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Made in gb
Hungry Ghoul






Evening Dakka,

At our LFGS we tend to run with 1500points friendly games, usually in a 3v3 so 4500 per side. I've come up with a Chaos Mech list of sorts, now bare in mind the game is usually a kill point annihilation game rather than objectives. But i would still like to tap into the knowledge you guys have espically as i seem to find myself 10 points over, which i'm thinking i'll save from dropping the chainfist.

HQ
Kharn The Betrayer (165pts)

Elites (105pts)

Chaos Terminators (105pts)
3x Combi Weapon (meltas)


Troops (812pts)

Berzerkers (407pts)
7x Berzerkers
SC, PF
Land Raider

Chaos Space Marines (205pts)
10x Chaos Space Marine
Meltagun x2
Chaos Rhino

Noise Marines (200pts)
5x Noise Marine
4x Sonic Blaster
Noise Champion Doom Siren, Power Weapon
Chaos Rhino

Heavy Support

Chaos Predator (130pts)
Autocannon
Lascannons

Chaos Vindicator (145pts)
Daemonic Possession

Chaos Vindicator (145pts)
Daemonic Possession

1502 Points.

Tactics below are now void, see other posts for details

--------------------

Basic tactics are to run the landy bare and use the termicide squad to DS in behind anything big and scarey. As my rolls are usually terrible that's why i was opting for the chainfist in case the three melta shots miss.

I'll run the vindy's up the board behind the landraider for cover then break out when in range to cause max carnage. I'll run the pred up behind giving long range cover and to counter anything that DS's in or flanks behind me. The CSM's in the rhinos hang back and provide missile support where needed or if there are any objectives to take them, i'm even thinking to change one missile launcher for a auto cannon. The lord will ride with the noise marines who will be doom siren'ing/Sonic blasting anything in range or disembarking and Sonic Blasting followed by charge with the blissgiver on the lord.

What do you guys think?

This message was edited 1 time. Last update was at 2011/11/09 22:29:15


Wibble 
   
Made in gb
Tough Tyrant Guard






uk

If you're running the LR without anything in it, why not swap one of your CSM squads for some bezerkers, who can ride in said raider, assault after moving and bring some chainaxe swinging pain to the enemy? That way you save on having to give another unit a transport.

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in gb
Hungry Ghoul






Ahh didn't think of using zerkers in the LR. Guess i could sqeeze out roughly 7 with Power Fist for the price of 10 CSM's? Don't have the codex to hand at the moment.

Wibble 
   
Made in gb
Tough Tyrant Guard






uk

I think that you can get an 8 man squad with pf for under 210.

Otherwise it seems like a lot of fun- let us know how it plays!

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in gb
Hungry Ghoul






Next game is this coming Friday so yeah i'll let you know how it fairs!

Wibble 
   
Made in gb
Hungry Ghoul






Ran a slightly different list as we ran out of time so only had 1000 points to play with so dropped the LR, termis and the squad of Marines. We had a 3v3 game. Myself another guy running a heavy 1ksons list and some "pet nids". We played against two space puppies and some smurfs.

The vindicators where thankfully ignored in favour of them going for my noise marines and my team mates Demon Prince, which was a bad mistake as the Vindicators pretty much pie plated them off the board! I lost three noise marnies and two bezerkers, we lost a squad of 1ksons, and our nids where down to half strength. They lost a entire 1k points of puppies all the smurfs and half the remining puppies!

Living lighting is nice... but a demolisher round to the face is better was pretty much the moral of that story!

I'm almost certain in a 1vs1 competive game this list wouldn't last 5 seconds but it was fun to play, hopefully next time i can play the full list!

Wibble 
   
Made in dk
Hardened Veteran Guardsman






Now I'm not totally on top of the rules, but you can't put the zerkers in the LR, if you buy it as a dedicated transport for the terminators, can you?
   
Made in gb
Tower of Power






Cannock

Your CSM are not Tactical Marines, they cannot combat squad. So if you have a meltagun and a missile launcher you will either hang back to fire the missile launcher and the melta won't get into range or you move forward with the melta and the missile launcher cannot fire. You want double meltas on the CSM squads.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in au
Cultist of Nurgle with Open Sores





hemlighest wrote:Now I'm not totally on top of the rules, but you can't put the zerkers in the LR, if you buy it as a dedicated transport for the terminators, can you?
Deploy the LR empty and then taxi the Zerkers forward. Choo choo!

