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![[Post New]](/s/i/i.gif) 2011/10/04 20:32:05
Subject: Why skimmers can't dodge a Deff Rolla
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Fresh-Faced New User
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 This is a continuation from an old post: http://www.dakkadakka.com/dakkaforum/posts/list/394096.page#top
The classic argument is that a tank shock that is dodged cannot inflict D6 hits because the tank shock has failed.
My counter is this: a tank shock can not fail. No where in the WRB does it say that a dodged ram fails.
It just says that it 'avoids the tank'.
The WRB states that a ram only results in a collision if a vehicle makes contact with the tank. So if the vehicle is 13" away then you are still ramming even though you didn't reach your target.
So while the collision from the ramming can be dodged, the D6 hits cannot.
I'm not saying it makes sense, but neither does an immobilised skimmer that can dodge (and it can).
Please correct me if I'm wrong.
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![[Post New]](/s/i/i.gif) 2011/10/04 20:40:55
Subject: Why skimmers can't dodge a Deff Rolla
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Nasty Nob on Warbike with Klaw
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Because it's part of the Ram.
If the Ram happens so does the DR; it only makes sense if the ram doesnt happen neither does the DR
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![[Post New]](/s/i/i.gif) 2011/10/04 20:49:03
Subject: Why skimmers can't dodge a Deff Rolla
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Longtime Dakkanaut
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*facepalm* Sometimes rule laywering goes too far.
The skimmer has dodged the Ram Attack and no collision occurs, but yet contact was still made for the deffrolla to hit..really?
I would also call BS is a heartbeat on a immobed skimmer trying to dodge a Ram.
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![[Post New]](/s/i/i.gif) 2011/10/04 20:54:54
Subject: Why skimmers can't dodge a Deff Rolla
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Nasty Nob on Warbike with Klaw
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Yes the skimmer dodged, however it is still in contact. (says so in the book)
Stunned or immob'd shouldnt be allowed to dodge however there is nothing against it that i've seen.
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![[Post New]](/s/i/i.gif) 2011/10/04 20:59:50
Subject: Why skimmers can't dodge a Deff Rolla
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Captain of the Forlorn Hope
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krourke wrote:
The classic argument is that a tank shock that is dodged cannot inflict D6 hits because the tank shock has failed.
My counter is this: a tank shock can not fail. No where in the WRB does it say that a dodged ram fails.
It just says that it 'avoids the tank'.
The WRB states that a ram only results in a collision if a vehicle makes contact with the tank. So if the vehicle is 13" away then you are still ramming even though you didn't reach your target.
So while the collision from the ramming can be dodged, the D6 hits cannot.
I'm not saying it makes sense, but neither does an immobilised skimmer that can dodge (and it can).
Please correct me if I'm wrong.
No, an immobilised skimmer can not dodge.
Errata says:
Page 71 – Ramming a skimmer.
The first sentence should be changed to:
Skimmers that are not immobilised or stunned may try
to dodge […]
Also, if you read P.71 it states "on a 3+ the skimmer avoids the tank, neither vehicle suffers any damage,..."
So neither vehicle suffers any damage if you roll a 3+ with a skimmer to dodge the ramming vehicle.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2011/10/04 21:06:13
Subject: Why skimmers can't dodge a Deff Rolla
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Wicked Canoptek Wraith
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Which essentially means that the ram DOES occur(for the purposes of firing passengers for example), but no damage is taken by the ram. However, you could argue that the skimmer can take no damage from the Deff Rolla as it is part of the tank shock/ram.
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![[Post New]](/s/i/i.gif) 2011/10/04 21:07:58
Subject: Why skimmers can't dodge a Deff Rolla
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Fixture of Dakka
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DeathReaper wrote:
No, an immobilised skimmer can not dodge.
Errata says:
Page 71 – Ramming a skimmer.
The first sentence should be changed to:
Skimmers that are not immobilised or stunned may try
to dodge […]
Also, if you read P.71 it states "on a 3+ the skimmer avoids the tank, neither vehicle suffers any damage,..."
So neither vehicle suffers any damage if you roll a 3+ with a skimmer to dodge the ramming vehicle.
DeathReaper is officially awarded 1 internet.
Shame on BlueDagger and email-man for missing this.
As for the original question: The skimmer dodged the battlewagon. Why would the deff rolla still hit?
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![[Post New]](/s/i/i.gif) 2011/10/04 21:23:48
Subject: Why skimmers can't dodge a Deff Rolla
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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Yeah.. if skimmer makes the 3+, it dodges the DR.
That's why its not a bad idea to to have the grabbing claw on the battlewagon.
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2011/10/04 22:43:08
Subject: Re:Why skimmers can't dodge a Deff Rolla
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Fresh-Faced New User
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thanks everyone.
I knew what made sense, I just needed some help getting over my hopeful interpretation.
I just played my tau friend last weekend and he made this genius (<-- compliment, not sarcasm) move of moving his piranha's 24" and parking them infront of my BW in turn 1. This effective stopped my BW for a whole turn, and he got a 4+ cover for turboing too!
