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![[Post New]](/s/i/i.gif) 2011/10/01 04:45:31
Subject: Eldar Cleansing Flame (2,000 points)
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Pestilent Plague Marine with Blight Grenade
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****HQ - 640****
Farseer + 6 locks
- Runes of Witnessing
- Runes of Warding
- Spirit Stones
- Jetbike
- Fortune
- Doom
- - 6x Jetbike
- - Enhance
- - Embolden
- - 4x Destructor
Farseer
- Runes of Witnessing
- Jetbike
- Fortune
****Troops - 681****
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Shuriken Cannon
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Shuriken Cannon
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Shuriken Cannon
****Elites - 426****
6x Fire Dragons
- Exarch
-- Dragon Breath Flamer
-- Crack Shot
- Wave Serpent w/ TL Shuriken Cannon
6x Fire Dragons
- Exarch
-- Dragon Breath Flamer
-- Crack Shot
- Wave Serpent w/ TL Shuriken Cannon
****Heavy Support - 240****
Fire Prism
- Spirit Stones
Fire Prism
- Spirit Stones
****Total - 1997****
Just having a bit of fun. I have a few concerns even with it just being a casual list, but I'm a bit picky when it comes to my Eldar lists lately so I thought you all might take a look and see if you liked the way it looked for a "Cleansing Flame" theme casual play Eldar army.
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This message was edited 1 time. Last update was at 2011/10/01 17:56:52
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![[Post New]](/s/i/i.gif) 2011/10/01 05:01:37
Subject: Eldar Cleansing Flame (2,000 points)
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Crafty Bray Shaman
NOVA
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Well, as a theme, it will obviously do great against hordes. Also, if your dragons pop the tank, they'll all be sitting in a nice little crate for you to flame.
I like that you didn't just try to fit as many as possible in this list (6 squads of SG w/Lock, no transports), as I think it actually makes it semi-viable. The main issue I have concerns what you normally play against, as I don't think this will be all that effective vs Marines, which is what I mostly play. If you don't play against too many marines I think it will probably be alright.
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![[Post New]](/s/i/i.gif) 2011/10/01 05:12:05
Subject: Eldar Cleansing Flame (2,000 points)
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Longtime Dakkanaut
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I like it!
I don't know if I was a marine player I would be kinda scared of that list. 2 flamers and a heavy flamer hitting me at once along with some pistols. Thats alot of wounds to save against.
I love using crack shot on my fire dragons exarch. I know you don't have one but I don't know why. I have seen alot of lists that follow that thought. I don't know they have helped me out many a times. Someone pops smoke on a land raider or something I fly up an drop out with 5 meltas that ignore cover. I love it.
Anyways I think it will do prettty well. Good luck!
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![[Post New]](/s/i/i.gif) 2011/10/01 05:33:17
Subject: Eldar Cleansing Flame (2,000 points)
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Longtime Dakkanaut
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You had me going for it till the very end, the artillery needs to go lol. Oh how I wish it was good.. but they are so awful it makes me cry :(
The 2nd jetseer is a little odd too. Lots of points for not a ton of benefit.
How about this?
Farseer + 6 locks
- Runes of Witnessing
- Runes of Warding
- Spirit Stones
- Jetbike
- Fortune
- Doom
- - 6x Jetbike
- - Enhance
- - Embolden
- - 4x Destructor
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL EML
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Scatter Laser
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Scatter Laser
5x Fire Dragons
- Wave Serpent w/ TL Scatter Laser
5x Fire Dragons
- Wave Serpent w/ TL Scatter Laser
Fire Prism w/ Holo, Stones
Fire Prism w/ Holo, Stones
Fire Prism w/ Holo, Stones
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This message was edited 1 time. Last update was at 2011/10/01 05:34:34
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![[Post New]](/s/i/i.gif) 2011/10/01 07:54:56
Subject: Eldar Cleansing Flame (2,000 points)
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Pestilent Plague Marine with Blight Grenade
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spyguyyoda wrote:Well, as a theme, it will obviously do great against hordes. Also, if your dragons pop the tank, they'll all be sitting in a nice little crate for you to flame.