I've also wondered about the effectiveness of mixing a ML with a Melta. But then again I might want to grab ML Havoc squads. Gah our Heavy options are too good, we need 6 Heavy Support slots >_<

Medium of Death wrote:
I am pleased at your Khorne themed list and your victories. Truly, Chaos is begin to grow once again.
 
   
Made in us
Member of a Lodge? I Can't Say




WI

The dedicated LR transports for Chaos Terminators are seperate of the heavy slot LRs. If you buy a LR in the heavy slot, you can put any unit in it. The neat/impressive thing is pulling off the 6 LR list.

My mentality of having a melta gun in a 10 man CSM squad with a ML is it is a defensive weapon. Then if you have to advance, you still have a assault weapon that people don't want to be shot with for AT. But now you have something if a DSing terminators or a drop pod walker appear next to you that will actually effect them.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in gb
Hungry Ghoul






BlkTom wrote:My mentality of having a melta gun in a 10 man CSM squad with a ML is it is a defensive weapon. Then if you have to advance, you still have a assault weapon that people don't want to be shot with for AT. But now you have something if a DSing terminators or a drop pod walker appear next to you that will actually effect them.


This is kinda what i was aiming with by having the melta in the CSM squad as you say if something big and nasty drops near me it's nice to have something to fire back.

However mercers suggestion of a double melta squad is a good one. Run one CSM squad with a ML and melta and use them on a defending objective if we are running an objective game, and have the duel melta squad follow the LR/Vindy advance. If we are playing straight annihilation i'll drop the defensive squad in favour of the zerkers.

Wibble 
   
Made in gb
Tower of Power






Cannock

If you want missile launchers put them on Havocs. Really no one is gonna drop a walker by a squad if there's a melta in that unit. You're still wasting a weapon either way, what if no one drops a walker by it? You never should mix heavy weapons and assault weapons together. If anything take a plasma gun, it's all about getting the most out of your points and not leaving anything to waste.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Hungry Ghoul






Ok, thanks for the replies all.

So i actually got to use the full list last Friday and taking on people's advice (Thanks Mercer!) i ran the CSM squad with two meltas and dropped the ML, and i'm glad i did!

Had a bike squad outflank me armed with melta's themselves, they took the bate and went for my predator which thankfully took a multimelta and melta gun to the rear armour and survived (the guy I was playing had really bad dice rolls!) which gave it time to responed in kind with an auto/las cannon barrage followed up be the CSM rhino turning around having the melta guys onboard unload into the bikes! They also claimed glory by popping his Dreadnought that was trying it's best to pop my rhinos!

My vindicators only managed to take out a devistator squad before both dying from drawing A LOT of attention. I think in future games i'll need to position the land raider and perhaps a rhino to cover the vindicators approach.

I'm considering dropping the Chaos lord HQ in favour or either a lash prince, or Mr Kharn himself to ride in the LR...
The Lord i only used once in the game and the blissgiver scored three kills, the noise marines could easily have survived without him tho.

Wibble 
   
Made in gb
Tough Tyrant Guard






uk

Kharn is grat value for his points, and I feel he is a strong addition to this list, just make sure that you're ready to lose a few to his missed attacks.

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in gb
Hungry Ghoul






Reanimator wrote:Kharn is grat value for his points, and I feel he is a strong addition to this list, just make sure that you're ready to lose a few to his missed attacks.


But that's what makes him fun surely! Never used him before tho, but i have the model on the way so may as well use him in this list first!

Wibble 
   
Made in gb
Tough Tyrant Guard






uk

It is indeed. I have a conversion of him I'm waiting to use, once I get the bezerkers assembled. Currently the terminators in the list are absorbing my hobby time. Glad to hear you have been having some fun with your list- let us know how any future changes and improvements work for you- after all, play testing is the only real way to show that an army list is any good!

Masochist: Hit me!
Sadist: No.

