Switch Theme:

2.5k blood angels....  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Fresh-Faced Inquisitorial Acolyte




i randomly picked up the blood angels book this morning and decided to put everything i thought was cool into a list.... with a few upgrades i got to 2.5k and i wondered what people thought of the list.....


HQ - captain - 140pts
- (single) lightning claw
- jump pack

i dont know of anyone who uses a captain in their blood angels and i think they're cool so i've put this guy in... puts some hurt down against units


Elites - 10 Terminators - 470pts
- 2 cyclone missile launchers
- 2 chainfists

everyone loves terminators , especially me!!! all i see now-a-days are thunderhammer termies so putting these guys in to support the tactical squad seems a good plan (providing a nice firebase with the predator and whirlwind)


Elites - 2 sanguinary priests - 135pts
- one has jump pack
- one has combi melta

much as i hate facing them, i dont think you can leave home without them as a BA player.... one will be with the sternguard to give them FnP and hopefully get his bonuses to the scouts for a 1st turn charge. other one moves up with the assault marines to keep them alive


Elites - 9 Sternguard veterans - 305pts
- powerfist
- 2 x combi-melta
- 2 x combi-flamer
- - drop pod transport

with the sanguinary making them resilient, they will be my turn 1 distraction, hopefully picking something and wrecking its day and anything after that is a bonus

Troops - 10 man tactical squad - 170pts
- missile launcher
- flamer

barring those who are forced (dark angels) i am the only guy in my group who makes regular use of tactical squads and they have never proven me wrong. these guys dont have any powerfists/weapons to kep them cheap and there will be 10 terminators hovering around them as well

Troops - 10 man assault squad - 215pts
- powerfist
- melta gun

Troops - 10 man assault squad - 215pts
- powerfist
- melta gun

mainstay of any blood angels army.... sanguinary to keep them alive and captain to add a bit of punch


Fast attack - 5 scout bikers - 165pts
- 3 x grenade launchers
- sergeant has powerfist

Fast attack - 5 scout bikers - 165pts
- 3 x grenade launchers
- sergeant has powerfist

had these guys used against me once, suddenly realised their potential. granted the guy i was playing did rush them right in front of a dreadknight with an incinerator but the idea of having turbo-boosting scout moves and/or infiltrate combines for a nice 1st turn charge if needed. hopefully the sanguinary in the drop pod will be near them to give them his stuff


Fast attack - baal predator - 115pts
- flamestorm cannon

similar to the scouts, something to put the pressure on in turn 1. scout move of 18" plus moving 12 and shooting sounds pretty nice


Heavy support - predator - 135pts
- lascannon sponsons

Heavy support - whirlwind - 90pts

something to lend some long range support along with the termies/tacticals. i never see whirlwinds used and this seems a real shame.... the model is cool and against light infantry it does wonders. predator is obviously for some ranged anti-tank


Heavy support - vindicator - 145pts

fast vindicators!!!! hell yes!!! he'll be running alongside the assault marines issuing some pain




obviously the army relies quite heavily on getting the 1st turn but i like the way it plays (on paper at least).... the 1st wave of distractions, the 2nd wave of supporting stuff and the rear echelons providing loads of fire support (and a tactical squad surrounded by all manner of hard camping on an objective )


any thoughts???
   
Made in gb
Swift Swooping Hawk





England, Sunderland, Hetton-Le-Hole

Captains are a big no no when it comes to Blood Angels. I would also say no to the whirlwind. But this is just my opinion and what I have heard from other players.

This message was edited 1 time. Last update was at 2011/10/09 18:18:36


 
   
Made in gb
Angry Blood Angel Assault marine




Kettering, Northants, England, UK

Drop the Captain, take a Reclusiarch, or Librarian.

Lib with JP and Plasma pistol is awesome and same points.
Reclusarch with JP is slightly more but worth it, power weapon same armour save and re rolled hits.

Just because I don't care, Doesn't mean I don't understand!

Space Marines (Blood Angels) 1500pts
Chaos Space Marines 800pts

I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

 
   
Made in gb
Longtime Dakkanaut




I would recommend not playing 2.5k. one of each sort of lists are hard to make work together.
   
Made in us
Long-Range Land Speeder Pilot






This list runs too much off past matchup experience and not actual solid theory.
   
Made in gb
Fresh-Faced Inquisitorial Acolyte




Theduke07 wrote:This list runs too much off past matchup experience and not actual solid theory.


come again???


guys, i was after a bit of advice on the list as it is....

i wanted a captain because they are cool and should be on the battlefield. i have never seen a blood angels army withut a librarian and it really gets old when you play against them frequently, i fancied something different.

i considered the reclusiarch but i think the captain looks cooler (especially with more conversion possibility as well).

any thoughts on how the list works?
   
Made in gb
Swift Swooping Hawk





England, Sunderland, Hetton-Le-Hole

If you aren't intrested in being competative and just threw togeather what you think looks cool then whats the point of asking for advice. Like people have said drop the captain and replace him with a rechlusiarch or libriian they are much better a captain isn't worth it

 
   
Made in gb
Tower of Power






Cannock

This list looks like it's been thrown together with what's cool instead of what works.

Captains are rubbish. They shouldn't be in a Angels list at all. You want a Librarian as unleash rage helps you hit better in assault thanks to preferred enemy and shield of sanguinus gives a 5+ cover save letting units take a little more punishment.

Terminators, Sternguard and Tactical Marines are a big no on a Blood Angels army. Oh and the Whirlwind too. Blood Angels are assault style marine army and you should stick to their strengths. This means Assault Marines as troops only and maybe a single Scout unit to hold objective. Assault Terminators and Priests are the only real elites you should consider. Heavy support you want Devastators, Vindicators or auto/las Predators.

