BLOODCLAWallday wrote:My friend has played them for years and complains all the time about them and how although once they were great, GW ruined them now.
With the 5th edition ruleset they lost a little bit of their teeth but they still a good army. It was more the loss of
str 6 weapons being counted as defensive weapons and the lowering points creep that made then a bit less effective. If anything ruined them it was what happened with shuriken in the change to 3rd ed, but then that ruleset ruined all of
40k for me...
In combat he uses them pretty effectively I guess but it always seems like a bunch of blundered attacks and movements that should be great but are ruined by tiny problems. So what are the REAL advantages of them? Specialized I know, but that is really a hindrance more than an advantage at times...
Flexability, synergy with the rest of the army, fast redeplyment (in most cases), high
str weaponry all over the place, massed numbers of shots, specialist troops and ofcourse the best psychic powers in the game. Skimmer heavy with nasty squads inside too

. The specialised thing see synergy. Pretty much any loss of a squad shouldn't hurt them too badly as theres another for that role around and they are supported by a different type of squad.
Your friend is possibly just having a learning curve or a run of bad luck if how you describe his games is happening.