Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/10/07 10:46:46
Subject: Fan-made Special Character
|
 |
Steadfast Grey Hunter
|
Ljorn Fangblade, The Silver Gale - 300
WS: 5
BS: 5
S: 5
T: 4
W: 3
I: 5
A: 2
Ld: 10
Sv: 3+
Composition: 1 (unique)
Unit type: Infantry
Wargear:
Silver Gale -
A natural sheet of gale coats Ljorn whenever he walks, making opponents all the harder to hit him. It confers a 3+ armour save and 5+ Invulnerable save. If Ljorn is down to his last wound, it confers a 4+ Invulnerable save as the wind twists more urgently around him
Twin-Demise -
A pair of blades that was forged in the warp, the inquistion locked it away. Thousands of years later, Ljorn somehow sommoned it when a daemon prince broke out in his homeworld and harnessed the power within the blades. This is a pair of power weapons that +1 attack and do 2 wounds on daemons
Thundercrack -
Ljorn channels thw winds to his fists and this high friction and velocity turning creates a ball of thunder. Range: 12" Strength: 6 AP: 5 Type: Assault D6
Special Rules:
Eternal warrior
ATSSNF
Acute senses
Counter-attack
Independent character
The lone hunter seeks their prey -
If Ljorn doesn't join any units, he has Scout, stealth, infiltrate and behind enemy lines rules.
That is mine! -
At the start of the game, Ljorn may select a unit adn he re-rolls failed hits to hit adn wound
|
This message was edited 1 time. Last update was at 2011/10/07 22:32:19
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." - Grand Master Dreadknightl |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 11:24:49
Subject: Re:Fan-made Special Character
|
 |
Deranged Necron Destroyer
|
That is a pretty overpowered pile of special rules. You didn't even try making any fluff to explain why your godling can walk on the wind. How about you try again, take the statline of a . . . well I think it's supposed to be a space marine, right? So S4 T4, unless you have a real good reason. I'm thinking you were going for some sort of lone wolf style marbo before you started adding things like crazy.
So perhaps give him a normal captain statline, Fleet, Infiltrate, an ability that gives him a +5 coversave in the open or +1 to any better coversaves, and some basic CC gear (Meltabombs, Power Sword, as thematically appropriate on the model). That could be the start to a fun Marbo-esque spacemarine character.
And no ++2 on a T5 model, please. Ever.
|
This message was edited 1 time. Last update was at 2011/10/07 11:30:50
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 12:14:43
Subject: Re:Fan-made Special Character
|
 |
Worthiest of Warlock Engineers
|
D5
dosnt exist im afraid.
as it is this is just to OP im afraid
|
Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:48:05
Subject: Re:Fan-made Special Character
|
 |
Lord of the Fleet
|
No.
First, fix your spelling, grammar, and other writing stuffs.
Second, marine characters are not S5/T5. They are S4/T4. A 2++ save on your last wound is too much.
At the end of the day, you have too many special rules that are confusing, complicated, and overpowered.
Your character should have one or two special pieces of wargear and one or two special rules, not 6.
|
Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:50:24
Subject: Re:Fan-made Special Character
|
 |
Dour Wolf Priest with Iron Wolf Amulet
|
Blacksails wrote:No.
First, fix your spelling, grammar, and other writing stuffs.
Second, marine characters are not S5/T5. They are S4/T4. A 2++ save on your last wound is too much.
At the end of the day, you have too many special rules that are confusing, complicated, and overpowered.
Your character should have one or two special pieces of wargear and one or two special rules, not 6.
This. And yes, there is no need for a 2++ in there, at all.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 16:33:15
Subject: Re:Fan-made Special Character
|
 |
Fixture of Dakka
|
I'm tempted to call this a parody/troll post about other folks stupid overpowered special characters.
It's the D5 that has me leaning that way.
|
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 16:54:24
Subject: Fan-made Special Character
|
 |
Lord of the Fleet
|
You can't give your guy S5 T5, a 2++ save and let him swap people in combats to avoid Power Weapons etc, face it, he should be killable. Simply buffing him up because you're afraid he'll die too easily is just awful.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 17:03:02
Subject: Re:Fan-made Special Character
|
 |
Terrifying Wraith
London, England, Holy Terra
|
DarknessEternal wrote:I'm tempted to call this a parody/troll post about other folks stupid overpowered special characters.
It's the D5 that has me leaning that way.
If it was a parody, the rules would be much more ridiculous, fluffwise.
|
Pirate Vampire Counts - WIP
Feastmaster Ogre Kingdoms - WIP
Fire Lords Space Marines - working towards 1500pts
Word Bearers Chaos Space Marines - Modelling project
DR:90+S-G+M+B+I++Pwhfb09#-D+A+/eWD354R+++T(S)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 19:04:35
Subject: Re:Fan-made Special Character
|
 |
Lord of the Fleet
|
I posted my response after I woke up, so I clearly missed the D5 thing. I don't even...
|
Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 19:11:43
Subject: Re:Fan-made Special Character
|
 |
Trazyn's Museum Curator
|
Yeah, this guy is friggen mary sue.
I mean, an S5 T5 lightning casting space wolf with a possible 2++ save, can be either jump infantry or normal infantry (which is pretty silly), has stealth, infiltrate, behind enemy lines AND can avoid power weapons in an assault?
