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![[Post New]](/s/i/i.gif) 2011/10/08 18:29:45
Subject: 1000 pt guard army
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Furious Raptor
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CCS
Meltaguns x4
Krak Grenades
Chimera-standard load out
Vets x2
Meltaguns x2
Demolitions
Chimera-standard load out x2
Devil Dog
LRBT x2
plasma sponsons
Let me know what you think. Test playing it today, will update on the results later.
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![[Post New]](/s/i/i.gif) 2011/10/08 18:34:36
Subject: 1000 pt guard army
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Regular Dakkanaut
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Take heavy flamers on your chimeras not heavy bolters as your getting close with meltas anyway.. but other then that your list is just a standard list and will win games! also I HEART DEVIL DOGS(there fab)
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![[Post New]](/s/i/i.gif) 2011/10/09 00:08:41
Subject: Re:1000 pt guard army
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Furious Raptor
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Lost first game to chaos. Took out 20 Khorne berserkers with the demo charges, both LRBT and Devil dog got popped by a flying deamon prince, but i got him in the end with a melta. He had two out of three termies left and an obliterator.
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This message was edited 1 time. Last update was at 2011/10/09 00:09:34
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![[Post New]](/s/i/i.gif) 2011/10/09 10:14:46
Subject: 1000 pt guard army
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Member of a Lodge? I Can't Say
WI
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Was your LRBT moving when the DP popped it?
I question the Plasma sponsons because you have to stop to fire both PCs or your only maybe firing one when your moving. If this happened and is what allowed the DP to pop it, I would drop them.
Not a fan of a lone DD at that level because it stands out as a target. If you could get two, fan-tastic.
I will point out the points from the DD and the Sponsons could be a 3rd Melta on your two attack Vets and a 3rd Vet squad as a rear objective camper... 2x plasma and a AC with Sentries (for 140pts). This is probably a better spot for a Melta bomb then the Krak nades on the CCS. Either that or scrap up 5pts more and upgrade the AC to a LC. Can drop the Sentries too and give Demolitions or take points from it and get that LC and give a couple of Plasma pistols to the Melta vets.
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This message was edited 1 time. Last update was at 2011/10/09 10:18:20
Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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![[Post New]](/s/i/i.gif) 2011/10/09 13:54:48
Subject: Re:1000 pt guard army
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Furious Raptor
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Ya the Devil Dog is there for more of a hit and run suicide mission. With the daemon prince having wings, he flew to it first turn and popped it. The CCS did a lot of damage with there four meltas and didnt have to get out or there Chimera until turn 4 when it got popped. Everything was going good until his termies arrived. One of my Sargents did take down a termie with a chain sword though, epic for the guard.
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![[Post New]](/s/i/i.gif) 2011/10/09 16:18:02
Subject: 1000 pt guard army
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Witch Hunter in the Shadows
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You know your list needs revisions when you lose to CSM. Drop your devil dog, plasma sponsons, demolitions, krak grenades. Add another troops choice.
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![[Post New]](/s/i/i.gif) 2011/10/10 23:59:09
Subject: 1000 pt guard army
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Member of a Lodge? I Can't Say
WI
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Wings are jump packs and follow the jump pack rules. He can move 12" and assault 6". So you were moving the LRBT 6" or are you talking about the DD? You didn't kill it first turn or you had more dangerous targets to fire on? Because it sounds like you won Init Turn 1...
That is a short coming of your list... your long range AT is suspect. You also can't really afford a distraction/suicide unit like the DD, specially if it can't get the job done before it dies. Also on objective games your almost forced to hold back a Chimera (which you really can't do), so your forced to attempt to table them/kill every scoring unit to win. This is why a Vet with a LC sitting in the back can free up those melta guys and give you some longer ranged AT. If you start them within 6" of your CCS, you can even attempt to issue 'Bring it Down!' first turn (move the CCS 6", shoot the Chimera, issue the Order because your 12" or less away).
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Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG. |
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