Switch Theme:

Feel No Pain  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Stalwart Veteran Guard Sergeant





South Of The South Poll

I seems that every army these days has a least one if not more units that have feel no pain. Because so many units have feel no pain you could very the levels of feel no pain

E.G.
It all in your head(2+ feel no pain save)
Pain is for the weak (3+ feel no pain save)
Feel no pain (4+ feel no pain save)
Painless (5+ feel no pain save)
Just walk it off(6+ feel no pain save

ironhandstraken

This message was edited 1 time. Last update was at 2011/09/16 10:23:45


   
Made in se
Repentia Mistress






I don't see a reason why you should have different levels of Feel No Pain just because a lot of units have it?
   
Made in gb
Worthiest of Warlock Engineers






preston

good idea.
diferentiates between things like orks(who still have a nervous system and still there for occasionaly feel pain) and zombies(who have no nervous system)

still maybe 3+ at best-2+ FNP would be way to OP.

Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
 
   
Made in au
Stalwart Veteran Guard Sergeant





South Of The South Poll

The reason that I said 2+ save is because brother Corbule (BA high priest) has it
I can see why you think that having a 2+ save is OP and I agree TBH

This message was edited 1 time. Last update was at 2011/09/16 22:20:26


   
Made in us
Land Raider Pilot on Cruise Control




California

Feel No Pain(1): 5+
Feel No Pain(2): 4+(current)
Feel No Pain(3): 3+

^These could be used in different units to account for exactly how much punishment the unit can take.

Dirty Harry wrote:I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?
 
   
Made in us
Squishy Oil Squig





Having a different level Feel No Pain save is totally a cool idea. You just don't need pointless titles or 'tiers' of it. Just write in the main rule that it can be a variable number, and if not specified it's a 4+. That way you can write it in for any unit if its higher or lower, or leave it alone and be what it is today.

Simple, and you don't need 6 entries in the main rulebook taking up needless space.
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

That does make sense, it's an interesting proposal. That's rare for this forum haha

   
Made in ca
Twisted Trueborn with Blaster




Fredericton, NB

Isnt this one of the rumours for 6e

Know thy self. Everything follows this.
 
   
Made in se
Repentia Mistress






Everything is a rumour for sixth.
   
 
Forum Index » 40K Proposed Rules
Go to: