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Made in us
Longtime Dakkanaut







This is a question that I am curious about.

Suppose Eldrad casts Eldritch Storm on a row of 3 vehicles like, say, Predators. In rolling the scatter dice for each vehicle hit by the blast, how do you do the following?
-Order of operations for "which vehicle do I spin first?"
-What happens if the vehicle cannot be properly spun around, due to intervening models/impassible terrain?

Thanks again.
   
Made in us
Road-Raging Blood Angel Biker




United States of America

First off your question is somewhat wrong because Eldrad can not cast the same power 3x in a row, he can only do it twice.

Secondly Eldrad has to target the same vehicle with the power because you cannot target 2 different things, after all its a Psychic shooting attack so point 1 is a moot point. Point 2, however, is a bit better and that one can be explained like this, if the vehicle were spun around so that any part of it were in impassible terrain you would have to keep spinning it so it was not in impassible terrain.

Dangerous terrain tests are only taken in the movement phase so that won't be an issue.


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Made in us
Badass "Sister Sin"






Camas, WA

@Sanguinis: It is a large blast, hence it can hit multiples.

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Made in us
Powerful Phoenix Lord





Buffalo, NY

@Sanguinis: Unless he targeted a vehicle squadron, in which case he could hit a different vehicle for each shot.

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Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

Sanguinis wrote:First off your question is somewhat wrong because Eldrad can not cast the same power 3x in a row, he can only do it twice.

Secondly Eldrad has to target the same vehicle with the power because you cannot target 2 different things, after all its a Psychic shooting attack so point 1 is a moot point. Point 2, however, is a bit better and that one can be explained like this, if the vehicle were spun around so that any part of it were in impassible terrain you would have to keep spinning it so it was not in impassible terrain.

Dangerous terrain tests are only taken in the movement phase so that won't be an issue.



He asked about 3 chimeras in a row, not casting Eldricht Storm 3 times in a row...besides Its a PSA so Eldrad can only cast Eldricht storm once.

As for the original quastion, Im not sure but persoanlly I would say that it happens simultaneously so spin them simultaneously

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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






MagicJuggler wrote:This is a question that I am curious about.

Suppose Eldrad casts Eldritch Storm on a row of 3 vehicles like, say, Predators. In rolling the scatter dice for each vehicle hit by the blast, how do you do the following?
-Order of operations for "which vehicle do I spin first?"
-What happens if the vehicle cannot be properly spun around, due to intervening models/impassible terrain?

Thanks again.


I constantly run into this problem with columns of battlewagons. While there is no rule written for it, it seems acceptable to spin each vehicle as far as possible towards the scatter dice/chosen direction, assuming all vehicles turn at the same time. In "reality" a vehicle would also get stuck on a rock/another vehicle and not magically jump over it.

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A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
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Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Yeah, this isn't movement, so the vehicles should be spun to face the direction indicated by the die even if it doesn't make sense that they could 'fit' turning that way (I guess you just imagine that the storm is picking them up, spinning them and then setting them back down).

Obviously with longer vehicles you can run into situations where you cannot possibly spin them all to the proper angle and keep them in the same position (as their final positions physically prevent the other vehicles from being there).

In those cases, it is a definite grey area caused by the complexity of the game and it is a toss up what to do. You can either agree to move the vehicles the tiny bit needed to get them all to face the proper direction or you could just allow some of the vehicles to face as closely to the specified angle as possible while not actually moving the location of any of them.

In other words, there is no definitive answer, you'll have to agree to something with your opponent.


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Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






That actually made me think. Why isn't it movement? Wouldn't this be covered by forced movement rules?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
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