Switch Theme:

Ork 1500pts GW campain Kommando ghaz delivery / nob bikers  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Squishy Oil Squig



melbourne australia

Unit Name Unit Cost
HQ Ghazghkull Thraka 225
HQ Warboss 140 PK/Bike/CB/BP

Elites -Kommandos 265 15 2xburna +boss snikrot

Troops Nobz 571 7bikes+1painboy bike+1grot ordaly 2xbigchoppa 4xPK 1BP 1WB 2xammo runts 8xCB (allowing for wound alociation)
Troops Gretchin 40

Fast Attack -Deffkoptas 85 TLR/BB/Buzz
Fast Attack-Deffkoptas 85 TLR//BB/Buzz
Fast Attack -Deffkoptas 85 TLR/BB/Buzz


Total Army Cost 1496

Warboss gets put in with nob bikers

ghaz gets put in with kommandos
allowing him to be held in reserve with them and brought on from any table edge

DC all seprate units allowing board coverage for scout of 24"
BB cause they are awesome
TLR for taking out pesky tanks
Buzzsaw for moping up


gretchin for troop choice also as cheap objective holder so i dont have 200points camping an objective




what do you guys think?

btw ive only been playing warhammer for acouple of months so please tell me if you think i have made a crappy list as its the only way im gunna learn more about how my units work .

i think ghaz and the bikers tho are gunna hit hard and they are both pricks to kill spesh the nob bikers i have ran them for about 4 weeks in the campain now and they just slice stuff up

Orks 1352pts  
   
Made in au
Squishy Oil Squig



melbourne australia

anone got any ideas?

Orks 1352pts  
   
Made in gb
Longtime Dakkanaut




The rule is boyz before toyz.

But boy have you awesome toys.

Ghaz is a legend. Too many points to be worthwhile in small battles
Warboss on a bike is awesome.

Snikrot is amazing and supplies options that no other unit can.

Nob bikers are a deathstar unit. If played well they distract and irritate an entire army.
40 points for 11 scoring models is nothing.

Suicidal koptas using make points up as long as you can afford to have units die. The bombs are really not great especially in the current set up but I will alllow you one subpar choice.

Unfortunately with so little on the board all your units can easily be countered.
Add 2 mobs of 30 boyz then your list starts to work. 60 models charging the enemy with Ghaz and PKs is a slow but huge threat, they have to choose between staying back and taking snikrot on, moving to to challenge the nob bikers or moving away from those two units towards the boyz.
   
Made in au
Squishy Oil Squig



melbourne australia

what would i drop to bring some boys in however?

my nobbikers are my rock they only die if someone turns there whole army at them for 2+turns

cept Vs the greyknights but hopefully with the twin burnas and a few shots i can bring his unit down about half then its easysauce for being attack by ghaz and the bikers ..


my plan is start with the deff coptas as far into lines as possible from scout and have the gretchin hiding in the back somewhere

nob bikers and warboss hiding in the back somewhere first turn ... if its mine ... fly the deff copters over some troops or one of there hqs while making a move to get behind his tanks then unloading twinlinked rokkits into the rear armor ..

dropping BB on troops as they fly

being a movement attack and not unit spesfic attack i can then shoot the tanks ..

having them as sepprate units gives me the option if the tank dies from 2 shots then being able to shoot something else from the 3rd one and the movement split is nice as well

also a full unit wont generally shoot at just 1 deff copta its a waste spesh when there are nob bikers they have to worry about

while they are doing this

nob bikers turbo boss hopefully getting out of los but getting close to launch on second turn


second turn hopefully ghaz can come out of reserves if so he will be comming on to his HQ/Troop style group ... if its on the greyknights the bikers and ghaz will be assulting at the same time it dosent matter what squard it is .. 8 nobbikers w/ painboy and warboss on a bike + ghaz and 15 commandos is gunna ruin ur day


then yea basically cleaning up with the other units till end of game

Orks 1352pts  
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

You have no boyz.

Ghaz with kommandos is a one-trick pony and not even a very good one. He has snp so any suprise attack you throw may be ruined if he rolls bad on his snp rolls. For Ghaz to work, you need need NEED a ride. I can't emphasis this enough. He is also far too many points for this points level. Just stick a regular boss in with 'um, it works fine.

I don't understand big bomms. They arn't very good, and koptas should be suiciding tanks or longfangs or broadsides, not dropping a lousy str 4 pie plate on some gaurdsmen. Drop 'um.

But them main thing you need to to in this list is GET SOME BOYZ!!!!!!!

I cannot stress that enough.

grendel083 wrote:"Dis is Oddboy to BigBird, come in over."
"BigBird 'ere, go ahead, over."
"WAAAAAAAAAGGGHHHH!!!! over"
"Copy 'dat, WAAAAAAAGGGHHH!!! DAKKADAKKA!!... over"
 
   
Made in au
Squishy Oil Squig



melbourne australia

ghaz with kommandos is like what 450pts? mabey 500... ive got more points in nob bikers lol im not going for a green tide army im going for something people wont expect from orks

Orks 1352pts  
   
Made in au
Squishy Oil Squig



melbourne australia

dont have the time to now make/paint 15 kommandos before torny

so new plan is swap the commandos for a burna wagon and run ghaz in that

10 burna boys /BW/DR/RED/Grabbin
ghaz

question is is it worth removing a burnboy or 2 to have a mek with kff and burna?

Orks 1352pts  
   
 
Forum Index » 40K Army Lists
Go to: