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Made in us
Fresh-Faced New User





HQ:
Lysander-200
MoTF w/ conversion beamer and bike- 155

Elite: Rifleman ven dread- 185
ironclad dread w/heavy flamers in deathwind drop pod-205
sternguard X10 with hellfire rounds with lysander w/ deathwing drop pod- 305

Heavy: Thunderfire cannon- 100
Thunderfire cannon- 100

Troop:
Combat squad w/rhino-125
Combad squad w/rhino-125
1500 points.

thoughts? Idea is to use the tfc to not only hail down on troops but also cc to slow them down and create openings to assasinate valuable pieces with a hail of sternguard shots.
The tank buster would be the ironclad and lysander plus a beamer from the motf. Rifleman dread would lay down some hurt at a high priority target like a monstrous creature. but idk if i
want the rifleman or a tank hunter dread. thoughts on army in general and the last question i proposed?


Automatically Appended Next Post:
cc being crowd control not close combat. just clarifying.

This message was edited 1 time. Last update was at 2011/09/28 02:07:59


 
   
Made in us
Manhunter





HIDING IN METAL BAWKSES!

From what I gather, the TFC is somewhat bad.

Lokas wrote:...Enemy of my enemy is kind of a dick, so let's kill him too.

"Without judgement there is no obstacle to action." ~ Kommander Oleg Strakhov
 
   
Made in gb
Longtime Dakkanaut




I have a strong dislike of lysander. Also MotF does nothing for you.
Also running 2 drop pods is not a nice number. Drop podding ironclads is foolhardy.
5 men in rhino can easily be pushed off objectives.
Then all the units do not work so well together.

Not sure about the fluff. Can you explain what theme you were going for?

I have heard that cannons work well if you have more than 2. The will need others to kill tanks for them also they work well with scouts in cloaks.
   
Made in pl
Kelne





Warsaw, Poland

A weak list, imo.

Firstly, you have 300 points in 2 models. 1/5th of your army. In 2 models.

Secondly, you have 10 Troop models in TOTAL. Tacs that can't even carry special/heavies.

Rifleman Venerable is a waste of 60 points.

1 of your Dreads will probably stay in reserve or the drop pod will drop empty. Either way, a waste of points.

TFCs are the worst Heavy support entry in the codex.

I'm sorry, but the entire list should be redone.

Tell us what fluff you are going for, apart from that you want I Fists. Then we might help you develop that fluff into a good list.

This message was edited 1 time. Last update was at 2011/09/28 18:09:50


 
   
Made in us
Fresh-Faced New User





well i want to be able to bombard my enemy with lots of artilery fire like hammer and anvil kind of ploy. I want my cannons and beamer to be my hammer and the lysander group and cc dread to be my anvil. so i would like to soften them up with my shooting and drop in where they are weakest. I know that my troops are too weak and if i were able to add more like go to a 2k point list i would beef them up for sure. and should i make my second dread a tank hunter? hmmm any suggestions? I would like a list that uses heavy fire power to drop many plates and blast plates and then have a mini deathstar unit to come in a clean up.


Automatically Appended Next Post:
oh and the lysander group is just to lay down about 14 wounds every round of fireing. the bolter drill and hellfire rounds combo is just sick! in a drop pod they could kill an hq in one round! my idea was to back them up with lots of templates and a nice cc dread to make the deathstar more able to go into melee and kick some butt.

This message was edited 1 time. Last update was at 2011/09/28 21:00:06


 
   
Made in gb
Longtime Dakkanaut




The lysander group is an expensive way to get 14 wounds. Plus he removes the beautiful combat tactics.
Without Lysander they would cause about 11 wounds by the way.

Why not stick Lysander with 10 termies. That way they storm bolter or they can fist and he can hammer. You can teleport them down next to some scouts.
Then take 3 cannons.
Then some sniper scouts and a Telion unit as you have 4 bolster defences.
Then 2 shooty dreads.

This will give you a good range of firepower. Maybe add some suicidal melta units like landspeeders to cover your bases. Maybe the best would actually be two units of typhoons, then one unit of melta landspeeders and then melta command bike squad.
   
Made in us
Fresh-Faced New User





hey theres an idea, how does that sniper scout squad function? would it be better to give one of them a las so tellion can make that shot hit?
   
