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![[Post New]](/s/i/i.gif) 2011/10/31 01:10:13
Subject: 2k Tyranids with focus on Raveners?
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Dakka Veteran
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A little list i am playing around with trying to poke at the Deep strike thing with the Tyranids using the Raveners and Trygons as the main "Gimmick" of this list.
Currently i have only gone through the basic point cost without any upgrades for now just to see if i am on the right way with my list:
1x Tyrant w/wings 230
9x Raveners 270
9x Raveners 270
9x Raveners 270
1x Trygon 200
1x Trygon 200
3x Warriors 90
3x Warriors 90
3x Warriors 90
1x Zoanthrope 60
1x Zoanthrope 60
1x Zoanthrope 60
So in total 1890
So the Basic idea of this list is to Have a Medium to Large type of army where you kind crash and burn in with your trygons headfirst and burst in with Raveners and use the Tyrant, and the Zoanthropes to take down any armor this list might encounter. The Trygons will be joining the raveners if they deepstrike after the plan and try to pinch the enemy between some sort of a crossfire between the raveners, and the warriors + Zoans.
However as inexperienced i am fighting other kinds of races than Necros, i am not sure how this one will fare, i also left 110 points open in case i could put in some upgrades or perhaps a few Biovores.
Any constructive critics and advice will be taken in with thanks ^^
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![[Post New]](/s/i/i.gif) 2011/10/31 01:41:06
Subject: 2k Tyranids with focus on Raveners?
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Lurking Gaunt
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not too sure how good this list would work, seem like a fun list though. I love raveners but often find them not nearly as effective as they need to be. i would recommend hive commander on the tyrant if your planning to do deepstriking with all those raveners / trygons. There is few things more annoying than not getting your reserves on when your running a big reserve list.
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2750 pts
3500 pts
1000 pts |
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![[Post New]](/s/i/i.gif) 2011/10/31 02:15:02
Subject: 2k Tyranids with focus on Raveners?
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Dark Angels Librarian with Book of Secrets
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You might want to look into some lictors for this list, to help with the deep striking raveners. The trygons would not allow for them to pop up out of their tunnels, as they are beasts.
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![[Post New]](/s/i/i.gif) 2011/10/31 03:24:47
Subject: 2k Tyranids with focus on Raveners?
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The Hive Mind
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Don't deep strike with that list - just run it all up the board. You'll be more effective overall - since if you DS the raveners, they have to get shot for a turn before they can do anything.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2011/10/31 07:45:42
Subject: 2k Tyranids with focus on Raveners?
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Hungry Little Ripper
On the Screen in front of you
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SoloFalcon1138 wrote:You might want to look into some lictors for this list, to help with the deep striking raveners. The trygons would not allow for them to pop up out of their tunnels, as they are beasts.
nah... The lictors arrive at a point where their reserve bonus is redundant anyway.
1st thing:
That tyrant will die... Really really fast. Make space for some genestealers that can work as a screen for it.
Also AG for the trygons would help it strike first against most marines.
As for the Warriors... I don't know... I hate warriors, because they die so easely... Make sure they have a gaunt screen as well. warriors worst enemy is lascannons. Also I don't think vanilla is worth anything. Give them something. Lash Whips and boneswords? Makes them a good unit to run up your opponents face in annihilation games, especially because I'm sure the Raveners would be Focus fired at.
- Bot
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![[Post New]](/s/i/i.gif) 2011/10/31 09:29:56
Subject: Re:2k Tyranids with focus on Raveners?
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Tunneling Trygon
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Tyrant with wings really needs a gargoyle screen. Also, if you are goign for a DS list and have a tyrant then you need to find the points for hive commander. I would also like to see hiim with a ranged attack as your list is pretty short here. If some of the list is ground slogging from T1 anyway then why not put him on foot and give him some tyrant guard. Warriors/elites are big enough to give him a cover save.
Warriors are going to trudge across the field in this list. I struggle to see them lasting unless everything else drops T2 (see Hive Commander). I feel that stealers fit the theme of your list better, but if you want warrriors then you need larger broods than 3 - 3 missile hits and instakilled on a 2+ to wound ...
If you do run warriors then I think you would also be better marching them across with mass hive guard. For heavy armour, you have the trygons to rely on rather than single zoanthropes and with warriors you don't need the extra synapse from the zoeys.
Trygons I like with AG to give them that charge boost.
Raveners are nice. I would be tempted to not DS and run them behind a screen of warriors/hive guard and then use their 12" charge range. For DS I do worry about the huge footprint of 9 raveners and at 2k there may be limited places to drop 2-3 broods especially if you're tryging to drop trygons in as well.
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"We didn't underestimate them but they were a lot better than we thought."
