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![[Post New]](/s/i/i.gif) 2011/09/19 20:15:28
Subject: Khorne Daemons vs Eldar
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Frothing Warhound of Chaos
Edinburgh
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So me and my friend played a game today 1000 points, we were both new to our armies, it was his first with his and only my second so please be kind, though help is appreciated. (I know my list is not optimal but khorne is the god i like best and I'm trying to stick to that at the moment)
My List
BloodthirsterBotBG
Skulltaker
3 Bloodcrushers
2x 10 Bloodletters
Daemon Prince
Daemonic Flight, Unholy Might
His List (roughly)
Farseer
Spirit stones, Guide, Doom
5 Striking Scorpions
Exarch with both powers and dual chainsword thing
5 Fire Dragons
Exarch with 2 powers and Flamer
10 Dire avengers
Exarch with Power weapon and shimmershield, bladestorm
10 Guardians
Warlock with enhance(?) and an EML
3 Shining Spears
Exarch with star lance and both powers
Falcon
Scatter laser and Pulse laser
we roll and get annhilation and pitched battle deployment.
He goes first and deploys his army across his board edge with the Guardians entranched on a hill, his farseer chills with the DAs.
Turn 1 Eldar
He stands about doing nothing
Turn 1 Daemons
I roll for my preferred wave but get a 2 . This means i get my daemon Prince, and Skulltaker in a Bloodletter squad, they land with minimal scatters facing the Shining spears and the falcon full of Fire Dragons in the north.
Everything runs to spread out, with the bloodletters forming a shield for the DP
Eldar turn 2
He moves his DA closer to my bloodletters, while his falcon flies south and the shining spears North
He fires with his EML at the bloodletters but scatters too far away, his pulse and scatter lasers then strafe the DP but he survives, taking only 1 wound due to poor to hit rolls and good saves. my friend then tries to out psyk the DP with mind war on the farseer but the DP yet again is lucky. The Farseer then casts Doom on Skulltaker's bloodletters. His DAs fire (not bladestorming) and with rerolls kill 5 letters
Daemon Turn 2
I roll for reserves and get everything but the Bloodcrushers, the Bloodthirster lands directly on target in the south facing the guardians with the Bloodletters DSing in front with only a minor scatter. My DP flies close to the DAs and Scorps, while the bloodletters also edge south. I run with my bloodletters to spread out, while my Bloodthirster stalks forward 5' towards the hill where the scorpions are defending the guardians. in assault my DP flies at the DAs... and fails only killing 1 while taking 1 wound in return from the exarch, nothing else is close enough.
Eldar turn 3
His shining spears fly towards Skulltakers retinue. In the shooting phase his guardians and scorpions fire into the other bloodletters, and kill 5-6. The falcon fires at the bloodthirster and deals 1 wound. The star lance kills a Bloodletter. In assault the shining spears charge Skulltaker and co, while the scorpions charge the other bloodletters. In the Daemon prince combat the prince kills 2 while losing another wound to the farseer. The striking scorpions wipe out all the Bloodletters before they can strike back (damn that exarch!), and consolidate towards the BT. In the shining spears combat they kill one bloodletter before, in one heroic blow skulltaker decapitates all three, making my friend speechless
Daemon turn 3
My bloodcrushers come in in the far south but scatter back 2', meaning they have a bit of a trek before they reach those tasty guardians. The bloodthirster moves eagerly towards the scorpions anticipating the approaching bloodshed. The bloodletters with skulltaker move towards the DA combat, but are hindered by the difficult terrain. the BCs run towards the guardians getting a 5. In assault the Bloodthirster charges the scorpions, Skulltaker and his minions attempt to charge but roll only 1 for difficult terrain. The Daemon Prince manages to kill 3 more DAs and is finally struck down. The bloodthirster rolls 5 1s to hit and so only kills one Striking scorpion, with the exarch dealing him a wound in return.
Eldar turn 4
His dire avengers stand their ground preparing to be charged by skulltaker, the fire dragons are deposited on the other side and ready their weapons. In the shooting phase the EML scatters off the board, but the guardians manage to inflict a wound on the appraoaching bloodcrushers, the Falcon also lends it's firepower and takes off another 2, reducing the unit to 2 men (or juggernaughts). The dire avengers and fire dragons fire into Skulltakers retinue and at the end of the fullisade only the grand executioer himself is left on 1 wound. In combat the Bloodthirster is unlucky again and misses WITH ALL HIS ATTACKS!!!! , luckily the scorpions cause no wounds in return
Daemons Turn 4
My Bloodcrushers move forward to within a few inches of the guardians. Skulltaker moves so that he can assault the DAs. Nothing happens in the shooting phase. In assault my Bloodcrushers and Skulltaker attack the Guardians and the DAs respectively, as they were both attcking through cover they strike at I1. In the crusher combat the Bloodcrushers strike down 3 guardians, the bloodthirster finally does something and smashes apart 3 of the scorpions and skulltaker kills 3 dire avengers, none of them are hurt back.
Eldar Turn 5
the Fire dragons charge in to help the DAs and farseer, in the crusher combat 3 more guardians are killed, and the eldar citizens fail to retaliate, causing no damage to the fearsome cavalry. The bloodthirster smashes the exarch to a bloody pulp to win that combat and Skulltaker, attacks the farseer, causing 2 wounds but as neither of these were on a 4+ instant death is not applied, in return he loses a wound.
Daemons turn 5
The Bloodthirster flies over skulltakers combat towards the falcon.The bloodcrushers kill the remaing guardians, but the warlock strikes one down. In the larger combat skulltaker and the farseer, in a dramatic duel both strike the other down. (note: i was incredibly stupid and forgot to attack the falcon with my bloodthirster, even though i was in assault range , this mistake is crucial to the final result)
Eldar turn 6
My Friend decides to make a very risky move, he tank shocks my Bloodthirster, as he is fearless he cannot run and so makes an attack, i am feeling reasonably confident, and then i rolled and my bloodthirster dies. At this point i concide as i only have 1 model remaining to his ten or so.
Final Thoughts- I think that i was outplayed, my list was poor and far too vulnerable to shooting, on the other hand Skulltaker who i had been having second thoughts about taking ended up being probably the most effective model on the battlefield (except for that pesky falcon) I really enjoyed the game and has opened my eyes to the viability of an all-khorne list. I think next time i would inlude some duable nurgle units, such as plaguebearers or even a GUO. Anyway feel free to post any suggestions in the description
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This message was edited 1 time. Last update was at 2011/09/22 20:42:28
1000 points (in progress) |
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![[Post New]](/s/i/i.gif) 2011/09/21 16:51:01
Subject: Re:Khorne Daemons vs Eldar
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Tough-as-Nails Ork Boy
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At 1k your bloodthirster eats more than a quarter of your available points (consider losing him). I'd say go with more troops. Maybe add a single icon to a troops choice to get everyone good and close to the action.
Use nurgle units to hold points or tarpit a large unit.
Skulltaker (as far as I remember) isn't an IC so he can't be placed in a group of bloodletters *unless* you give him a bloodcrusher mount.
Add an instrument and the rending upgrade to the bloodcrushers for wound allocation shenanigans.
As a fellow daemons player I learned to love cover (eldar are too damn shooty).
Your bloodthirster could have simply moved out of the way instead of Death or Glory (remember its a choice to DoG). If I read correctly your bloodthirster shouldn't be dead (still had 2 wounds) he could only have taken 1 wound from the DoG.
Give your DP either mark of tzeentch (for 4+ invul) or iron hide (3+ armor save) to make it more surviveable. You should have the points to do it if you lose the bloodthirster.
Remember to deploy aggressively and perhaps always go second if you can to reduce the amount of shooting your army takes by a turn (i do it all the time)
I hope at least some of that was useful
Harry
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You could strap a pantsless ork on something and make it look Imperial with enough Aquillas and Purity Seals. -Da Butcher
Apple: There's an app for that? Orkz: There'z a squig fer that. -Croaker |
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![[Post New]](/s/i/i.gif) 2011/09/21 17:44:09
Subject: Khorne Daemons vs Eldar
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Longtime Dakkanaut
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Also, let your friend know that Doom, Guide, and Fortune must be used at the beginning of his turn before he does anything else. Each of the Eldar psychic powers lets you know when in the turn it can be used.
One more thing: were you rolling morale checks after CC? When Guardians take 3 casualties and your demons don't take any, they're at -3 to Ld to determine if they run. For Ld8 Guardians, this is a crushing blow...
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This message was edited 1 time. Last update was at 2011/09/21 17:47:59
What harm can it do to find out? It's a question that left bruises down the centuries, even more than "It can't hurt if I only take one" and "It's all right if you only do it standing up." Terry Pratchett, Making Money
"Can a magician kill a man by magic?" Lord Wellington asked Strange. Strange frowned. He seemed to dislike the question. "I suppose a magician might," he admitted, "but a gentleman never could." Susanna Clarke Jonathan Strange & Mr. Norrell
DA:70+S+G+M++B++I++Pw40k94-D+++A+++/mWD160R++T(m)DM+
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![[Post New]](/s/i/i.gif) 2011/09/21 18:54:08
Subject: Khorne Daemons vs Eldar
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Frothing Warhound of Chaos
Edinburgh
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Yeah we were taking ld tests but he was very lucky :/
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1000 points (in progress) |
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![[Post New]](/s/i/i.gif) 2011/09/21 19:25:00
Subject: Re:Khorne Daemons vs Eldar
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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It was a very entertaining battle report to read. Demons can be very deadly and with power weapons, they can do some serious hurt in cc on Eldar. If I were the eldar player I would have gone with Banshees over Scorpions, I think the invuln saves and the executioner are better cc killers than the increase in Attacks and +1 strength. But just my opinion. I am however glad that he vanquished evil choas. The only thing better would have been killing Slaenesh deamons. Cheers
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2011/09/21 19:29:19
Subject: Khorne Daemons vs Eldar
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Flower Picking Eldar Youth
Edinburgh
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I'm his friend the Eldar player and my exact army list was -
Farseer with Doom, Mind War, Runes of Witnessing and Spirit Stones
5 Striking Scorpions with Exarch with Chainsabres, Shadow Strike and Stalker.
5 Fire Dragons with Exarch with Dragons Breath Flamer, Crack Shot(re-rolling for wounds!) and Tank Hunters (don't know what i was thinking knowing I was playing a daemon army).
