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Made in ca
Furious Raptor






Cthonia

Okay i had no idea that you could "counter charge" until i signed up on dakka dakka

So you guys and girls are saying the following if i understand correctly :


Its the assault phase and the Chaos player has khorne berzerkers that are in assaulting range of a Space marine tactical squad so he chooses to assault the Tactical squad.

The Khorne berzerkers with Furious charge get 1 to (S) and 1 to (I) meaning they have 5 initiative so the space marine player has to remove his casualties before he assaults the chaos player back if i'm correct. so if the chaos player kills 5 marines and only 5 are left then only five space marines from the tactical squad can assault back.

However what you guys call 'counter charge' means that:

The space marine player now gets to assault back ( i thought he HAD to use the squad that got assaulted [the tactical squad in this scenario] . But instead he has 5 terminators that are 6 inches away from the Khorne berzerkers that assaulted the tactical squad, so the space marine player declares that hes going to assault the Berzerkers back with the terminators .

My question is HOW IS THIS EVEN LEGAL lol. No where in the rule book does it say you can do this and how anyone thought this is plausible is beyond me .. clearly.....

The ENTIRE assault phase is geared towards Initiative and order of who assaults, why in gods name would GW intend this idea of counter assaulting... the GW idea of assaults is to give the attacking player a clear and define advantage.


I dont understand how you guys think counter assaulting makes any sense how could anyone win if they just counter assaulted each time.... How could someone ever loose an assault i just dont understand, the whole assault section the wording everything is talking about ONE squad attacking the OTHER >>> ONE <<< and how and what takes place between those TWO, nowhere does it say and it would specify if you could use a different squad to assault back with, THATS A MAJOR RULE like its a huge how could games workshop want people to think of assaulting using a different unit that got assaulted but never and nowhere specify that you cant THEY would say if you could,

Thats a big thing to leave out....

How could the attack ever win, and whats the point of initiative it seems useless now......

So back to the scenario , the terminators assault and kill 6 of them leaving 4 left from the squad of ten. The chaos player looses that assault but they are fearless so they are stuck there? ( i'm a new player and i'm not totally sure on this)

So the next turn the SM player can choose to assault with the tactical squad because they were assaulted? or does he have to use the terminators because they assaulted back? or can he use both? And if the berzerkers somehow didn't die, this would mean that they can choose to multi assault?

So please rip me apart and make fun of me i'm sorry to sound like a wet blanket i'm just finding it extremely hard to believe everyone thought of this BS rule!!! Please explain to me how you dudes think this is right..

As Horus would say enlighten me

This message was edited 1 time. Last update was at 2011/10/12 22:42:45


"There is no escape from chaos, it marks us all."
"Only i can hear your prayers here my friend, and i'm afraid i will not answer them."
"It must be magnificent to see a planet writhe and scream to feel it compulse beneath your own feet, witness it dying with living eyes such marvelous spectacle, the skulls are my gift, in time perhaps i will share this gift with every living soul in the galaxy."
 
   
Made in us
The Hive Mind





Zerkers charge on Chaos turn. They kill some marines, marines kill some Zerkers and make the LD check.

SM turn, the termis charge in as well, making sure the Zerkers die.

It doesn't happen all in one turn

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Ship's Officer






Counter charge isn't a rule. It's a tactic. It means that in your example, the Space Marine player would charge with his terminators in his own turn.

So the play would run like this:

Chaos turn: Zerks assault Tac marines. Tac marines fight back in the assault, and are possibly destroyed.

Space marine turn: The Zerks have, at best, consolidated 6" away from the Terminators, but are most likely still within 12". So the space marine player moves and assaults with the terminators, potentially destroying the berzerkers that attacked in the previous turn.

That's what "counter-charge" means.

This message was edited 1 time. Last update was at 2011/10/12 22:49:28


Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in ca
Furious Raptor






Cthonia

can the tactical squad and terminators both assault the zekers since they are in range ? can you assault a unit with two units or just one?

"There is no escape from chaos, it marks us all."
"Only i can hear your prayers here my friend, and i'm afraid i will not answer them."
"It must be magnificent to see a planet writhe and scream to feel it compulse beneath your own feet, witness it dying with living eyes such marvelous spectacle, the skulls are my gift, in time perhaps i will share this gift with every living soul in the galaxy."
 
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Actually, there is a counter charge (counter attack) rule as well, it's in the USRs. But has nothing to do with the scenario above.