Sir Bobby Robson |
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![[Post New]](/s/i/i.gif) 2011/10/31 09:40:48
Subject: 2k Tyranids with focus on Raveners?
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Virulent Space Marine dedicated to Nurgle
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I hate warriors as well, and i think he meant to say gargoyles for the flyrants screen? im a fan of gargoyles. 2 units of two zoeys would be better, and id make at least one trygon a prime. instead of warriors you could get dev gaunts and try to get them to come through the tunnels? that would be kinda awesome. pop out of nowhere with 40 shots.
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![[Post New]](/s/i/i.gif) 2011/10/31 10:11:06
Subject: 2k Tyranids with focus on Raveners?
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Sneaky Lictor
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The Hive Tyrant is a big flaw in this list. You can't provide cover for him unless you run him behind the Trygons but that limits the area on the table tha you can threaten and will bog you down if you dont roll high runs.
Without FNP or a screen he will be dead in a turn or two if you find good terrain. To add a screen you need Gargoyles and for FNP you need a Tervigon. As this will mess up you list completely I suggest swapping the Tyrant for a Tyranid prime for a cheap HQ and use the points in the elite slot.
Which brings us to the last piece which is your AV is increadibly light. Basicaly you are hoping for Trygons to survive in order to open stuff up. The Zoanthropes will take alot of incoming fire power before they get in range so they wont make it. 2 units of Hive guard will probably serve you better with the extra points if you replace the Hive Tyrant with a Prime
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FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.
Ork Management Program
I take care of problems that need to be solved with violence |
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![[Post New]](/s/i/i.gif) 2011/10/31 11:11:55
Subject: 2k Tyranids with focus on Raveners?
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Dakka Veteran
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Well, personally i have nothing against warriors except for their strenght is kinda bad and cant take down walkers without any upgrades to em.
But i like to run warriors vanilla with a Venom Cannon or a Barbed Strangler for a bit of blasts here and there.
But after looking at my list a bit more i think i should just drop the Tyrant, or drop a entire Ravener brood and put in a screen of gargs if i keep the wing-tyrant.
Or just scratch the whole idea and find a better gimmick to play by ^^
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![[Post New]](/s/i/i.gif) 2011/10/31 14:39:31
Subject: 2k Tyranids with focus on Raveners?
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Hungry Little Ripper
On the Screen in front of you
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Yeah, gargoyles, sorry  were a little tired in the morning.
Steve Shields wrote:I hate warriors as well, and i think he meant to say gargoyles for the flyrants screen? im a fan of gargoyles. 2 units of two zoeys would be better, and id make at least one trygon a prime. instead of warriors you could get dev gaunts and try to get them to come through the tunnels? that would be kinda awesome. pop out of nowhere with 40 shots.
Except that the Tunnel is one of the most unpredictable things in our codex. The Rule look so awesome on paper but it just doesn't work. Remember you still have to roll for reserve... and if there is no space for those infantry units that would like to walk through it, they would be forced to just walk in from your table edge...
sn0zcumb3r wrote:The Hive Tyrant is a big flaw in this list. You can't provide cover for him unless you run him behind the Trygons but that limits the area on the table tha you can threaten and will bog you down if you dont roll high runs.
Without FNP or a screen he will be dead in a turn or two if you find good terrain. To add a screen you need Gargoyles and for FNP you need a Tervigon. As this will mess up you list completely I suggest swapping the Tyrant for a Tyranid prime for a cheap HQ and use the points in the elite slot.
Which brings us to the last piece which is your AV is increadibly light. Basicaly you are hoping for Trygons to survive in order to open stuff up. The Zoanthropes will take alot of incoming fire power before they get in range so they wont make it. 2 units of Hive guard will probably serve you better with the extra points if you replace the Hive Tyrant with a Prime
Nah. The catalyst is usually a must upgrade when you take them, however I don't think the list would totally tremble without it. As long as the screen is big enough to take some shooting. Old adversary is also a nice thing to give the tyrant, so that the Gargoyles will have a better chance of actually doing something in close combat. Making them re-roll to hit should give you a couple of extra 6's as well (ya know, blinding venom)
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![[Post New]](/s/i/i.gif) 2011/11/01 09:33:40
Subject: 2k Tyranids with focus on Raveners?
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Sneaky Lictor
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Catalyst is not for the whole list. It is for the Tyrant. He wont make it a turn without catalyst even with cover. 4 wounds with cover is a volley from two squads of longfangs and depeniding how the first squad did the second one could even save a missile or two for a shot elsewhere.
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FaarisShazad wrote:The guy with the spiky dildo for a picture had a good point.
Ork Management Program
I take care of problems that need to be solved with violence |
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