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Made in gb
Longtime Dakkanaut





Norwich

Just had an idea for a Space Wolves list, it wouldn't be an uber build probably not all that good at all, but need some help finishing it.
Here is what i have:

Logan 275
Njal (Terminator armour) 270

Wolf Guard x10 (Term armour x10, 2x CML, 3x SS, 2x TH, 2x frost axe/blade) 485
Wolf Guard x10 (Term armour x10, 2x CML, 3x SS, 2x TH, 2x frost axe/blade) 485

Which is 1515 points. Originally i had Bjorn in there, so would have to drop some wargear as that goes 35 points over, but i don't think he really fits in.
There are a few options i can think of to get this up to 1750:
Another 5 man Wolf Guard unit.
2x 5 Long Fangs
3-4 Thunderwolves
Fenrisian Wolves
3 Lone Wolves

Another Wolf Guard unit is the least effective out of those options i feel, but in games when combat squading the two big squad another 5 man squad would help with target saturation.
Long Fangs would add extra Missile power, would be an easy target for things like deep strikers and outflankers if the Terminators are advancing though.
Thunderwolves would be a more immediate threat with extra speed, could take 3 kitted out, or 4 with just a SS and MB (So could still do wound allocation, one SS, one MB, one boltgun, one standerd)
Fenrisian wolves would give a moving cover save, and help killing horde.
Lone Wolves would just be fun, not especially good would only be 3 extra TDA models but might do some damage.

I know this list isn't competitive, but advice on how to make it slightly more effective would be greatly appreciated.
Thanks

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in us
Regular Dakkanaut




remember you can't combat squad your terminators. The lone wolves might be a good idea. give them a storm shield, terminator armor and a weapon of your choice and they can walk along with the rest of your army as an extra tough unit.
   
Made in gb
Longtime Dakkanaut





Norwich

Oh you can't can you, forgot you couldn't do that with Space Wolves.

I do like the idea of using Lone Wolves, would also keep the army all TDA which would look cool.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in us
Dusty Skeleton






I think since... You... Are.... Running... Logan that you should go from 2x 10 man squads down to 4x 5 man squads you may still take the same war gear
but you have more options and one assault does not lock up the whole 10 man unit.
try looking into 5 man squads w/ 2x combi-meltas, 2x combi-plasmas, and the cyclone missile launcher, 2x wolfclaws one on the cml and the other on the combi-melta
and put that unit in a drop pod so you tear up whatever you drop next to weather its tanks, inf., or heavy inf.

5500 pts [8wins- 4 Loss- 1 Draws]
1700 pts [3 Wins- 2 Loss- 0 Draws
1250 pts [0 Wins- 1 Loss- 0 Draws]
650 pts WIP
1250 pts WIP






 
   
Made in gb
Longtime Dakkanaut





Norwich

I'm thinking a Drop pod variant might work better here.
Logan with MM Long Fangs?
Will point up a drop pod list later on.

DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in us
Nurgle Predator Driver with an Infestation





The Memphis Sprawl

I made a list similar to this one, but it was all cc oriented. Like seriously the only shooting was the drop pods, Logan, and Arjac. It could be brutal, but in any kind of all termie list you want to have some transportation, or some serious support firepower. Everything that can't go toe to toe with you will run from you.

"SIC GORGIAMUS ALLOS SUBJECTATOS NUNC" 
   
Made in gb
Longtime Dakkanaut





Norwich

I'm thinking, that maybe the Terminators could lose the CMLs in order to fund a third Long Fang squad.
That would leave two (or four) squads of CC Terminators with Logan and Njal advancing forward, with 12 missile shots to open up transports etc before the Terminators get there.

Another question, does Njal need Terminator armour? Especially if he is in a squad of 10, i won't need to be taking any shooting wounds on him until the squad has been damaged a fair bit, and can probably avoid getting him into combat against anything thats going to do enough damage to kill him, so is the 25 point upgrade a waste of points?

Just about to work out a Drop Pod variant.


Automatically Appended Next Post:
Logan Grimnar 275
Njal Stormcaller (TDA) 270

Wolf Guard x5 (TDAx5 combi-plasma x3, 2 SS, 1 TH, 2 Frost weapons) 245
-Drop Pod 35

Wolf Guard x5 (TDAx5 combi-plasma x3, 2 SS, 1 TH, 2 Frost weapons) 245
-Drop Pod 35

Wolf Guard x5 (TDAx5, combi-melta x3, 2 SS, 1 TH) 225
-Drop Pod 35

Wolf Guard x5 (TDA x5, combi-plasma x3, Frost weapon x3) 200
-Drop Pod 35

Long Fangs x5 (MMx4) 115
-Drop Pod 35
1750

I don't like it all that much to be honest....

This message was edited 1 time. Last update was at 2011/09/10 19:41:39


DC:90-S+G++M--B++I+pW40k08+D++A++/eWD257R++t(S)DM+ 
   
Made in us
Regular Dakkanaut





Are you dead set on having Wolf Guard all in TDA? Because you can have a squad with a mix of TDA and PA. Which is sweet because it lets you spend less points but still be eligible for heavy weapons. For an extreme example, you could have 4 PA WG, and 1 TDA WG with a CML, for far fewer points than taking 5 TDA models to get the heavy weapon.

This message was edited 1 time. Last update was at 2011/09/10 20:20:40


 
   
Made in us
Dusty Skeleton






I was also thinking about Heavy Flamers there only 5 pts and the wreck face when it come to a save of 4+ it wipes out sometimes 3/4 of a squad.

5500 pts [8wins- 4 Loss- 1 Draws]
1700 pts [3 Wins- 2 Loss- 0 Draws
1250 pts [0 Wins- 1 Loss- 0 Draws]
650 pts WIP
1250 pts WIP






 
   
 
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