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![[Post New]](/s/i/i.gif) 2011/09/11 17:53:37
Subject: 1500 Point Salamanders List
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Space Marine Scout with Sniper Rifle
Weston-super-Mare, UK
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Hi, I'm thinking of starting a Salamander army, this is the rough list I have so far:
HQ
Vulkan He’stan - 190 pts
Troops
10 man Tactical squad w/ 1 flamer, 1 melta-gun, Sergeant with power fist – 195 pts
Rhino w/ dozer blade – 40 pts
10 man Tactical squad w/ 1 flamer, 1 melta-gun, Sergeant with power fist – 195 pts
Rhino w/ dozer blade – 40 pts
5 man Scout squad w/ Camo-cloaks, Sergeant with Combi-melta -100 pts
Elites
5 man Terminator Assault squad – 3 w/ T-hammer and S-Shield, 2 w/ Lightning Claws – 200 pts
Ironclad Dreadnought w/ Heavy flamer – 145 pts
Drop Pod – 35 pts
Fast Attack
Squadron of 2 land speeders w/ Multi-Meltas - 120 pts
Heavy Support
Land Raider Redeemer – 240 pts
Total = 1500 pts
Pretty obvious, Vulkan and the termies go in the land raider, the tactical squads sit on objectives. Scouts are a distration, and Ironclad and and Land speeders for anti-tank. Please C+C, thanks
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1000pts
1500pts
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![[Post New]](/s/i/i.gif) 2011/09/11 19:38:43
Subject: 1500 Point Salamanders List
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Focused Fire Warrior
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Tactical Squads can't take 2 special weapons. You can take either the meltagun or the flamer not both. Then for a heavy weapon I suggest taking either a missile launcher or mm. I would break up The land speeders into two groups. The dreadnaught is going to die fast with out support. Here is a List you might want to try.
HQ
Vulkan He’stan - 190 pts
Troops
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
Elites
5 man Terminator Assault squad – 5 w/ T-hammer and S-Shield, – 200 pts
Fast Attack
Landspeeder- mm/heavyflamer 70 pts
Landspeeder- mm/heavyflamer 70 pts
Heavy Support
Land Raider Redeemer – 240 pts
Predator- lascannon sponsons 120 pts
Predator- lascannon sponsons 120 pts
It's not optimal but it's better than your list was. (Sorry to say).
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This message was edited 2 times. Last update was at 2011/09/11 19:41:02
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![[Post New]](/s/i/i.gif) 2011/09/11 21:02:56
Subject: 1500 Point Salamanders List
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Scuttling Genestealer
feasting on an Imperium planet.
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starraptor wrote:Tactical Squads can't take 2 special weapons. You can take either the meltagun or the flamer not both. Then for a heavy weapon I suggest taking either a missile launcher or mm. I would break up The land speeders into two groups. The dreadnaught is going to die fast with out support. Here is a List you might want to try.
HQ
Vulkan He’stan - 190 pts
Troops
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
Elites
5 man Terminator Assault squad – 5 w/ T-hammer and S-Shield, – 200 pts
Fast Attack
Landspeeder- mm/heavyflamer 70 pts
Landspeeder- mm/heavyflamer 70 pts
Heavy Support
Land Raider Redeemer – 240 pts
Predator- lascannon sponsons 120 pts
Predator- lascannon sponsons 120 pts
It's not optimal but it's better than your list was. (Sorry to say).
this is a good list but IMHO, Replace the preds with vindicators.
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"As I looked into its dead black eyes, I saw the terrible sentinence it had in place of a soul. Behind that was the steel will of its leader. Further still I could feel its primogenitor coldly assessing me from the void. And looking back from the deepest recesses of the aliens mind I perceived what I can describe only as an immortal hunger.
We can slay the tyranids on our worlds, blast their fleets from space, grind their armies to torn and ruined fragments. But their hunger? That is beyond our ability to slay."
- Ultramarines Cheif Librarian Tigurius
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![[Post New]](/s/i/i.gif) 2011/09/11 21:22:45
Subject: 1500 Point Salamanders List
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Lone Wolf Sentinel Pilot
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The Redeemer is lacking anti tank. Needs a MM. In addition it's primary job is to deliver the Termies. Without Extra Armour your going to get glanced to a standstill and an expensive (and vital) units going to end up doing nothing.
I'd trade the squads MM (I'm assuming thats the heavy weapon you were meaning) with a Missile for long range transport busting/horde killing. Give the squad a meltagun and give the SGT a combi flamer (rarely do you get a chance to use flamers more than once anyways) along with the PF.