I like that you didn't just try to fit as many as possible in this list (6 squads of SG w/Lock, no transports), as I think it actually makes it semi-viable. The main issue I have concerns what you normally play against, as I don't think this will be all that effective vs Marines, which is what I mostly play. If you don't play against too many marines I think it will probably be alright.
My opponents really vary depending on who actually shows up. Most everything is some form of marine (2x BA, 1x IG, 1x Nid, 1x CSM, 1x DE, 1x GK, 1x SW, and 1x Vanilla Marines is the regulars besides myself). Each person has a second army they bring out once in awhile, so you never really know what to expect. Makes things more fun around here, that's for sure. Truly need to be ready for anything
balsak_da_mighty wrote:I like it!
I don't know if I was a marine player I would be kinda scared of that list. 2 flamers and a heavy flamer hitting me at once along with some pistols. Thats alot of wounds to save against.
I love using crack shot on my fire dragons exarch. I know you don't have one but I don't know why. I have seen alot of lists that follow that thought. I don't know they have helped me out many a times. Someone pops smoke on a land raider or something I fly up an drop out with 5 meltas that ignore cover. I love it.
Anyways I think it will do prettty well. Good luck!
You know, I wanted to include an Exarch in my Dragon squads for Crack Shot + DBF (re-rolls on my heavy flamers, yes please!) but decided against the extra points per dragon squad. On that note, I was under the impression Crack Shot only applied to the Exarch himself, so only his melta would ignore cover?
BlueDagger wrote:You had me going for it till the very end, the artillery needs to go lol. Oh how I wish it was good.. but they are so awful it makes me cry :(
The 2nd jetseer is a little odd too. Lots of points for not a ton of benefit.
How about this?
Farseer + 6 locks
- Runes of Witnessing
- Runes of Warding
- Spirit Stones
- Jetbike
- Fortune
- Doom
- - 6x Jetbike
- - Enhance
- - Embolden
- - 4x Destructor
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL EML
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Scatter Laser
10x Storm Guardians + Lock
- 2x Flamers
- Destructor
-- Wave Serpent w/ TL Scatter Laser
5x Fire Dragons
- Wave Serpent w/ TL Scatter Laser
5x Fire Dragons
- Wave Serpent w/ TL Scatter Laser
Fire Prism w/ Holo, Stones
Fire Prism w/ Holo, Stones
Fire Prism w/ Holo, Stones
Yeah, I hear ya. The Shadow Weavers were really only added at the end as a "Hmm, I need 60 points, ah what the hell" addition. Wouldn't mind dropping them in a heartbeat, thinking about doing it for some upgrades on my tanks, or possibly even the exarchs above.
One thing I want to mention though, is the reason for the second farseer. He's there as added protection. A lot of psychic defense flows around the board and I need to make sure that fortune goes off. I first attempt the Fortune on the Spirit Stones seer, if it is blocked, the second guy fortunes to increase my odds. If the first seer succeeds on the fortune cast, I get a free guide for my impending charge. not a necessary unit, but certainly handy.
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![[Post New]](/s/i/i.gif) 2011/10/01 08:07:21
Subject: Eldar Cleansing Flame (2,000 points)
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Longtime Dakkanaut
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Eh 145pts for a safety net is a seriously large investment, especially when you are leaving your Prisms flapping in the wind without holos. What exactly would you need guide from on a no spear seer council? All their guns are already twin linked.
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![[Post New]](/s/i/i.gif) 2011/10/01 08:20:21
Subject: Eldar Cleansing Flame (2,000 points)
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Pestilent Plague Marine with Blight Grenade
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BlueDagger wrote:Eh 145pts for a safety net is a seriously large investment, especially when you are leaving your Prisms flapping in the wind without holos. What exactly would you need guide from on a no spear seer council? All their guns are already twin linked.