Hive Fleet Kronos 3500pts
Craftworld {Insert eldar name} 3000 pts
1000pts and growing fast
P+M blog http://www.dakkadakka.com/dakkaforum/posts/list/338826.page

 
   
Made in gb
Hungry Ghoul






Had a 3v2 game this Friday. Myself and a 1ksons player V's a Papa Smurf list, some nids and Imperial Guard.

So i dropped the chain fist and the lord in favour of getting Kharn in the list, all i can say is "Wow"!!!

He, and his 8 bezerker buddies, diced and sliced their way thought a pack of 8 genestealers, a carniflex, a trygon, and about 10ish or so gaunts! And lost.... no one! On the charge they where just insanely good! Having the LR soften up the groups before i plowed in did help of course!

The other end of the table my vindicators pie plated the imperial guard to hell and back and even took out a Lemen Russ and couple of transports. One lost it's demo cannon to a Las Cannon in the guts, so as it was demonicly possesed it did the only right thing to do and when on a ramming spree! It rammed a Land speeder to death, then scoured another ramming hit but only a glancing on Papa Smurfs LR! My pred took out a Valkyrie before giving his land based transports a hard time and Instant Death'ing the contents with Auto and Lascannon fire! My Partner in crime had two demon princes causing merry hell with the guard as well!

All in all, i lost no unit the entire game, my Chaos partner in crime lost three squads in total. But we held all four objectives. Their forces where completely decimated! With a Hive Tyrant and his guard left, papa smurf and his command squad, and the Imperial guard where all killed to a man!

So think i've tweaked this list as much as i can now!! As said before its a non competitive list, but it's so much fun to play!

Wibble 
   
Made in ca
Warp-Screaming Noise Marine




Canada!

I'm very interested in why you chose the missile launchers in the squads.

I'm also curious about whether you feel the sonic blasters are worth it in your noise marine fire truck. How much extra shooting do you find you are getting from them given they are hopefully only out of their bus for a turn before running the 5I power sword into the nearest enemy? I guess they add a little flexibility.

It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax...  
   
Made in gb
Hungry Ghoul






The ML's i've now dropped from the List. I guess i'll need to tweak the first page with what the list is actually like now, but i don't have my Codex to hand (Typing while at work!)

The Noise Marines work quite well with the four SB's, depending on what unit i'm doing a drive by on i tend to off load to get the full benefit, if whatever i'm shooting at doesn't die from all the SB shots and the Doom siren, then yes the I5 PS and the normal I5 Combat weapons tend to finish the job.

But yes if the unit will eat me alive in H2H then i tend to hide away in the Rhino and have the doomsiren and one of the SB's being fired from the top.

So far, this unit has been very strong, and most people don't expect or know how powerful the SB's can be! All they see if pink coloured marines and expect them to be a push over!

Wibble 
   
Made in gb
Hungry Ghoul






Finally got around to updating the list with what i'm using. 2points over, but as stated, these are friendly games.

Wibble 
   
Made in au
Cultist of Nurgle with Open Sores





It's great that your army is doing so well and having heaps of fun.

Did you find the PF useful on your Zerker champ or would you reckon a PW would be more effective considering Kharn smashes through most things that need the fist.

I want my own LR and Zerker face smashing team now haha.

Medium of Death wrote:
I am pleased at your Khorne themed list and your victories. Truly, Chaos is begin to grow once again.
 
   
Made in gb
Hungry Ghoul






I guess i could shave off some points by dropping to a PW, but having the extra "comfort" of a PF if something big should happen to come in contact with the squad is nice. Plus the PF tends to finish off anything that Kharn doesn't with his attacks.

Yeah the Zerker LR Combo is so good, i may well part with some hard earned and buy a new LR with some World Eater Forgeworld doors. They are currently riding around in a Black Legion LR.

Wibble 
   
Made in us
Tzeentch Veteran Marine with Psychic Potential





Drop the Sonic blasters from the NM squad, and let them ride around as a disposable assault unit.

Predators should have AC+HB Sponsons, IMO. AC+ 2 Las is too pricey.

Drop the Land Raider and put the Berzerkers in a Rhino; you need at leas 3 LRs to properly achieve saturation, 1 will just get Meltagunned.

"Forget it, Jake. It's Chinatown." - Lawrence Walsh, Chinatown

"Yeah, f*ck you too!" - R.J. MacReady, The Thing 
   
 
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