Yep, key thing to remember, those termies aren't coming in until the SM players turn and yes, it's legal to charge into an ongoing combat.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
The Hive Mind





You can charge with as many units as can make base to base contact with the target unit. Combats like these are resolved in initiative order - for example, Genestealers at I 6, then Space Marines at I 4, then Termagants at I 3.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Ship's Officer






Frecklesonfire wrote:can the tactical squad and terminators both assault the zekers since they are in range ? can you assault a unit with two units or just one?


Careful with your terminology there. The terminators may assault the zerkers in the space marine player's turn. The tac marines, who were already assaulted by the zerkers, remain in combat and do not charge (they just keep fighting).

As stated, any number of units can be involved in an assault, and they do not all have to join the combat in the same turn.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in ca
Furious Raptor






Cthonia

Okay thanks so much guys i was so flustered and annoyed earlier haha oh man, but i was also curious

Can units keep jumping into the assault, example

Khorne berzerkers assault Tactical squad turn 1, space marines assault back with the tactical squad which is normal but dont really do much but die..

Turn 2

SM player has terminators within assault range of the zerkers and charges them assaults them a few of them live he also attacks the berzerkers with his tactical squad aswell because they are all on base contact with the zerkers, so thats two assaults by the space marine player in the same turn thats legal?? really?

turn 3 the chaos player is like well im chaos and im like the uber gamer, so brings his demonprince in to assault the terminators so the prince and zerkers all assault the termies, but the zerkers are in a multi assault because there in base contact with the tactical sqaud and the terminators? am i correct? , and now when its the space marines chance to assault in turn 3 his terminators can assault the prince or finish off the zerkers so he also has an multi assault option?

So can you just keep piling in units to assault over and over because that is actually badass... i just want to confirm i understand, thanks for reading my blabber and rants you guys rock! any feedback is appreciated

"There is no escape from chaos, it marks us all."
"Only i can hear your prayers here my friend, and i'm afraid i will not answer them."
"It must be magnificent to see a planet writhe and scream to feel it compulse beneath your own feet, witness it dying with living eyes such marvelous spectacle, the skulls are my gift, in time perhaps i will share this gift with every living soul in the galaxy."
 
   
Made in us
The Hive Mind





Correct. Remember that you only get the charge bonus if you actually charge - if you're already involved in an assault you can't get a charge bonus.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ca
Furious Raptor






Cthonia

cool thanks man

"There is no escape from chaos, it marks us all."
"Only i can hear your prayers here my friend, and i'm afraid i will not answer them."
"It must be magnificent to see a planet writhe and scream to feel it compulse beneath your own feet, witness it dying with living eyes such marvelous spectacle, the skulls are my gift, in time perhaps i will share this gift with every living soul in the galaxy."
 
   
Made in us
Ship's Officer






Frecklesonfire wrote:Okay thanks so much guys i was so flustered and annoyed earlier haha oh man, but i was also curious

Can units keep jumping into the assault, example

Khorne berzerkers assault Tactical squad turn 1, space marines fight back with the tactical squad which is normal but dont really do much but die..

Turn 2

SM player has terminators within assault range of the zerkers and charges them assaults them a few of them live he also attacks the berzerkers with his tactical squad aswell because they are all on base contact with the zerkers, so thats a single multi-assault involving several units. Note that players are NOT limited to a set number of assaults. All of a player's eligible units can make an assault move on their turn, but each individual unit can only assault once per phase.

turn 3 the chaos player is like well im chaos and im like the uber gamer, so brings his demonprince in to assault the terminators so the prince assaults the termies and the berzerkes continue to fight, and now when its the space marines chance to assault in turn 3 his terminators can direct attacks at the prince or finish off the zerkers.

So can you just keep piling in units to assault over and over because that is actually badass... i just want to confirm i understand, thanks for reading my blabber and rants you guys rock! any feedback is appreciated


Bold edits are corrections; red text is my commentary.

Ask Not, Fear Not - (Gallery), ,

 H.B.M.C. wrote:

Yeah! Who needs balanced rules when everyone can take giant stompy robots! Balanced rules are just for TFG WAAC players, and everyone hates them.

- This message brought to you by the Dakka Casual Gaming Mafia: 'Cause winning is for losers!
 
   
Made in ca
Furious Raptor






Cthonia

Thanks a lot Xca|iber , and the rest of you guys for the advice im glad i cleared that up happy slaughtering

"There is no escape from chaos, it marks us all."
"Only i can hear your prayers here my friend, and i'm afraid i will not answer them."
"It must be magnificent to see a planet writhe and scream to feel it compulse beneath your own feet, witness it dying with living eyes such marvelous spectacle, the skulls are my gift, in time perhaps i will share this gift with every living soul in the galaxy."
 
   
 
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