10 Guardians with Eldar Misslie Launcher and Warlock with Conceal.
10 Dire Avengers with Exarch with Power Weapon and Shimmer Shield, Blade Storm and Defend (forgot about this one till after the battle).
3 Shining Spears with Exarch with Starlance, Skilled Rider and Withdraw.
Falcon with Scatter Laser, Shuriken Cannon and Spirit Stones.
Over all i thought it was a good list but I'd lose some Exarch Powers and Mind War.
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![[Post New]](/s/i/i.gif) 2011/09/21 19:36:47
Subject: Khorne Daemons vs Eldar
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Frothing Warhound of Chaos
Edinburgh
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Thanks Eluj!
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1000 points (in progress) |
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![[Post New]](/s/i/i.gif) 2011/09/21 19:44:25
Subject: Re:Khorne Daemons vs Eldar
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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Hello Racshasas
I would for Eldar take Eldrad if you have the points or a farseer with runes of warding and witnessing and spirit stones - Doom, Fortune and Guide are awesome powers depending on what unit your farseer is with and what you want to use him for. Mind War can be good too don't knock it - I took out an Archon at a distance as she was closing to get into CC where she would have annihilated my pathfinders and farseer - so it can have its uses. If you want to keep the scorps I would use the power claw as it is a power weapon - though it goes on I1.
For the Fire Dragons I would keep the melta or get a firepike - lose Tank hunters - most of the time you will not need it. If you want a flaming unit - take a storm guardian squad with 2 flamers and a warlock with destructor. Your firedragons are better at tank busting and killing tough units like termies and Deamon Princes. Those runes of warding can protect you against nasty deamon powers like lash whips. The dire avengers are awesome, try to keep them out of cc, I like to give the exarch an extra shuriken catapult and bladestorm. As for Shining spears, I would love them to be more, but they are so MEH esp. after the charge. I think a regular jetbike unit with a warlock with embolden and a spear, upgrade one bike to shuri cannon and it is a more survivable unit that can even crack tanks or big guys. For vehicles, I would use a serpent for transporting - more survivable with power fields. If you want a tank use a prism or use a squad of War Walkers with EMLs or Scatter Lasers for hordes (24 shots man!), you can outflank and scout them too and they are cheap. If you use a prism use Holo-fields and spirit stones and these will make it more survivable. I think Falcons are just kind of MEH for what you get. Good luck and glad to see a fellow eldar player. Remember there aren't many of us left. Fight the good fight and defeat chaos. Good luck and cheers. Automatically Appended Next Post: Good luck gaming and keep the battle reports coming -- loved the color changes for the different sides..... cool!
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This message was edited 1 time. Last update was at 2011/09/21 19:45:23
Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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![[Post New]](/s/i/i.gif) 2011/09/25 13:43:32
Subject: Re:Khorne Daemons vs Eldar
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Neophyte Undergoing Surgeries
Edinburgh
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Very nice battle report
Tho the eldar player does seam a bit crap.
JK the Eldar player is my brother IRl
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Modeled and base coated veteran squad. Ready to paint |
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![[Post New]](/s/i/i.gif) 2011/09/25 14:01:45
Subject: Khorne Daemons vs Eldar
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Flower Picking Eldar Youth
Edinburgh
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New battle being played right now should be up tonight!
Just as a warning i took my list as a bit of a joke it's a Mech-ish-dar list.
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![[Post New]](/s/i/i.gif) 2011/09/26 07:08:38
Subject: Khorne Daemons vs Eldar
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Powerful Irongut
Bedford UK
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At this points level, if you want to emain mono Khorne, I would suggest:
Having Skulltaker as your only HQ-BT eats too many points. Wait till you're in the 1500 range..
Dropping the DP for a Soul Grinder(gives you some range-but at higher points take 2-3 OR 2-3 DP or a mix-but never take a lone SG as it's Melta Bait..)
Taking more Bloodletters-as many as you can but 3x15 would be nice..... OR taking some Flesh Hounds (for some much needed speed...they work much better than most people think..)
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![[Post New]](/s/i/i.gif) 2011/09/27 20:58:35
Subject: Re:Khorne Daemons vs Eldar
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Devastating Dark Reaper
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5 Striking Scorpions with Exarch with Chainsabres, Shadow Strike and Stalker.
Why so few scorpions? And the same question for the spears.Seems like you could have had 1 max squad rather than 2 sub-optimal squads.Just saying
Also claw or biting blade are both better options for the scorp exarch and keep the pike on the dragon exarch while losing tank hunter.
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This message was edited 1 time. Last update was at 2011/09/27 21:01:03
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