I still don't get how a piranha can block me from moving 12" forward when it dodges out of the way of my tank shock! grrrr
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![[Post New]](/s/i/i.gif) 2011/10/04 22:46:12
Subject: Re:Why skimmers can't dodge a Deff Rolla
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Trazyn's Museum Curator
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krourke wrote:thanks everyone.
I knew what made sense, I just needed some help getting over my hopeful interpretation.
I just played my tau friend last weekend and he made this genius (<-- compliment, not sarcasm) move of moving his piranha's 24" and parking them infront of my BW in turn 1. This effective stopped my BW for a whole turn, and he got a 4+ cover for turboing too!
I still don't get how a piranha can block me from moving 12" forward when it dodges out of the way of my tank shock! grrrr
Wait, doesn't the tank move forward as normal? That makes no sense.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/10/04 22:48:19
Subject: Why skimmers can't dodge a Deff Rolla
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Captain of the Forlorn Hope
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No, if you try to ram a skimmer the ramming vehicle stops in its tracks, or wheels. krourke, you could have just moved around his vehicle, no need to ram him.
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This message was edited 1 time. Last update was at 2011/10/04 22:48:54
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2011/10/04 22:51:17
Subject: Why skimmers can't dodge a Deff Rolla
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Trazyn's Museum Curator
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DeathReaper wrote:No, if you try to ram a skimmer the ramming vehicle stops in its tracks, or wheels.
krourke, you could have just moved around his vehicle, no need to ram him.
But that doesn't make any sense. If the skimmer jumps out of the way, wouldn't the tank go past it, a la tank shock?
That's what'll happen IRL.
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This message was edited 1 time. Last update was at 2011/10/04 22:51:38
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/10/04 22:51:38
Subject: Re:Why skimmers can't dodge a Deff Rolla
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Fixture of Dakka
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CthuluIsSpy wrote:krourke wrote:thanks everyone.
I knew what made sense, I just needed some help getting over my hopeful interpretation.
I just played my tau friend last weekend and he made this genius (<-- compliment, not sarcasm) move of moving his piranha's 24" and parking them infront of my BW in turn 1. This effective stopped my BW for a whole turn, and he got a 4+ cover for turboing too!
I still don't get how a piranha can block me from moving 12" forward when it dodges out of the way of my tank shock! grrrr
Wait, doesn't the tank move forward as normal? That makes no sense.
It does stop immediately, as DeathReaper pointed out. The fluff explanation in the rulebook is that the crew is so surprised by the vehicle dodging them, they stop. YMMV on how valid that explanation is.
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![[Post New]](/s/i/i.gif) 2011/10/04 22:53:31
Subject: Re:Why skimmers can't dodge a Deff Rolla
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Trazyn's Museum Curator
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Grakmar wrote:CthuluIsSpy wrote:krourke wrote:thanks everyone.
I knew what made sense, I just needed some help getting over my hopeful interpretation.
I just played my tau friend last weekend and he made this genius (<-- compliment, not sarcasm) move of moving his piranha's 24" and parking them infront of my BW in turn 1. This effective stopped my BW for a whole turn, and he got a 4+ cover for turboing too!
I still don't get how a piranha can block me from moving 12" forward when it dodges out of the way of my tank shock! grrrr
Wait, doesn't the tank move forward as normal? That makes no sense.
It does stop immediately, as DeathReaper pointed out. The fluff explanation in the rulebook is that the crew is so surprised by the vehicle dodging them, they stop. YMMV on how valid that explanation is.
Now that is just silly. It is more likely that they'll be so distracted that they'll forget to stop the tank, and keep on going. Ever seen a bullfight? You know how the bull keeps on going after the matador jumps out of the way?
That's exactly how it should be.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2011/10/05 01:54:19
Subject: Why skimmers can't dodge a Deff Rolla
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Sslimey Sslyth
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CthuluIsSpy wrote:DeathReaper wrote:No, if you try to ram a skimmer the ramming vehicle stops in its tracks, or wheels.
krourke, you could have just moved around his vehicle, no need to ram him.
But that doesn't make any sense. If the skimmer jumps out of the way, wouldn't the tank go past it, a la tank shock?
That's what'll happen IRL.
Actually, that's not what would happen " IRL," because neither Battlewagons with Deffrollas nor Skimmer vehicles exist " IRL."
Seriously, this is a game. There is never a reason to bring up "real life" when discussing the rules of a game unless that game seeks to simulate "real life."
No GW game makes any effort to simulate "real life."
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![[Post New]](/s/i/i.gif) 2011/10/05 04:34:40
Subject: Why skimmers can't dodge a Deff Rolla
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Regular Dakkanaut
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(back to the original topic)
The way I explain it to Ork players is that the BRB says, I'm paraphrasing, 'the tank stops its movement and no damage is taken by either vehicle'.
