I guess I will bite....
Deploy everything, march across the board. Shoot the stuff that can hurt you at range, then shoot the close combat threats. By the time you reach the enemy they should be pretty softened up for "Hammer Time". Against shooty armies, and terrain permitting I can see
DWA for a squad to get in there face faster. In general, your strength is durability and then firepower, not speed, so there isn't a lot of potential for tricky tactics.
Oh, one other thing, I don't see your single land speeder sticking around long enough to make big contribution. It just so happens that upgrading a terminator squad with a banner and apothecary and turning you librarian into Ezekiel cost the exact same as land speeder typhoon.
For what it's worth.