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Made in gb
Deadly Dire Avenger




Hi ok eGaspy is my newest caster and id like to know how balanced this list is

Lich Lord Asphyxious -6
Reaper +7
Cephalyx Mind Slaver & 5 Drudges +4
Cephalyx Mind Slaver & 5 Drudges +4
Cephalyx Overlords Free
The Withershadow Combine +5
Necrotech & 1 Scrap Thrall +1

15pts

I know this is tier 3 but the only bonus i know is the free Overlords
Could someone tell me the other bonuses please

I used to Run Imperial Fists.... Till I took a Bright Lance to the Knee. 
   
Made in us
Uhlan





At this point level tiered lists are really not very good. You need you infantry to be able to kill a khador jack if your jack fails and usually you will see a 1 unit and 1 jack +maybe some solos or another small unit or light jack. Also with Lick lord you want a really tough unit to take advantage of his feat. Try something like this instead.

Lich Lord.
*Slayer
Max Bane Thralls
*UA
Bane Lord Tartarus

The idea here is to kill the enemy jack quickly with the slayer, and your thralls can shred their infantry. However remember that the thralls are completely disposable because as soon as they die, you can move gaspy up and use your feat to assassinate the enemy warcaster. BLT is good for bringing stuff back from the dead and is awesome with the bane thralls. I would be much more worried about facing this list than the egaspy tier list.

I feel sorry for Santa Clause, All these mom and pop operations are running him out of business.

W-L-D
Kommander Sorcha 8-2-0
Zevanna Agha and Scrapjack, 4-1-0
Strakhov, 0-3-0
Karchev, 2-2-0

DQ:90+S++G-M---B--IPwmhd11++D+A++/sWD-R+++T(T)DM+ 
   
Made in gb
Deadly Dire Avenger




Thanks but i refuse to get banes & BLT cause EVERY other cryx player i know has them
(in my group everyone has cryx and another faction)

I used to Run Imperial Fists.... Till I took a Bright Lance to the Knee. 
   
Made in us
Uhlan





Ok that is cool, how about swapping the banes for a more interesting unit that gains even more benefits when you use it with gaspy's feat.

eGaspy
*Slayer
*Nightwretch
Bloodgorgers
General Gerlak Slaghterborn

Now you have a tough unit that can charge a very long way to kill the enemy caster. also frees up the points to buy you a nice little arc node.

I feel sorry for Santa Clause, All these mom and pop operations are running him out of business.

W-L-D
Kommander Sorcha 8-2-0
Zevanna Agha and Scrapjack, 4-1-0
Strakhov, 0-3-0
Karchev, 2-2-0

DQ:90+S++G-M---B--IPwmhd11++D+A++/sWD-R+++T(T)DM+ 
   
Made in gb
Bane Lord Tartar Sauce





Oxford, Great Britain

The bloodgorgers are good for getting a long way but they won't benefit from 'Gang' as they come back as solos. Perhaps Satyxis Raiders? Definitely with the sea witch and possibly with the Raider Captain.

This message was edited 1 time. Last update was at 2011/09/15 21:23:31


 
   
Made in us
Uhlan





Good point, I did not realize that it was different from gang fighter. So yeah probably raiders would be best in that case.

I feel sorry for Santa Clause, All these mom and pop operations are running him out of business.

W-L-D
Kommander Sorcha 8-2-0
Zevanna Agha and Scrapjack, 4-1-0
Strakhov, 0-3-0
Karchev, 2-2-0

DQ:90+S++G-M---B--IPwmhd11++D+A++/sWD-R+++T(T)DM+ 
   
Made in us
Wraith





Raleigh, North Carolina

Does every Cryx player bring all banes, or just Bane Thralls + UA? Even among Cryx players, the Knights often fall to the wayside due to lack of Stealth and Tough and being more points intensive. Yes they still want BLT, but Ghostly + Reach is a pretty different ballgame than Stealth + Tough. One uses terrain and flanking for defense, the other rolls right up the middle.

