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![[Post New]](/s/i/i.gif) 2011/10/04 00:42:57
Subject: 2v2 KFF
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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In a 2v2 game, does a KFF mek give you're ally the saves as well? or is it just you're orks
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![[Post New]](/s/i/i.gif) 2011/10/04 00:45:13
Subject: 2v2 KFF
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Captain of the Forlorn Hope
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There are no rules for 2v2 so you can play it however you want. Discuss it with your opponents before game.
As a caveat, in Apoc, one army lists rules are not conferred to allies in a multi-player game, even if they are the same faction.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
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![[Post New]](/s/i/i.gif) 2011/10/04 00:58:56
Subject: 2v2 KFF
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Twisted Trueborn with Blaster
Fredericton, NB
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Actually the KFF gives everyone ("all units") within 6" the cover save/obscured. Its really quite fun as you can get really close to orks and then benefit from their cove save...however useful that would be
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Know thy self. Everything follows this.
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![[Post New]](/s/i/i.gif) 2011/10/04 01:12:13
Subject: 2v2 KFF
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Veteran Inquisitorial Tyranid Xenokiller
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I've heard 2 arguments about 2v2s and affecting your teammate. The first is that by "friendly units/models" the book means your units/models, the second being that the book means not your opponents units/models.
I would discuss with your opponents as to which they are ok with using, but let it be said that as a GK player, BA and IG teammates LOVE my servo skulls.
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This message was edited 1 time. Last update was at 2011/10/04 01:12:32
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![[Post New]](/s/i/i.gif) 2011/10/04 01:29:09
Subject: 2v2 KFF
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Nasty Nob on Warbike with Klaw
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Even the FAQ says to discuss it with your opponent.
From personal experience we allow things that effect Friendly units. However if it states Army Specific/Your models etc it's not allowed to benefit the other.
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![[Post New]](/s/i/i.gif) 2011/10/04 01:48:35
Subject: 2v2 KFF
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[MOD]
Making Stuff
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Lightcavalier wrote:Actually the KFF gives everyone ("all units") within 6" the cover save/obscured. Its really quite fun as you can get really close to orks and then benefit from their cove save...however useful that would be
As per the rulebook FAQ, that effectively means 'all friendly units'... Special rules only affect the enemy when they specifically say as much.
And as per the Apocalypse rules, your team mates can't benefit from your special rules either.
If you're playing some other type of 2v2 game, then it's entirely down to whatever rules you and the other player have agreed to use.
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![[Post New]](/s/i/i.gif) 2011/10/04 11:11:27
Subject: 2v2 KFF
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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If you agreed that you can benefit from your ally's rules, you benefit from KFF. If you have not agreed to do that or you are playing apocalypse, it's just all models in the same army (so if you are fielding two armies, your marines wouldn't benefit from them).
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/04 13:49:36
Subject: 2v2 KFF
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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Ahhh, so it's another one of those "ask you're opponent" rules
got it..
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750 points
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![[Post New]](/s/i/i.gif) 2011/10/04 14:02:40
Subject: 2v2 KFF
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Kinda - there really aren't any rules for 2vs2 games at all, so you'll have to make up rules anyway.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/04 16:30:47
Subject: 2v2 KFF
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Mekboy on Kustom Deth Kopta
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kff in 2v2... its liek terrain, talk abotu it before the battle
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![[Post New]](/s/i/i.gif) 2011/10/05 02:32:04
Subject: 2v2 KFF
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Bounding Dark Angels Assault Marine
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Agreeing with everyone else, but its worth considering the context a bit. If you are playing a friendly game with mates, then sure why not share stuff out to your ally (KFF / FNP etc).
If you are making a ruleset for a doubles tournament or something, I'd definitely suggest you don't allow it, as you could make some very broken combos of armies to exploit rules unintended by the designers.
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![[Post New]](/s/i/i.gif) 2011/10/05 07:09:43
Subject: 2v2 KFF
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Actually, we always play with sharing rules. As long as everyone is "exploiting" it, there really isn't that much of an imbalance. Monoliths with a KFF aren't any more dangerous than a close combat army (orks/nids) backed up by long range firepower and meltas(IG/SW/Eldar) or basically any other combination of two armies covering each other's weaknesses.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/05 12:11:59
Subject: 2v2 KFF
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Mekboy on Kustom Deth Kopta
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Jidmah wrote:Actually, we always play with sharing rules. As long as everyone is "exploiting" it, there really isn't that much of an imbalance. Monoliths with a KFF aren't any more dangerous than a close combat army (orks/nids) backed up by long range firepower and meltas(IG/SW/Eldar) or basically any other combination of two armies covering each other's weaknesses.
as long as its agreed upon that sounds like a pretty fun way to do it. I've gone as far as to have independent character from wieither faction to be able to attach to a teammate's units. tha tmakes for some odd combos to... one example was khone bezerkers led by ghazzy
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![[Post New]](/s/i/i.gif) 2011/10/05 12:31:13
Subject: 2v2 KFF
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Mutilatin' Mad Dok
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I'm happy with sharing wargear descriptions such as "all units" with allies, like the KFF.