Made in us
Neophyte Undergoing Surgeries



Memphis,TN

Hellfire round heavy bolter + tellion is amazing...
also i like the bolter dirll on the sterngaurd, find something better then the motf and the ironclads make your troops 10 mans and youll be ok

 
   
Made in gb
Longtime Dakkanaut





Staying on target.....

Although they are not generally meant to survive, lysanders bolter drill effect combined with sternguard (which are still fluffy imo) can be quite nasty, rerolling to hit with shots that even ignore PA (with the right ammo type) with rapid fire.......not to be sniffed at. Though I grant you it is expensive

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Made in gb
Longtime Dakkanaut




bolter drill only gives a 3rd more hits but means you will not combat squad or take combi weapons or use lysander to hit stuff.

Telion works well in a ten man squad, this gives him protection and he gives them all stealth. As such you can afford the points to take missile launcher or the heavy bolter. Which one works better with the 8+1 sniper rifles I am not so sure about. I prefer telion to shoot his own gun rather than improve the heavy weapon: his shots are cool for example he has 1/6 chance of taking a nob out of mob of boyz in one round of shooting.

MotF is usually there to change the FoC which you do not need. You have the right set up but his gun is not worth the predator level of points.
   
Made in gb
Long-Range Land Speeder Pilot





Bristol

I really dislike the Lysander + Sternguard combo, not because its good, because it seems every other person on the internet seems to think it's a good idea.

First off you need meltas or combi-meltas to open up tanks (otherwise your bolters willl do nothing), secondly you'd need to combat squad to take advantage of the popping a transport/shooting the contents in which case you have just put 4 kill points in front of my entire army one of which is just 5 marines (they're all pretty dead incase you hadn't guessed).

Drop pod armies are fun granted but with only 2, not so good. Lots of good advice so far in this thread.

Armies: Crimson Fists, Orks, Eldar 
   
Made in au
Utilizing Careful Highlighting





Australia

How about lysander with normal termies with CML and chainfist and term libby - say 560

Very jack of trades but hard as nails and able to fill any role but a third of your army

so another 750 gets you three awesomely kitted tac squads with rhinos - there is your bulk, your objective holders and they can certaintly hold their own in CC with fists - these can have different flavours too ie cm, pf, m, mm or cf, pf, f, hb or ml are my favourites

You have around 200ish points left to flavour - if drop a fist, combiweapon and a rhino off a tac squad to make an objective holder add back 70 points

final points, dont be afraid of using TFCs they are awesome

S6 and 4 templates are wonderful for taking down both hordes and longfangs - here, have a bucket of dice for armour saves - also fantastic for blowing infantry out of cover. They are fragile however focusing fire on them, with 3+ cover save, is an end in itself and if they dont, you will blow them away

Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)

1st in Lords of Terra Open (Sydney) 2012

Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
 
   
Made in us
Fresh-Faced New User





so im getting that i need more troops, but im also getting that riflman dread should be more for tank hunting. Is an ironclad dread even worth using? i figured putting him in a drop pod in front of a mob of something and letting him flame there butts and having a deathwind would let him just unleash a beatdown on that mob. is this just a good idea on paper kind of thing?
   
Made in ca
Dakka Veteran




Remember that the IF like to play the siege game, rather preferring not to engage in CC unless absolutely necessary.

Lysander - 200

Tactical Squad(5) - 170
-razorback w/tl lascannon, meltabombs

Tactical Squad(5) - 170
-razorback w/tl lascannon, meltabombs

Terminator Squad(10) - 470
-CML x 2, chainfist x 2

Dreadnought - 125
-tl autocannon x 2

Dreadnought - 125
-tl autocannon x 2

Predator - 120
-lascannon sponsons

Predator - 120
-lascannon sponsons


This is a 1500 I did, and even though it only has 5 man tac squads it's got lots of punch.
   
Made in us
Fresh-Faced New User





do you think adding a cannon where one of those preds are would add a little more fluff and anti infantry? or maybe lose some termies and add either stern guard or some more troops?
   
Made in ca
Space Marine Scout with Sniper Rifle





Canada

This looks like a really fun list to play, any luck using it thus far?

"I will ward of your enemies as felt cloth protects one from the wind"
 
   
 
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