LunaHound wrote:Just like they created Tau for Japanese market
Every time someone repeats this completely unfounded rumor, a Sanguinary Guard loses its wings and gets thrown in a vat of Tervigon afterbirth.
Cathay would be better because unlike Nippon,
GW has made some effort to actually develop what Cathay is in the Warhammer world. And because while there are a few different sources for samurai and samurai-inspired fantasy miniatures, I don't know of any good sources of Chinese-inspired fantasy figures. It would be a way to make
GW unique.
The notion that a fantasy/sci-fi miniature game would not be marketed well to people in Asia unless they superficially resembled people or things from those Asian countries is a bit of an insult to the creative abilities of Asian people. And I would hope someone with that much anime in your profile wouldn't insult Asian people like that.
OT, I'm not sure that adding contingents really is enough to drag me back into the game. More modeling options is always a good thing, and maybe this would be a good use for Warhammer Forge, but I'm skeptical. In the end I expect we'll be getting expensive regiments that don't really change the game a whole lot. And really, they shouldn't change the game a whole lot, because if they did they would unbalance the game, and then everyone would HAVE to take them just to keep up. To compare to another, better strategy game: in Rome: Total War I really avoid using mercenaries except for two occasions. Cretan archers (because they're usually so much better than regular archers) and Basternae (because they look so badass). I'd rather
GW went the Basternae route than the Cretan route, but in the end I expect these contingents to have the same impact as mercenaries do in R:
TW- not much.