Humorously though, in a game where I was teamed up with a necron player, his Monolith failed all its KFF saves, while a trukk of mine refused to fail a single one
Combining squads, however, is a recipe for rule and balance destruction... in a fun way, of course!
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![[Post New]](/s/i/i.gif) 2011/10/05 13:38:24
Subject: 2v2 KFF
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Stubborn Dark Angels Veteran Sergeant
Lost in the warp while searching for a new codex
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Jidmah wrote:Actually, we always play with sharing rules. As long as everyone is "exploiting" it, there really isn't that much of an imbalance. Monoliths with a KFF aren't any more dangerous than a close combat army (orks/nids) backed up by long range firepower and meltas(IG/SW/Eldar) or basically any other combination of two armies covering each other's weaknesses.
W00t@ FnP Hammernators with Fortune. While I do see your point things can get very broken
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I cannot believe in a God who wants to be praised all the time.
15k
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![[Post New]](/s/i/i.gif) 2011/10/05 13:57:43
Subject: 2v2 KFF
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Fixture of Dakka
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tedurur wrote:Jidmah wrote:Actually, we always play with sharing rules. As long as everyone is "exploiting" it, there really isn't that much of an imbalance. Monoliths with a KFF aren't any more dangerous than a close combat army (orks/nids) backed up by long range firepower and meltas(IG/SW/Eldar) or basically any other combination of two armies covering each other's weaknesses.
W00t@ FnP Hammernators with Fortune. While I do see your point things can get very broken
Fortune specifically says it has to target Eldar units. So, even with sharing, Fortune doesn't work.
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![[Post New]](/s/i/i.gif) 2011/10/05 14:44:03
Subject: Re:2v2 KFF
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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Ya, just like you can't WAAGH! khorne berzerkers...It says it only effects orks...
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![[Post New]](/s/i/i.gif) 2011/10/05 22:30:17
Subject: 2v2 KFF
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Powerful Phoenix Lord
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Grakmar wrote:tedurur wrote:Jidmah wrote:Actually, we always play with sharing rules. As long as everyone is "exploiting" it, there really isn't that much of an imbalance. Monoliths with a KFF aren't any more dangerous than a close combat army (orks/nids) backed up by long range firepower and meltas(IG/SW/Eldar) or basically any other combination of two armies covering each other's weaknesses.
W00t@ FnP Hammernators with Fortune. While I do see your point things can get very broken
Fortune specifically says it has to target Eldar units. So, even with sharing, Fortune doesn't work.
Also FNP isn't a save, so Fortune would be useless on that as well.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/10/06 06:19:29
Subject: 2v2 KFF
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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As I said before, it isn't as broken as it seems. Synergy between two different armies is just as powerful as rule stacking. A battlewagon bash backed up by war walkers, fire prisms and serpents is an extremely hard army to beat, and the KFF has nothing to do with it, but the combination of two armies basically canceling out each other's weaknesses. As for rule stacking, while Fortune and Guidance(for Orks  ) doesn't work, Doom does, and works like a charm for boyz.
I'd heavily advice against g00fy's house rule though, that kind of stuff is bound to break the game.
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This message was edited 3 times. Last update was at 2011/10/06 06:22:31
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/06 06:22:12
Subject: 2v2 KFF
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Fully-charged Electropriest
Richmond, VA (We are legion)
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Jidmah wrote:As I said before, it isn't as broken as it seems. Synergy between two different armies is just as powerful as rule stacking. A battlewagon bash backed up by war walkers, fire prisms and serpents is an extremely hard army to beat, and the KFF has nothing to do with it, but the combination of two armies basically canceling out each other's weaknesses.
Absolutely. Imagine GK & DE. Holy hell, the things that would die.
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DQ:90S--G-M----B--I+Pw40k94+ID+++A/sWD380R+T(I)DM
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![[Post New]](/s/i/i.gif) 2011/10/06 06:42:10
Subject: 2v2 KFF
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Mutated Chosen Chaos Marine
Sitting in yo' bath tub, poopin out shoggoths
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KilroyKiljoy wrote:Jidmah wrote:As I said before, it isn't as broken as it seems. Synergy between two different armies is just as powerful as rule stacking. A battlewagon bash backed up by war walkers, fire prisms and serpents is an extremely hard army to beat, and the KFF has nothing to do with it, but the combination of two armies basically canceling out each other's weaknesses.
Absolutely. Imagine GK & DE. Holy hell, the things that would die.
Grey knights and dark eldar working together...?!?!?!?!
WERE DOOOOOOOOMED!!!!!!
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![[Post New]](/s/i/i.gif) 2011/10/06 12:39:59
Subject: 2v2 KFF
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Grey Knights and regular eldar are much more fun. Fear the Council of Seers/Culexus machine gun.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/06 14:22:10
Subject: Re:2v2 KFF
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Powerful Phoenix Lord
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Lets see, 2 Farseer, 2 groups of 10 Warlocks, wanna keep the assassin safe, so we'll surround him with guardians with a warlock, as well as wraithguard with a spiritseer...so lets see that's 31 psykers strategically placed within 6" of the assassin. How many shots would that be?
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2011/10/06 14:55:38
Subject: 2v2 KFF
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Over 9000.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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