Using strict RAW, which is all that matters competitively, you could go ahead and roll your d6 S10 hits if you really wanted to but then they would deal 'no damage' and I could ignore them. Most Ork's nod in agreement and then shoot the skimmer with something else and go about their business.
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This message was edited 1 time. Last update was at 2011/10/05 04:35:14
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![[Post New]](/s/i/i.gif) 2011/10/05 07:05:47
Subject: Why skimmers can't dodge a Deff Rolla
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I'd like to point out, that while the english version of the ork codex is perfectly clear (The tank shock/ram causes the 1d6 hits), for example the german translation is not. There might be a similar problem for the french one.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/06 12:28:34
Subject: Why skimmers can't dodge a Deff Rolla
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Infiltrating Broodlord
The Faye
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That is a clever idea moving a skimmer into the way of a deff rolla to prevent it moving.
I'm filing that way in my brain under F for furiously frustrating.
Should come in useful next tourny.
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We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.
Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
Adeptus Custodes: 2000 PTS - In Progress |
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![[Post New]](/s/i/i.gif) 2011/10/06 12:37:01
Subject: Why skimmers can't dodge a Deff Rolla
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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That's what the plank is for. In combination with a grabbin klaw you even might get another round of hits during your opponent's turn.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2011/10/06 13:42:49
Subject: Why skimmers can't dodge a Deff Rolla
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Longtime Dakkanaut
Dundee, Scotland/Dharahn, Saudi Arabia
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I fit a plank to my BW for just that reason (among others).
Stop in front of my BW to stop me moving, instead of getting d6 S10 to the font armor, you're getting 6 S10 hits to the rear armour from the Warboss inside...
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If the thought of something makes me giggle for longer than 15 seconds, I am to assume that I am not allowed to do it. item 87, skippys list
DC:70S+++G+++M+++B+++I++Pw40k86/f#-D+++++A++++/cWD86R+++++T(D)DM++ |
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![[Post New]](/s/i/i.gif) 2011/10/07 12:56:19
Subject: Why skimmers can't dodge a Deff Rolla
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Long-Range Land Speeder Pilot
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marv335 wrote:I fit a plank to my BW for just that reason (among others).
Stop in front of my BW to stop me moving, instead of getting d6 S10 to the font armor, you're getting 6 S10 hits to the rear armour from the Warboss inside...
Doesn't the plank only work if neither vehicle has moved more then 12? wouldn't that stop the plank if he moved flat out the turn before?
or em I missing something? I don't play orks so i have no idea.
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You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
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![[Post New]](/s/i/i.gif) 2011/10/08 01:11:05
Subject: Why skimmers can't dodge a Deff Rolla
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Regular Dakkanaut
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GamzaTheChaos wrote:marv335 wrote:I fit a plank to my BW for just that reason (among others).
Stop in front of my BW to stop me moving, instead of getting d6 S10 to the font armor, you're getting 6 S10 hits to the rear armour from the Warboss inside...
Doesn't the plank only work if neither vehicle has moved more then 12? wouldn't that stop the plank if he moved flat out the turn before?
or em I missing something? I don't play orks so i have no idea.
Yap. Can't plank if the vehicle moved 12"+, but I think Garnza just mean he has the plank in case the enemy dodges the Deff Rolla.
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![[Post New]](/s/i/i.gif) 2011/10/08 05:43:33
Subject: Why skimmers can't dodge a Deff Rolla
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Sickening Carrion
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Continuing GamzaTheChaos' question....doesn't the plank also only allow one attack? Or is it one model gets to attack? I have the Ork codex somewhere, but I havn't given it a good read recently....
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![[Post New]](/s/i/i.gif) 2011/10/08 07:17:46
Subject: Why skimmers can't dodge a Deff Rolla
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Mutilatin' Mad Dok
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marv335 wrote:I fit a plank to my BW for just that reason (among others).
Stop in front of my BW to stop me moving, instead of getting d6 S10 to the font armor, you're getting 6 S10 hits to the rear armour from the Warboss inside...
Well, it's a toss up. Ramming with a Deff Rolla gives you automatic hits, but you have to resolve those against facing armour, whereas planking would always hit rear armour, but would (I think?) be subject to hitting the vehicle only on 4's or 6's based on the vehicles movement, as you are treating it as if the unit inside actually assaulted.
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![[Post New]](/s/i/i.gif) 2011/10/08 09:41:51
Subject: Why skimmers can't dodge a Deff Rolla
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Decrepit Dakkanaut
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Teufelhunde wrote:Continuing GamzaTheChaos' question....doesn't the plank also only allow one attack? Or is it one model gets to attack? I have the Ork codex somewhere, but I havn't given it a good read recently....
No. the model inside gets to attack as if it were assaulting, meaning it uses its full number of attacks
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![[Post New]](/s/i/i.gif) 2011/10/08 11:05:55
Subject: Why skimmers can't dodge a Deff Rolla
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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+ As well as furious charge during your turn.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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