I'm not sure if Raiders would be any better as a go-to unit. They're certainly self-sufficient enough, but they don't really need Gaspy's clouds since they're so fast and have pretty darn high defense against ranged attacks already. They also can't use CMA when brought back with the Feat since they're no longer a unit and their MAT6 is not going to cut it against warcasters. Unlike BLT, the Captain doesn't make it easier for them to hit. I am a big fan of the Raiders, but I'm not sure I would bank on them for an eGaspy list.

 
   
Made in gb
Deadly Dire Avenger




Does anyone have experience with Cephalyx Lords and Drudges? as i like the look and the idea of them but nobody has them in their lists and all i hear when i ask is the same as the Corruptor "Odd Duck"

I used to Run Imperial Fists.... Till I took a Bright Lance to the Knee. 
   
Made in gb
Bane Lord Tartar Sauce





Oxford, Great Britain

Disclaimer: I'm yet to use drudges.

Stats:
So the Drudges are speed 5 (same as other stuff but no way to improve)
their P+S is 13 (effectively the same as a bane thrall/knight but without the weapon master/reach)
DEF 11 (so easier to hit than banes and they aren't exactly difficult to hit to start with)
ARM 15 (what hits is gonna kill but AOE's are not reliable)

Special stuff:
Eyeless sight: (nice, ignores concealment and such. Unfortunately they don't have pathfinder and Asphyxious2 has no way to give it to them. Saxon Orrik will help but isn't in the theme list)
Tough: (Annoying for your opponent but not something to rely upon especially as they don't stand up automatically compared to the Bane Thralls with UA)
CMA: (only when the Mind Slaver is still in the unit and thus not when brought back with Gaspy's feat)

All this for a 4/6 unit. Lets compare:

Mechanithralls

First off, McThralls are cheaper 3/5.
Better speed at 6
Better DEF 12 but worse armour at 12 (also bad ue to the fact they have to be within 6 inches of the leader so AOE's are a greater threat)
P+S 11 (nothing great but then you read the back of the card and you can get it up to P+s 15 for a single attack)
Lower MAT as well so less likely to hit

With those points its hard to see why you would take the mechanithralls. Then you add in the necrosurgeon and the unit takes off in a big way. For 2 points you can bring back 3 of the killed models per turn automatically. This helps a lot in attrition battles, plus the necrosurgeon can heal your warcaster if needed. Plus you can add Brute Thralls to the unit which hit harder and block tramples with their medium bases.

Bane Knights

So they are an elite unit with a cost of 6/10. Soulhunters are cheaper than Bane Knights when in a max unit.

SPD 5 (but boostable by Tartarus)
MAT 6 (but boostable by Tartarus)
ARM 16 (not a bad stat, AOE's are right out for damaging these guys)
P+S 11 (but weapon masters so they get an additional dice automatically)

Reach: This can be a killer for your target. You can get so many more models around a model with reach, especially if it's a medium or larger base as small based models don't block LOS to them
And what I like most about the Bane Knights, Vengeance. Punish the enemy for killing your models. It rocks and makes the Knights even faster.

Basically the Drudges look good but are expensive when compared to what a unit of mechanithralls can give you and not as useful when you look at a better unit. That's why you'll rarely see them on the battlefield/in other people's lists.

But I'm sure there is a use for them. Experiment and you can find a niche I'm sure.

How about you try out this list:

Lich Lord Asphyious
- Deathripper/Nightwretch (your choice)
- Helldiver

Bane Knights (max)
Cephalyx slaver & Drudges (min)

You're still in a tier list so the Drudges gain AD to get them in there faster. The arc node can help replace casuties in the Bane Knight unit via Excarnate and punish grouping of infantry models with Death Knell. The helldiver is there to burrow and get to the target. Then slam it down so your other models will hit automatically in melee.
   
Made in us
Wraith






Milton, WI

Drudge are not bad, McThralls are just better.

Drudge are slower, but tough, with higher ARM.
They hit a bit harder with one attack.

You forgot that the unit leader has anatomical precision, and any kills he has add.a drudge.
The big problem with the unit is that only the leader has pathfinder, while only the grunts have eyeless sight. Silly, really. He can't see things that the unit could charge.

The overlords are a neat source of magical ranged attacks, but need to stay close to the drudges to benefit from sac pawn. Like a withershadow lite.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
 
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