What models do you have so far? I think I wrote a pretty good guide here on getting started with dwarfs on the cheap:
http://www.dakkadakka.com/dakkaforum/posts/list/363667.page
Basically our bread and butter are great weapon warriors.
BSB is a must in my opinion make him defensive too, leadership rerolls are nice, our leadership is good but rerolls means we fail rarely.
So you mentioned you do not want a gunline but went dwarf so I am sure you are not all anti gun for 1k I like this list:
Runesmith (RoResistance, RoStone, Shield) - 102
Thane (
BSB, MRoGromril) - 115
29 Warriors (Great Weapons + Full Command) - 315
16 Quarrellers (Great Weapons + Full Command) - 233
Cannon (RoForging, RoBurning) - 130
Grudge Thrower (RoAccuracy) - 105
1000
As you get higher in levels maybe add another unit of warriors, ujpgrade the quarrellers to rangers and more grudge throwers are nice.
Last time I played my dwarfs was a few months back and I ran ninja dwarfs which is more unconventional but very in your face, it utilizes miners and scouting rangers, Bugman is a bonus as it allows 2 scouting rangers I ran this list:
Runelord (Anvil of Doom, RoStone, RotFurnace, Shield) - 328
Bugman - 155
Thane (MRoChallenge, RoBrotherhood,
GW, MRoGromil) - 139
Dragon Slayer - 50
35 Warriors (Great Weapons, Longbeards, Rangers,
FC) - 515
35 Warriors (Great Weapons, Rangers, Full Command) - 410
21 Miners (
FC, Steam Drill) - 281
Organ Gun - 120
Anvil makes it so you can charge first turn and allows miners to charge when they show up, organ gun and dragon slayer sat back with anvil to protect it. Went against
WoC and won. MRoChallenge if you line it up right can really throw a wrench in you opponents plans you park them 12inches + enemy movement away from a unit and make it so that if it charges you it has to go in front of their other units lanes they need a 12 to make contact so it's very rare it really is effective. Cool thing is you are in combat turn 1 or 2 tops and totally screw up any plans your opponent had.