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![[Post New]](/s/i/i.gif) 2011/09/11 13:11:19
Subject: 15pts Stryker Cygnar
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Brainy Zoanthrope
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Hey everyone,
I'm participating in a four-player 15pt 'capture the hill' game in a couple of weeks, just a bit of fun, and thought I'd put my list up here:
Commander Stryker
-Ol' Rowdy
-Charger
-Squire
6 Long Gunners
Total: 21pts
I'm always glad to hear any comments =)
-Ben
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This message was edited 1 time. Last update was at 2011/09/11 13:17:30
Looking for fun articles on painting, tactics and wargaming? Are you after a new regular blog to follow? Are you a bit bored with nothing better to do?
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![[Post New]](/s/i/i.gif) 2011/09/11 14:18:31
Subject: 15pts Stryker Cygnar
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Growlin' Guntrukk Driver with Killacannon
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I know your going for a 15pt army, but seeing that your a little high ya might as well get a Journeyman Warcaster and throw him in there to get ya 1 point shy of 25 points  seeing that your nearly there anyway! Your charger will love you for it!
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Waaagh! Skarshak - Back after being lost in the Warp, an' ready to Krump sum 'eads! |
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![[Post New]](/s/i/i.gif) 2011/09/11 14:26:38
Subject: 15pts Stryker Cygnar
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Wicked Warp Spider
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Skarshak wrote:I know your going for a 15pt army, but seeing that your a little high ya might as well get a Journeyman Warcaster and throw him in there to get ya 1 point shy of 25 points  seeing that your nearly there anyway! Your charger will love you for it!
Striker is +6 so hes not over at all.
That being said long gunners are garbage especially in a situation that requires you to be up close and personal. I would do something like this:
Stryker *6
*Ol' Rowdy 9
*Lancer 6
*Squire 2
Min Sword Knights 4
Stryker likes having an archnode to cast earthquake around. Sword knights work great because they are cheap and with 2 jacks can do a good amount of damage at low points.
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This message was edited 2 times. Last update was at 2011/09/11 14:27:23
"I suppose if we couldn't laugh at things that don't make sence, we couldn't react to a lot of life." - Calvin and Hobbes
DukeRustfield - There's nothing wrong with beer and pretzels. I'm pretty sure they are the most important members of the food group. |
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![[Post New]](/s/i/i.gif) 2011/09/11 17:03:40
Subject: 15pts Stryker Cygnar
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Brainy Zoanthrope
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Skarshak wrote:I know your going for a 15pt army, but seeing that your a little high ya might as well get a Journeyman Warcaster and throw him in there to get ya 1 point shy of 25 points  seeing that your nearly there anyway! Your charger will love you for it!
Yeah, normally twinning the Charger with a Journeyman is a must in my force, but given how this game is almost inevitably going to end with a desperate mess of combats in the centre to try and control, I thought I'd save the 3pts for something else =)
Casper wrote:Skarshak wrote:I know your going for a 15pt army, but seeing that your a little high ya might as well get a Journeyman Warcaster and throw him in there to get ya 1 point shy of 25 points  seeing that your nearly there anyway! Your charger will love you for it!
Striker is +6 so hes not over at all.
That being said long gunners are garbage especially in a situation that requires you to be up close and personal. I would do something like this:
Stryker *6
*Ol' Rowdy 9
*Lancer 6
*Squire 2
Min Sword Knights 4
Stryker likes having an archnode to cast earthquake around. Sword knights work great because they are cheap and with 2 jacks can do a good amount of damage at low points.
Sounds good. I was also considering StormBlades, which I've never used much before - do you think they'd work in place of the Sword Knights? Otherwise, might just go with them - the defensive line is always good, and as it's entirely likely all of our models will end up close, they'll get the Flank bonuses.
-Ben
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Looking for fun articles on painting, tactics and wargaming? Are you after a new regular blog to follow? Are you a bit bored with nothing better to do?
If the answer to any of the above is 'well, I guess' you could probably do worse than read my blog! Regular wargaming posts, painting and discussions
forgotmytea.wordpress.com
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![[Post New]](/s/i/i.gif) 2011/09/11 20:51:27
Subject: Re:15pts Stryker Cygnar
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Storm Lance
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Instead of running Swordknights you could use that 4 points for the Black 13th, or if you wanted to be more Jack Heavy run Two Ironclads and a Lancer with Reinholdt or Stormsmiths eating that last point.
If I was running 15 this is what I'd try out
Stryker -6
-Ironclad +7
-Lancer +6
-Sentinel +4
-Squire +2
Captain Arlan Strangewayes +2
The Sentinel will give you an effective way to chew up some Units, and in a pinch can guard Styker or Arlan, and Arlan will free up Stryker's focus to Earthquake with, and can repair to keep your jack's on the field.
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![[Post New]](/s/i/i.gif) 2011/09/11 22:22:26
Subject: Re:15pts Stryker Cygnar
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Uhlan
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You could also go for a melee cygnar force and take the following as a super melee monster.
eStryker
*Stormclad
Stormblades
*UA
*3WA
Pretty much just a stormblade deathstar.
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I feel sorry for Santa Clause, All these mom and pop operations are running him out of business.
W-L-D
Kommander Sorcha 8-2-0
Zevanna Agha and Scrapjack, 4-1-0
Strakhov, 0-3-0
Karchev, 2-2-0
DQ:90+S++G-M---B--IPwmhd11++D+A++/sWD-R+++T(T)DM+ |
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