Oh Let me guess...Points cost = 1pt?
|
This message was edited 2 times. Last update was at 2011/10/08 01:08:50
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 19:31:09
Subject: Fan-made Special Character
|
 |
Fully-charged Electropriest
Richmond, VA (We are legion)
|
I'd let you play it. If he was 1499 pts.
|
DQ:90S--G-M----B--I+Pw40k94+ID+++A/sWD380R+T(I)DM
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 22:14:02
Subject: Re:Fan-made Special Character
|
 |
Fixture of Dakka
|
Well, on the 'redeeming' side, he hasn't listed a points cost so he could be costing 600pts... I'm clutching at straws I know.
Honestly, I have to agree with the criticisms posted, I'd try to be constructive and suggest which rules you could keep, but honestly, I can't see any that should remain...
Blacksails wrote:No.
First, fix your spelling, grammar, and other writing stuffs.
Second, marine characters are not S5/T5. They are S4/T4. A 2++ save on your last wound is too much.
At the end of the day, you have too many special rules that are confusing, complicated, and overpowered.
Your character should have one or two special pieces of wargear and one or two special rules, not 6.
Actually, there's 7. And the Str/Toughness 5, which is obviously much less confusing, complicated and overpowered...
|
Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 00:52:41
Subject: Re:Fan-made Special Character
|
 |
Dour Wolf Priest with Iron Wolf Amulet
|
Here's my suggested revisions... I see him as a cross between a Lone Wolf and a 3rd Ed Rune Priest, so I gave him some abilities to reflect it.
Ljorn Fangblade, The Silver Gale - 200pts
WS: 5
BS: 5
S: 4
T: 4
W: 3
I: 5
A: 3
Ld: 10
Sv: 3+
Composition: 1 (unique)
Unit type: Infantry
Wargear:
Twin-Demise, Silver Gale, Thundercrack, Krak and Frag Grenades
Silver Gale - A natural sheet of gale coats Ljorn whenever he walks, making opponents all the harder to hit him. The Silver Gale provides Ljorn with a 4+ cover save against all shooting attacks, and all ranged attacks that successfully hit him must be rerolled. If Ljorn is reduced to his last wound, this cover save is improved to 3+.
Twin-Demise - The Twin-Demise are a pair of arcane weapons that were the only technology discovered on a planet that had been scoured in a daemonic incursion. It was believed that the Inquisition had locked them away, but they have somehow found their way into Ljorn's possession recently. The Twin-Demise counts as a pair of power weapons that (and thus add +1 attack in close combat for being armed with 2 weapons). In addition, any wounds inflicted by the Twin-Demise causes twice as many wounds to units that are specified as Daemons.
Thundercrack - Ljorn channels the winds to his fists. This high friction and velocity creates a ball of thunder. Ljorn may fire this as a ranged weapon with the following profile:
Range: 12" Strength: 6 AP: 5 Type: Assault D6
Special Rules:
ATSSNF, Acute senses, Counter-attack
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 01:08:04
Subject: Re:Fan-made Special Character
|
 |
Trazyn's Museum Curator
|
Andilus Greatsword wrote:Here's my suggested revisions... I see him as a cross between a Lone Wolf and a 3rd Ed Rune Priest, so I gave him some abilities to reflect it.
Ljorn Fangblade, The Silver Gale - 200pts
WS: 5
BS: 5
S: 4
T: 4
W: 3
I: 5
A: 3
Ld: 10
Sv: 3+
Composition: 1 (unique)
Unit type: Infantry
Wargear:
Twin-Demise, Silver Gale, Thundercrack, Krak and Frag Grenades
Silver Gale - A natural sheet of gale coats Ljorn whenever he walks, making opponents all the harder to hit him. The Silver Gale provides Ljorn with a 4+ cover save against all shooting attacks, and all ranged attacks that successfully hit him must be rerolled. If Ljorn is reduced to his last wound, this cover save is improved to 3+.
Twin-Demise - The Twin-Demise are a pair of arcane weapons that were the only technology discovered on a planet that had been scoured in a daemonic incursion. It was believed that the Inquisition had locked them away, but they have somehow found their way into Ljorn's possession recently. The Twin-Demise counts as a pair of power weapons that (and thus add +1 attack in close combat for being armed with 2 weapons). In addition, any wounds inflicted by the Twin-Demise causes twice as many wounds to units that are specified as Daemons.
Thundercrack - Ljorn channels the winds to his fists. This high friction and velocity creates a ball of thunder. Ljorn may fire this as a ranged weapon with the following profile:
Range: 12" Strength: 6 AP: 5 Type: Assault D6
Special Rules:
ATSSNF, Acute senses, Counter-attack
This is much better.
Isn't 200 a bit much though?
I mean, a rune priest is what, 100 right?
|
This message was edited 1 time. Last update was at 2011/10/08 15:08:20
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 01:23:10
Subject: Fan-made Special Character
|
 |
Dour Wolf Priest with Iron Wolf Amulet
|
Yeah, he has better stats than a Rune Priest though - more akin to a tooled-up Wolf Lord. His abilities aren't psychic powers either, he basically has versions of Storm Caller (which is improved) and Living Lightning (which isn't nearly as good as the psychic power, but is still better than a bolt pistol haha). Anyway, he'd be in the ballpark of 200, although I was thinking he could go as low as 180. Automatically Appended Next Post: Maybe count him as being armed with defensive grenades due to Siliver Gale as well. After those revisions though, I like this character. I might do a riff on him myself sometime.
|
This message was edited 1 time. Last update was at 2011/10/08 01:25:50
|
|
 |
 |
|