I can hear my bones straining under the weight of all the lives I'm not living.”
― Jonathan Safran Foer |
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![[Post New]](/s/i/i.gif) 2011/09/11 11:03:31
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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Thank you!  Going to go with this. Automatically Appended Next Post: Actually, one last question. :3
I have read alot about dual Valks in or not in squads. I understand that if it is in a squad, they move together and attack together. The reason why that is desired I suppose is because you can land all troops at the same time. However, now that I am using two Valks both for different types of counters...should I use them separately? And if so, will this pose any issue when moving all 20 of my troops at the same time?
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This message was edited 1 time. Last update was at 2011/09/11 11:12:11
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![[Post New]](/s/i/i.gif) 2011/09/11 11:36:35
Subject: IG 500 Point Army
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Member of a Lodge? I Can't Say
WI
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Read Pg 64 Base Rule Book
You need to understand squadron rules if you wish to do a squadron. I am not going to post the rules.
Also remember that if your in a squadron, all vehicles have to fire on the same target... if your running a Vendetta and a Valkyrie, this is a bad choice because they want to shoot at two different targets... Valk is wasted on vehicles and Vend is wasted on troops.
The reason why people do this is because they want multiple vehicles besides the three slots offered, specially in larger point games where suddenily the force organization slots become restrictive when you can easily fill them.
Necro's special weapon load out is scattered and inconsistent. Sponsons on the Vendetta is wasted points because heavy bolters do nothing against vehicles. You have wasted (read: empty) special weapon slots.
At 500pts a build like this is all about your 300pts of vehicles, and two shots destroys your entire force, probably along with the vets in them, leaving you 5 guys with lasguns. This force will struggle against any power armor as well, but lucky for you you might only face 11+ guys.
Playable at 500pts, but your going to struggle if this is your base army and your looking to buy/build up to Tourny points levels.
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/09/12 10:55:40
Subject: Re:IG 500 Point Army
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Horrific Howling Banshee
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I'm going to have to change up my rules a bit. I am going off the official Imperial Armour Vol 8 - Raid on Kastorel-Novem Codex so I can play a Elysian Army. My list is as follows:
05 x Elysian Company Command Squad - 55
05 x Elysian Drop Infantry Platoon - 35
10 x Elysian Infantry Squad - 60
6 x Special Weapons Squad - 55 (2 x Flamers OR 2 x Snipers) *Depending on Enemy*
01 x Vendetta Gunship - 140 (3 Twin-linked Lascannons/2 Sponson Heavy Bolters) or 01 x Valkyrie - 140 (2 Rocket Pods/2 Sponson Heavy Bolters) *Depending on Enemy*
01 x Vulture Gunship - 155 (1 Nose-Mounted Heavy Bolter/2 Twin-linked Punisher Cannons)
Total: 500
This should make the list much more viable, as the Vulture Gunship allows Elysian troops to specifically use air support and actually work out well. A link to the Elysian stuff is here:
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Guard/Elysian_Drop_Troops?filter_reset=1
Vulture Gunship:
http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Navy/VULTURE-GUNSHIP.html
Automatically Appended Next Post:
Another option for the army would be the following:
05 x Elysian Company Command Squad - 55
10 x Elysian Infantry Squad (Vets) - 80
10 x Elysian Infantry Squad (Vets) - 80
01 x Vendetta Gunship Squadron - 130 (3 Twin-linked Lascannons) or 01 x Valkyrie Gunship 130 (2 Rocket Pods) *Depending on Enemy*
01 x Vulture Gunship - 155 (1 Nose-Mounted Heavy Bolter/2 Twin-linked Punisher Cannons)
Total: 500
Which one do you think would be better? Vets are normal stats even though in the codex they are different. This was apparently a mis-type and has been corrected by a PDF they released:
http://bupp-portal.com/files/IA8QandA.pdf
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This message was edited 4 times. Last update was at 2011/09/12 11:43:53
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