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![[Post New]](/s/i/i.gif) 2011/10/23 20:56:54
Subject: Vehicles without WS and models staying in assault
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Slaanesh Chosen Marine Riding a Fiend
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What happens to a unit that assaults a vehicle without a WS if the unit fails to wreck it? Do they back 1" away and assault again the next turn? (Assume the vehicle doesn't move)
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![[Post New]](/s/i/i.gif) 2011/10/23 21:03:18
Subject: Vehicles without WS and models staying in assault
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Annoyed Blood Angel Devastator
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They stay in base contact, if the vehicle doesn't move in it's owning players movement phase and those models are still in base contact they may attack the vehicle in it's owning players assault phase, they are not locked in combat and therefore in their following movement phase if the vehicle is still not destroyed they may move out of contact and assault again if they so choose.
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![[Post New]](/s/i/i.gif) 2011/10/23 21:05:27
Subject: Vehicles without WS and models staying in assault
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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A squad cannot be locked in combat with a vehicle that doesn't have a WS characteristic.
If not locked in combat, the squad can charge again on subsequent turns, to gain the charge bonus.
In 40K there is no distance of charge required to qualify for charge bonuses, so in that sense they do not have to move.
Alternatively, the squad can simply move away from the vehicle.
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![[Post New]](/s/i/i.gif) 2011/10/23 21:06:06
Subject: Re:Vehicles without WS and models staying in assault
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Flashy Flashgitz
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They remain in base to base. That being said they are not locked in close combat, so you might get shot/tank-shocked or any number of other things. If you failed to pop the vehicle on the first try you could then try again on your next turn or move on to a different target.
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7 Armies 30,000+
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![[Post New]](/s/i/i.gif) 2011/10/24 20:56:20
Subject: Vehicles without WS and models staying in assault
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Sneaky Lictor
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Saiisil wrote:They stay in base contact, if the vehicle doesn't move in it's owning players movement phase and those models are still in base contact they may attack the vehicle in it's owning players assault phase, they are not locked in combat and therefore in their following movement phase if the vehicle is still not destroyed they may move out of contact and assault again if they so choose.
Although the unit remains in base contact with the vehicle, the two are not locked in close combat. The unit may not assault the vehicle during the vehicle's assault phase only during the unit's assault phase. Just wanted to clarify that.
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![[Post New]](/s/i/i.gif) 2011/10/24 21:02:00
Subject: Vehicles without WS and models staying in assault
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Plaguelord Titan Princeps of Nurgle
Alabama
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TheGreatAvatar wrote:Saiisil wrote:They stay in base contact, if the vehicle doesn't move in it's owning players movement phase and those models are still in base contact they may attack the vehicle in it's owning players assault phase, they are not locked in combat and therefore in their following movement phase if the vehicle is still not destroyed they may move out of contact and assault again if they so choose.
Although the unit remains in base contact with the vehicle, the two are not locked in close combat. The unit may not assault the vehicle during the vehicle's assault phase only during the unit's assault phase. Just wanted to clarify that.
This is incorrect. You can swing at a vehicle in both your turn and your opponent's turn, so long as you have remained in base-to-base with it. So, if you immobilize it in your turn, you get free swings in your opponent's turn.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/10/24 21:10:56
Subject: Vehicles without WS and models staying in assault
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Decrepit Dakkanaut
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TGA - see "Successive turns", p63 , to support Pumas point
It is an explicit change from 4th ed
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![[Post New]](/s/i/i.gif) 2011/10/24 22:24:16
Subject: Vehicles without WS and models staying in assault
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Annoyed Blood Angel Devastator
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TGA, as both puma and nos have said as well as myself, units in base to base with a vehicle may attack that vehicle in it's assault phase if in BtB, specifically look at the third paragraph under "Successive turns" on page 63 of the BGB
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![[Post New]](/s/i/i.gif) 2011/10/25 00:19:15
Subject: Vehicles without WS and models staying in assault
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Sneaky Lictor
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Saiisil wrote:TGA, as both puma and nos have said as well as myself, units in base to base with a vehicle may attack that vehicle in it's assault phase if in BtB, specifically look at the third paragraph under "Successive turns" on page 63 of the BGB
Sumbitch! I stand corrected! I've been playing it wrong for some time. My bad for not checking the rules prior to posting my inglorious wisdom!
So the unit in b2b can still assault but do not get the charge bonus, correct?
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![[Post New]](/s/i/i.gif) 2011/10/25 00:29:28
Subject: Vehicles without WS and models staying in assault
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Plaguelord Titan Princeps of Nurgle
Alabama
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TheGreatAvatar wrote:Saiisil wrote:TGA, as both puma and nos have said as well as myself, units in base to base with a vehicle may attack that vehicle in it's assault phase if in BtB, specifically look at the third paragraph under "Successive turns" on page 63 of the BGB
Sumbitch! I stand corrected! I've been playing it wrong for some time. My bad for not checking the rules prior to posting my inglorious wisdom!
So the unit in b2b can still assault but do not get the charge bonus, correct?
Bingo.
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WH40K
Death Guard 5100 pts.
Daemons 3000 pts.
DT:70+S++G+M-B-I--Pw40K90-D++A++/eWD?R++T(D)DM+
28 successful trades in the Dakka Swap Shop! Check out my latest auction here!
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![[Post New]](/s/i/i.gif) 2011/10/25 00:31:10
Subject: Vehicles without WS and models staying in assault
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Focused Dark Angels Land Raider Pilot
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Whoa... never noticed that!
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![[Post New]](/s/i/i.gif) 2011/10/25 18:21:21
Subject: Vehicles without WS and models staying in assault
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Lord Commander in a Plush Chair
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Kilkrazy wrote:If not locked in combat, the squad can charge again on subsequent turns, to gain the charge bonus.
In 40K there is no distance of charge required to qualify for charge bonuses, so in that sense they do not have to move.
I must Repudiate this claim.
While there is truth in that there is no minimum Charge distance ever given, the last paragraph of "Successive turns" denies the option: "Units that still have models in base contact with a vehicle in its Assault phase may attack it again, just as in a normal ongoing combat (including all models that would count as engaged in a normal assault)
So the unit in base contact with the vehicle would, effectively, count as"already locked in combat" from the beginning of the assault phase(When you would begin declaring assaults).
Of course in the event that you charge a vehicle, fail to destroy it, remain in contact with it through the opponents assault phase, still fail to destroy it, and enter into your turn, you could always just move your unit to over 1" away and re-assault it in your own turn.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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