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Made in us
Bane Thrall






Does the TYRANID HIEROPHANT BIO TITAN have a 3+ invurable save or a 6 plus. I say 6+ only because its rules came out in 4th when warp field gave a 6+ save

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in se
Ferocious Black Templar Castellan






Sweden

Most people I've heard of don't play it as a 3++. The Hierophant is resilient enough without it.

This message was edited 1 time. Last update was at 2011/09/26 20:31:47


For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in us
Longtime Dakkanaut





It's a judgement call. It's intended to have the 6+ and it's perfectly strong that way. RAW, it has a 3+. (super strict RAW, it has 6+ again, since warp field says "the zoanthrope" but that's dumb)

Since apoc is so friendly, the smart way is to just get consensus and roll with it.

This message was edited 1 time. Last update was at 2011/09/26 20:37:38


 
   
Made in us
Bane Thrall






I'm just wondering how a tournament would run it.

kabal of angry dragon 2500pts Daemons 3000pts 5000pts 3rd 1000pts 
   
Made in us
Longtime Dakkanaut





shadeyaces wrote:I'm just wondering how a tournament would run it.


A tournament SHOULD run it with the 3+ if they are being strict but not insane with RAW. But again, apoc is designed to be pretty casual, so YMMV.
   
Made in us
Bounding Assault Marine





Minnesota

Rented Tritium wrote:
shadeyaces wrote:I'm just wondering how a tournament would run it.


A tournament SHOULD run it with the 3+ if they are being strict but not insane with RAW. But again, apoc is designed to be pretty casual, so YMMV.


I would disagree, I think most tournaments SHOULD and WOULD run it as 6+ as that is how the entry was balanced. As it stands you will get some of both but most will not give a T9 10W model a 3++ unless they like having a riot on their hands.

Warhammer, one of a few games where Yahtzee is possible and not always a good thing


GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

Armys:
-Fast'N'Slow Bikers- (5 wins, 1 draw, 2 losses)

 
   
Made in gb
Decrepit Dakkanaut




Apocalypse shouldnt be run as a tournament, full stop. Its even less balanced than 40k
   
Made in us
Bounding Assault Marine





Minnesota

nosferatu1001 wrote:Apocalypse shouldnt be run as a tournament, full stop. Its even less balanced than 40k


Well...it shouldn't be run as a major tournament that matters. I think the Adepticon gladiator is pretty damn cool.

Warhammer, one of a few games where Yahtzee is possible and not always a good thing


GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

Armys:
-Fast'N'Slow Bikers- (5 wins, 1 draw, 2 losses)

 
   
Made in us
Tough Tyrant Guard






Completely RAW he gets no invuln save because Warp Field is no longer a psychic power but a special rule.

I play him with his 6++, a 9W 10T creature does NOT need a 3++... that's just ridiculous.
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

I find it hilarious that people try to use FW in competitive play, even though they FAQ and fix things even less than GW.

Don't get me wrong I know this is not the case here, and as to this particular question I don't think he gets a save at , at the most a 6+ but i feel even thats too much

   
 
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