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2 or 3 units of 10 kroot, with 3-4 hounds each (to save a few points). They need to break immediately when assaulted so that you can shoot the assulters, and when you start getting above 14 models, they run the risk of sticking for a turn.
Krootox have never seemed like a good idea to me. Missiles on crisis suits should provide all the Str7 shooting you need, and krootox run the risk of holding out in HtH long enough to allow the enemy to assault you.
2 piranhas in a squad is optimal. That way one can close in to threaten a fusion shot while the other one stands off far enough to get the disruption pod save (both need to have the pods on them since the FAQ, but as long 50% of the squadron gets cover, both models get cover). Also having two models lets you interdict with one model while allocating single hits to the second one.
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