Assaulting. I hate getting into an assault with a weapon that wounds on a 2+, have a total of 20 or more attacks, and only having 5 go through because 15 failed their To-Hit rolls.
Also, I have found it nice to have the extra I6 (after enhance) attacks in my squads. I've tried the council with, and without the second seer, and I have to say, the safety net makes a difference when your rolls are as bad as mine...
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![[Post New]](/s/i/i.gif) 2011/10/01 17:25:23
Subject: Eldar Cleansing Flame (2,000 points)
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Judgemental Grey Knight Justicar
USA
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Amanax wrote:Assaulting. I hate getting into an assault with a weapon that wounds on a 2+, have a total of 20 or more attacks, and only having 5 go through because 15 failed their To-Hit rolls.
I believe that Guide only works in that turns shooting phase.
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This message was edited 2 times. Last update was at 2011/10/01 17:28:57
Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page |
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![[Post New]](/s/i/i.gif) 2011/10/01 17:53:02
Subject: Eldar Cleansing Flame (2,000 points)
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Pestilent Plague Marine with Blight Grenade
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undertow wrote:Amanax wrote:Assaulting. I hate getting into an assault with a weapon that wounds on a 2+, have a total of 20 or more attacks, and only having 5 go through because 15 failed their To-Hit rolls.
I believe that Guide only works in that turns shooting phase.
Well blow me away... How have I missed that all this time? O_o Just goes to show you, you really do learn something new every day.
I feel sheepish now... ;_;
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![[Post New]](/s/i/i.gif) 2011/10/01 19:45:35
Subject: Eldar Cleansing Flame (2,000 points)
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Longtime Dakkanaut
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Hehe I had a feeling that's what you were thinking. Sadly we have nothing to assist our to hit :( Personally I never take seer coucils for the fact that they aren't power weapons and fall victim to psy hoods.
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![[Post New]](/s/i/i.gif) 2011/10/01 20:23:44
Subject: Eldar Cleansing Flame (2,000 points)
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Judgemental Grey Knight Justicar
USA
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Amanax wrote:undertow wrote:Amanax wrote:Assaulting. I hate getting into an assault with a weapon that wounds on a 2+, have a total of 20 or more attacks, and only having 5 go through because 15 failed their To-Hit rolls.
I believe that Guide only works in that turns shooting phase.
Well blow me away... How have I missed that all this time? O_o Just goes to show you, you really do learn something new every day.
I feel sheepish now... ;_;
Yeah, I had someone point that out to me in the middle of the game. Needless to say, I was upset.
Then there was the time that I found out that I couldn't use fortune on non-Eldar allied units.
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Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page |
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![[Post New]](/s/i/i.gif) 2011/10/01 20:45:35
Subject: Eldar Cleansing Flame (2,000 points)
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Pestilent Plague Marine with Blight Grenade
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Well, I took out the artillery and the Guide, replacing them with spirit stones on the prisms, and exarchs for my dragons (Yay more fire!)
Here's to hoping I'll get a chance to actually play this army soon.
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![[Post New]](/s/i/i.gif) 2011/10/02 01:23:34
Subject: Eldar Cleansing Flame (2,000 points)
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Swift Swooping Hawk
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I would consider bringing 2 seer councils with 4 locks, 1 with enhance and 3 with destructor. It would be pretty nasty to have 2 hard hitting units running around the board.
Your list is too assault based though. Might want to drop a unit of storm guardians for guardian jetbikes or some dire avengers to back them up.
I like it though its a pretty cool idea.
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  Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
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![[Post New]](/s/i/i.gif) 2011/10/02 08:02:14
Subject: Re:Eldar Cleansing Flame (2,000 points)
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Unrelenting Rubric Terminator of Tzeentch
In the Ring of Debris Around Uranus
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I would get rid of the Flamer for the Fire Dragons, but otherwise like it. Just be careful with the storm guardians the 5+ armor save is crap, so make sure they are well protected and kill off their prey or stay locked in combat at the end of the turn.
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Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth |
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