TH/SS on all Termies. Why wound MEQ on a 4 when you can kill them on a 2? Plus you get a better chance to insta-kill HQs.
Speeders should have MM and HF.
Dreanoughts get killed the turn they land from some MC or Demon Prince or meltagun...these days their better at fire support than getting in close.
You also short on psychic. With the plethora of GKs, Eldrad, TMCs granting FNP, etc you need to shut that down. Not to mention making your opponent reroll all his invul saves against your hammers.
So:
Vulkan
Libby (Terminator, Storm Shild, Null zone, Avenger)
Tac Sqd (meltagun, LasCannon, SGT w PF/Combi-flamer, Rhino)
Tac Sqd (meltagun, LasCannon, SGT w PF/Combi-flamer, Rhino)
Terminator Sqd (5x TH/SS)
LR Redeemer (Extra Armor, MM)
Dreadnought (Rifleman)
Land Speeder (HF/MM)
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Life isn't fair. But wouldn't it be worse if Life were fair, and all of the really terrible things that happen to us were because we deserved them?
M. Cole.
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![[Post New]](/s/i/i.gif) 2011/09/11 23:09:45
Subject: 1500 Point Salamanders List
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Focused Fire Warrior
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Tyranids? Tyranids. wrote:starraptor wrote:Tactical Squads can't take 2 special weapons. You can take either the meltagun or the flamer not both. Then for a heavy weapon I suggest taking either a missile launcher or mm. I would break up The land speeders into two groups. The dreadnaught is going to die fast with out support. Here is a List you might want to try.
HQ
Vulkan He’stan - 190 pts
Troops
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
Elites
5 man Terminator Assault squad – 5 w/ T-hammer and S-Shield, – 200 pts
Fast Attack
Landspeeder- mm/heavyflamer 70 pts
Landspeeder- mm/heavyflamer 70 pts
Heavy Support
Land Raider Redeemer – 240 pts
Predator- lascannon sponsons 120 pts
Predator- lascannon sponsons 120 pts
It's not optimal but it's better than your list was. (Sorry to say).
this is a good list but IMHO, Replace the preds with vindicators.
I made the list in a hurry replace one of the powerfists with a mm and extra armor for the land raider and it will be better. I like predators in vulcan lists better because it gives you much needed long range fire power, which you use to pop light vehichles while your'e meltas take care of hard targets.
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This message was edited 1 time. Last update was at 2011/09/11 23:10:21
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![[Post New]](/s/i/i.gif) 2011/09/12 15:52:03
Subject: 1500 Point Salamanders List
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Space Marine Scout with Sniper Rifle
Weston-super-Mare, UK
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starraptor wrote:Tactical Squads can't take 2 special weapons. You can take either the meltagun or the flamer not both. Then for a heavy weapon I suggest taking either a missile launcher or mm. I would break up The land speeders into two groups. The dreadnaught is going to die fast with out support. Here is a List you might want to try.
HQ
Vulkan He’stan - 190 pts
Troops
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
10 man Tactical squad w/ 1 melta-gun, 1 missile launcher, Sergeant with combi-melta, powerfist – 210 pts
Rhino – 35 pts
Elites
5 man Terminator Assault squad – 5 w/ T-hammer and S-Shield, – 200 pts
Fast Attack
Landspeeder- mm/heavyflamer 70 pts
Landspeeder- mm/heavyflamer 70 pts
Heavy Support
Land Raider Redeemer – 240 pts
Predator- lascannon sponsons 120 pts
Predator- lascannon sponsons 120 pts
It's not optimal but it's better than your list was. (Sorry to say).
Sorry, I was supposed to say Multi-melta.
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1000pts
1500pts
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![[Post New]](/s/i/i.gif) 2011/09/12 17:32:49
Subject: 1500 Point Salamanders List
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Longtime Dakkanaut
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Either of the amended lists work, wither with Preds of Vindicators. With Salamanders I found having 2-3 Drop pods coming in but your force is more mech based. At 1500 I have found 2 Tac squads in Drop Pods and an Ironclad in Pod work well against a wide range of opponents.
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Las Vegas Open Head Judge
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"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2011/09/18 14:53:56
Subject: 1500 Point Salamanders List
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Space Marine Scout with Sniper Rifle
Weston-super-Mare, UK
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Thanks for all your advice, it was very helpful.
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1000pts
1500pts
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