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Made in au
Twisting Tzeentch Horror





http://www.dakkadakka.com/dakkaforum/user/edit/40180.page

My brother and I had a bit of an army swap and I took control of his Dark Eldar. Made this army list in the afternoon and it killed. Feedback appreciated Post might be slightly long so I'll spoiler it for you. Enjoy.
Spoiler:

HQ:
Archon - 75pts
- Venom blade
- Combat Drugs
Haemonculus - 95pts embarked in Raider - 60pts
- Webway portal
- Power weapon
ELITES:
Incubi x4 - 88pts

Trueborn x5 - 90pts
- x4 Shredders
- Splinter cannon

TROOPS:
Wracks x9 - 90pts

Kabalite warriors - 100pts
- Splinter cannon

Wracks x4 -40pts

HEAVY SUPPORT:
Talos - 110pts
- Chain Flails

748pts






DS:90S+G++MB++I+Pw40k09#+D++A+/eWD344R++T(S)DM+
 
   
Made in us
Longtime Dakkanaut





Are all of those on foot? No transports?

Ehhhhhh.....sorry, but I just don't think it's that great. You no ranged anti-vehicle support what-so-ever. That's a pretty big fail in my book. At 750 I usually expect 3-6 vehicles to show up and you won't even be able to handle one reliably with this.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Yeah as above I can't see this list working against any sort of mechanised opponent (which are by far the most common in 5th ed 40k). It doesn't even have that great anti-infantry for the points and no vehicles from your side means you'll get killed the minute someone sneazes in your general direction.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in au
Twisting Tzeentch Horror





http://www.dakkadakka.com/dakkaforum/user/edit/40180.page

The plan is to:
1. Hide the Raider mounted Haemonculus and Wracks behind cover
2. Zoom the Raider in to unload the Webway portal
3. Get things out of the Webway and wreak havoc
BTW I do have some anti tank units: Raider Dark Lance, Shredders (for light tanks and vehicles) and the Talos (S7, Mounstrous Creature.) Who is going to have that many tanks at 750pts? Bear in mind though, I have never played with Dark Eldar before.

DS:90S+G++MB++I+Pw40k09#+D++A+/eWD344R++T(S)DM+
 
   
Made in us
Longtime Dakkanaut





Only a single raider? Which squad was it bought for?

This message was edited 1 time. Last update was at 2011/09/20 01:59:37


 
   
Made in us
Most Glorious Grey Seer





Everett, WA

Nungunz wrote:Only a single raider? Which squad was it bought for?
He has it listed with his Haemi but should have listed it with the Wracks instead.

 
   
Made in us
Longtime Dakkanaut





guyperson5 wrote:The plan is to:
1. Hide the Raider mounted Haemonculus and Wracks behind cover


Okay. So you have one fast suicide squad with no support.

2. Zoom the Raider in to unload the Webway portal


Puts you at midfield. It's nice, but not the best positioning and wracks don't have fleet.

3. Get things out of the Webway and wreak havoc


Unfortunately the units will come in piecemeal as you don't have any way to modify your reserve rolls. Couple that with wracks being slow and I'm just afraid that the enemy will be able to play keep-away and focus fire you to death. T4 with 6+ save (IE no armor against most weapons) means you're left with a 4+ FnP. It's good, but not fantastic.



BTW I do have some anti tank units: Raider Dark Lance, Shredders (for light tanks and vehicles) and the Talos (S7, Mounstrous Creature.) Who is going to have that many tanks at 750pts? Bear in mind though, I have never played with Dark Eldar before.


The problem with your anti-tank, though is that it's spread out and only one of them will ever pose a threat at a time.

Take the Raider, you're marching that up front ASAP a taking one shot with the dark-lance. Honestly consider yourself pretty lucky if you kill a rhino with that thing. Next turn your opponent will kill it. AV10, open-topped is easy to gun down.

Then the Trueborn. If you reserve them they may not show up until it's too late anyway and you'll only get one round of shooting before they're gunned down. If you start with them on the board then all the enemy has to do is deploy .00000001" back from the deployment line and you have to waste two turns to walk into range. T3 5+ is easy to kill.

And finally the Talos. Well, you can put a TL-Heat Lance on it....but for it to have much of an effect you're going to have to use the portal which means risking bad reserve rolls. And even then it's only BS3. The thing is also slow enough that vehicles can easily play keep-away and avoid melee range.

An enemy will be able to focus on one AT threat at a time and easily be able to take them out. What you'll need to do is present multiple threats up front to force your opponent to make tough choices and make mistakes. This list doesn't do that at all, unfortunately.
   
 
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