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Made in gb
Regular Dakkanaut





Hello everyone,

I am soon to start Blood Angels and I need your help on choosing a list.

I don't want too many vehicles but I dont mind having a few such as the Baal Predator and the rhino which i will get with the battle force. I would say about three tanks for this list. About two dreadnaughts (one deathcompany type). I have heard Tactical squads arn't very effective with Blood angels so maybe more assault sqauds.
I will be playing semi competative but I would like a more competative army than a 'for fun' army.

Any advise will be really helpfull, Thanks
   
Made in gb
Nurgle Predator Driver with an Infestation




Dover

What about a 7 drop pod list? 2 Furioso Dreadnoughts in two. Librarian with 2x Veil of Darkness + 10x Assault Marines in both others (THats 2 lib and 20 assault total), then you got 3 left, what better to do, than to make a wall and ismply block your opponent? The 30 assault marines you'll buy the drop pods for wont bother using them, and the drop pods can just make a nice bottleneck for the missile launcher devastor squad(s) to anhillate That is if anything isnt fleeing off the table after the librarians...

This is an extremely competitive list, but i think i got a couple bits wrong ;p it works very well at 1750.

Deathcompany arent worth their points btw, compare them to assault marines and you'll see, and they have the rage rule, so i can kite the whole squad around the board with a deffkopta if i want to ;p

W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) 
   
Made in us
Sure Space Wolves Land Raider Pilot






Around

I wouldnt take drop pods, only because you have DoA in the list your better off 2 drop pods w/ furioso dreads and assault marines

40k:
Pre-Heresy Space Wolves - 8000+
Deathwing - 1500 pts (Sold)
Mech Blood Angels - 1500 pts(Sold)

Warmahordes:
Khador - ~100 pts
Cryx - 35 pts 
   
Made in gb
Regular Dakkanaut





Orkaswampa wrote:What about a 7 drop pod list? 2 Furioso Dreadnoughts in two. Librarian with 2x Veil of Darkness + 10x Assault Marines in both others (THats 2 lib and 20 assault total), then you got 3 left, what better to do, than to make a wall and ismply block your opponent? The 30 assault marines you'll buy the drop pods for wont bother using them, and the drop pods can just make a nice bottleneck for the missile launcher devastor squad(s) to anhillate That is if anything isnt fleeing off the table after the librarians...

This is an extremely competitive list, but i think i got a couple bits wrong ;p it works very well at 1750.

Deathcompany arent worth their points btw, compare them to assault marines and you'll see, and they have the rage rule, so i can kite the whole squad around the board with a deffkopta if i want to ;p
Wow, thats alot of drop pods, not what i'm looking for but would like to see a bettle with that many.
And the deathcompany are good if you have alot of them, I have seen a list with just death company. Awsomeness.
Any other advise?


Automatically Appended Next Post:
Dashyl wrote:I wouldnt take drop pods, only because you have DoA in the list your better off 2 drop pods w/ furioso dreads and assault marines
Yeah i agree 7 is to much but indeed competative.
Two drop pods seems enough but i would rather replace them with baal predator. What do you think?

This message was edited 1 time. Last update was at 2011/09/28 20:02:32


 
   
Made in gb
Nurgle Predator Driver with an Infestation




Dover

You want your 2 librarians both coming down on turn one, level 2 psykers, and -2 to LD when they take the LEADERSHIP test (not morale, so fearless rule doesnt matter), considering how close to the table edge the enemy would be..

The fact that they have to make 2 LD tests, at -2 LD means there is a good chance they'll be fleeing straight off the board on the first turn, anything that doesnt deploy right up to the 12 inches allowed on pitched battle has a problem, and on dawn of war scenarios just pray you're going second so whatever comes on, flees off!

After all this sending the enemy packing, you launch your assaults with the 10 assault marines accompanying each librarian and bring in the furiosos, if they magically bring on some heavy tank i.e a land raider or smth, or are running round the flank to an objective, block their path / line of sight / room with drop pods. Its quite easy to completely block an ork battlewagon driving across the board, you surround it with drop pods so it must choose another route You can also use them to block line of sight, say your missile laucnhers immobilise a tau hammerhead, you got a problem - Not if you then block line of sight with the drop pod, that gives you cover if you like.

It can be a fun list, also a very competitive one, but then again it is more fun having lots of tanks etc however whatever floats your boat is fine, but just remmeber a death company is pretty much just an assault marine with 1 more attack, they tend not to make up their points when you can have about 50 assault marines ina 1750 list (i think...), and 50 assault marines, is going to give your opponent a problem.


Another idea is a land raider with 10x TH/SS termies in deep striking and wreaking havoc, and if you're going to take baal predators take 2 - 3, as alone they are useless. Too many times have i found it too easy to deal with one baal predator, and i play ork green tide ;p However when im pinned down by 3, the game is decided there and then pretty much...

This message was edited 1 time. Last update was at 2011/09/28 20:50:47


W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) 
   
Made in gb
Longtime Dakkanaut




The issue with having three tanks is they will need to work together not to be a target or be vulnerable.
They will be the target of complete army's antitank weapons.

I would go reserve the tanks if you are not first so you'll get to shoot them.
Also 3 of the same tank.
Maybe
3 shooty preds to sit back or drive on and shoot.
3 Baals to outflank with the rest of army.
2 shooty preds and shooty dread and a suicidal Baal.

Given DC requirement and lack of love for tanks. I think you may be best going for a deepstriking/whatever the situation requires army like:

Stormraven,DC,DC dread.
3 Baals
1 shooty dread.
assault squads
honour squad
librarian
   
Made in gb
Regular Dakkanaut





Orkaswampa wrote:You want your 2 librarians both coming down on turn one, level 2 psykers, and -2 to LD when they take the LEADERSHIP test (not morale, so fearless rule doesnt matter), considering how close to the table edge the enemy would be..

The fact that they have to make 2 LD tests, at -2 LD means there is a good chance they'll be fleeing straight off the board on the first turn, anything that doesnt deploy right up to the 12 inches allowed on pitched battle has a problem, and on dawn of war scenarios just pray you're going second so whatever comes on, flees off!

After all this sending the enemy packing, you launch your assaults with the 10 assault marines accompanying each librarian and bring in the furiosos, if they magically bring on some heavy tank i.e a land raider or smth, or are running round the flank to an objective, block their path / line of sight / room with drop pods. Its quite easy to completely block an ork battlewagon driving across the board, you surround it with drop pods so it must choose another route You can also use them to block line of sight, say your missile laucnhers immobilise a tau hammerhead, you got a problem - Not if you then block line of sight with the drop pod, that gives you cover if you like.

It can be a fun list, also a very competitive one, but then again it is more fun having lots of tanks etc however whatever floats your boat is fine, but just remmeber a death company is pretty much just an assault marine with 1 more attack, they tend not to make up their points when you can have about 50 assault marines ina 1750 list (i think...), and 50 assault marines, is going to give your opponent a problem.


Another idea is a land raider with 10x TH/SS termies in deep striking and wreaking havoc, and if you're going to take baal predators take 2 - 3, as alone they are useless. Too many times have i found it too easy to deal with one baal predator, and i play ork green tide ;p However when im pinned down by 3, the game is decided there and then pretty much...
Awsome! You have not only helped me what sort of units I need but how I should use them (tactically) on the battle field. I like the point with blocking the ork battle wagon with drop pods .
Drop pods seem good for blocking diffrent units sight... interseting.
And i want a fun and competative list aswell and that seems like one, thanks .


Automatically Appended Next Post:
MFletch wrote:The issue with having three tanks is they will need to work together not to be a target or be vulnerable.
They will be the target of complete army's antitank weapons.

I would go reserve the tanks if you are not first so you'll get to shoot them.
Also 3 of the same tank.
Maybe
3 shooty preds to sit back or drive on and shoot.
3 Baals to outflank with the rest of army.
2 shooty preds and shooty dread and a suicidal Baal.

Given DC requirement and lack of love for tanks. I think you may be best going for a deepstriking/whatever the situation requires army like:

Stormraven,DC,DC dread.
3 Baals
1 shooty dread.
assault squads
honour squad
librarian
I agree, especially when against the TAU, there anti tank wepons are dangerous.
Three of the same tank would be pretty good but I dont want to many tanks and certainly don't want a Mech list.
I was thinking of maybe 3 tanks, 1 rhino and two baal. Or 1 rhino 1 Baal and 1 Razorback.
The two are transport and can get my assault marines closer the enemy faster.

This message was edited 1 time. Last update was at 2011/09/29 14:50:27


 
   
Made in gb
Nurgle Predator Driver with an Infestation




Dover

Baal Predator is scout, so you can outflank right in front of them afaik

W/L/D = 23/0/0 (6th/5th)
W/L/D = 17/0/0 (6th) 
   
Made in gb
Regular Dakkanaut





Oh cool, plus, they can shoot while moving... thats a big advantage and very useful on the battle field.
   
 
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