Unfortunately the list as it is now will not work. Too much of everything to make a good cohesive force.

You want any more help pm me or e-mail imperiusdominatus@live.co.uk also visit my blog www.imperiusdominatus.com as loads of Blood Angel articles on there.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in us
Long-Range Land Speeder Pilot






I'm sorry but this reminds of what Dash of Pepper wrote about when people look for help but don't want to change things that are complete rubbish. I was going to do a write up but it would basically be a new lists. I don't see any direction in this lists.
   
Made in gb
Angry Blood Angel Assault marine




Kettering, Northants, England, UK

If you want to play a captain thats fine, You dont have to play to be over competitive, but a Captain just wont perform on a BA list, he doesnt help out the Assault troops for them to be effective as a core troop, which is what BA rules suit.

Reclusiarchs are the way forward for BA. They just perform better all round with Assault troops and death Company.

The rest of the list I like, I personally agree with a tactical squad as a good fire base on a BA list, you can pin units down with fire to cover your assault squads.

Sternguard arent worth it on a BA list take Death company, and Assault terminators are better than standard ones.

That smy thoughts, but if you like the units you have thats fine, just be prepared to be out played by a competitive force.

Just because I don't care, Doesn't mean I don't understand!

Space Marines (Blood Angels) 1500pts
Chaos Space Marines 800pts

I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

 
   
Made in us
Irked Necron Immortal




Rhizome 9

Theduke07 wrote:I'm sorry but this reminds of what Dash of Pepper wrote about when people look for help but don't want to change things that are complete rubbish. I was going to do a write up but it would basically be a new lists. I don't see any direction in this lists.


People have been saying that for a long time, before Dash was even well known. Hell I've been saying that.

mrspadge, If you want a fun list, build whatever you want to. If you want a competitive list, let us know.




 
   
Made in us
Long-Range Land Speeder Pilot






Well I know DoP isn't the first to say it but he's the most recent to remind me. I can't stand all the "I want a fun, that's competitive but not too competitive but can win but uses servitors and vespids ". If you're married to half your list why are asking for army list help?
   
Made in gb
Angry Blood Angel Assault marine




Kettering, Northants, England, UK

Well I personally Prefer to play a fun list than a math based competitive list, so I understand Where Mrspadge is coming from. Its nice to see your favourite units do well in a relaxed game.

But I agree its a waste of peoples time to ask for help and not change anything because the whole list is units you like and wont change.

Just because I don't care, Doesn't mean I don't understand!

Space Marines (Blood Angels) 1500pts
Chaos Space Marines 800pts

I am Blue/White
Take The Magic Dual Colour Test - Beta today!
<small>Created with Rum and Monkey's Personality Test Generator.</small>

I'm both orderly and rational. I value control, information, and order. I love structure and hierarchy, and will actively use whatever power or knowledge I have to maintain it. At best, I am lawful and insightful; at worst, I am bureaucratic and tyrannical.

 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine





Sharjah

Mrspadge, if you want us to give us advice that reflects your desire to use certain uncompetitive units, tell us exactly what is non-negotiable.

Obviously, we won't be able to give you any advice if basically everything in the list is non-negotiable.

By the way, if you like Captains and Scout Bikers, why not make a Bike list using Codex: Space Marines? It's really the only competitive way to use a Captain. By putting one on a bike, you can take full sized Bike squads as Troops. It's not an option in the BA codex though.

I also would like to stress how terrible Whirlwinds are. I cannot believe they do wonders against light infantry, unless your opponent is a moron. Because 4+ cover is so easily available, you have to use the cover-ignoring rounds, which are only S4 AP5. Thus, you can only hope to kill maybe 4 or so Orks per shot, which shouldn't scare anybody. Against Gaunts, it's even worse, as you have to expect a Tervigon will give them FNP. Besides, unless your local playgroup is unusual, you have to expect to face mechanized and/or MEQ armies most of the time.

Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points

In Progress: 500 points
Coming Soon:  
   
Made in us
Irked Necron Immortal




Rhizome 9

MrEconomics wrote:Mrspadge, if you want us to give us advice that reflects your desire to use certain uncompetitive units, tell us exactly what is non-negotiable.

Obviously, we won't be able to give you any advice if basically everything in the list is non-negotiable.

By the way, if you like Captains and Scout Bikers, why not make a Bike list using Codex: Space Marines? It's really the only competitive way to use a Captain. By putting one on a bike, you can take full sized Bike squads as Troops. It's not an option in the BA codex though.



And on the note, it doesn't even need to be a full squad actually, it only needs to have 5 bikers. Bike lists are 1 of the two strong builds that you can make with Vanilla Marines(the other being Vulkan melta/flamer spam). The only reason you don't see them is because of how strong they are to build monetarily, but if you already have 10 bikes(easily convertible one as that) you're already making a good start.




 
   
Made in gb
Fresh-Faced Inquisitorial Acolyte




i left this for a while and io come back to see all manner of "are you mad, this stuff is rubbish" etc replies......

all i said was that i wanted a captain, for fluff reasons i prefer them.

i love it when my opponents field death company, gives my rhino's a task to perform.

other than that i was just after advice on the list, not a whole bunch of aggressive "CONFORM OR YOU SUCK" replies.

i've seen the units i have in this list do well and (granted i play GK normally) i have seen things like assault marines/termies get blown to bits with wild abbandon so i dont like to rely too heavily on them.

i think i'll keep my fun+competetive ideas to myself for now......
   
Made in us
Long-Range Land Speeder Pilot






Please do. I have no idea what you wanted form this thread since you seem to have retreated into the classic "conform, netlist, fluffy, blah blah" defense. Going off anecdotes instead of actual effective list building
   
 
Forum Index » 40K Army Lists
Go to: