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Made in gb
Roarin' Runtherd





Den Haag, Netherlands

Hi all,

I'm checking up on something and need some clarification.

I want to find out if there is a way to legally start elite units in what would effectively be their 'dedicated transport'.
In particular I'm talking about Lootas, Burnas, Flash Gits... that sort of thing.

From what I understand (And correct me if I'm wrong here) I can get the effect of what a mob of boyz get by:
-Having a Battlewagon or Looted Wagon as a Heavy Support choice, and just have them loaded in that to start with.

But what about trukks? I cant seem to find any reference to this, apart from as a dedicated transport.

So my question is this:
How Can I have a trukk start the game as an empty "non-dedicated" so that I can have Lootas or Burnas loaded into it at the beginning of the game?

Thanks all.

Gaming near Den Haag, Netherlands.
Looking for other friendly gamers for 40k gaming.
PM if you're interested. 
   
Made in au
[MOD]
Making Stuff






Under the couch

You can't. Trukks are only available as dedicated transports to those units with the option.

 
   
Made in gb
Roarin' Runtherd





Den Haag, Netherlands

Thanks. So I'm limited to either:

1. Get a unit that has the ability for a dedicated transport (Boyz/Nobz) to let them use it, but they (Lootas/Burnas) cant start embarked.
They (Lootas/Burnas) get in first turn.

2. Use a Battlewagon or Looted Wagon as a Heavy Support choice.
They can start embarked at the beginning using this.

Is this correct or are there any other options I'm missing?

Also:
3. Can a mob or 20 boyz get a dedicated transport?
I cant see any specific restriction of them getting one, even though they cant fit in it...

This message was edited 1 time. Last update was at 2011/09/21 11:49:29


Gaming near Den Haag, Netherlands.
Looking for other friendly gamers for 40k gaming.
PM if you're interested. 
   
Made in au
[MOD]
Making Stuff






Under the couch

plonka2000 wrote:Is this correct or are there any other options I'm missing?

No, that about sums it up.


3. Can a mob or 20 boyz get a dedicated transport?
I cant see any specific restriction of them getting one, even though they cant fit in it...

It's right there in the Transport option in their army list entry:
"Mobs of 12 or fewer..."

 
   
Made in gb
Decrepit Dakkanaut




1 and 2 are correct.

3) no, as they can only take Trukks if they number 12 or less, from memory. Its in the unit selection rules for the Ork Boyz
   
Made in gb
Roarin' Runtherd





Den Haag, Netherlands

insaniak wrote:
plonka2000 wrote:Is this correct or are there any other options I'm missing?

No, that about sums it up.

Ok cool, I can work with that.

insaniak wrote:
plonka2000 wrote:3. Can a mob or 20 boyz get a dedicated transport?
I cant see any specific restriction of them getting one, even though they cant fit in it...

It's right there in the Transport option in their army list entry:
"Mobs of 12 or fewer..."

It was right there on the same page. Excellent.
I was concentrating so much on the 'Dedicated Transport Vehicles' section that I totally missed it.

Gaming near Den Haag, Netherlands.
Looking for other friendly gamers for 40k gaming.
PM if you're interested. 
   
Made in nl
Stubborn Hammerer





Rotterdam, the Netherlands

edit: never mind, has already been said.

This message was edited 1 time. Last update was at 2011/09/21 12:17:54


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Made in au
[MOD]
Making Stuff






Under the couch

That was option 1.

 
   
Made in us
Mekboy on Kustom Deth Kopta






prett much option 1 and 2.

a tactic I liek to employ for option 1 is a group of 3 meganobz to babysit my lootaz/cannonz provides a good cc threat to discourage assaults on them

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Made in gb
Roarin' Runtherd





Den Haag, Netherlands

Thanks for all your replies guys.

Gaming near Den Haag, Netherlands.
Looking for other friendly gamers for 40k gaming.
PM if you're interested. 
   
 
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