Two common versions are that yards become either half inches or centimetres.
Not least of all how to hook others into it hehe.
You need to find players who want to explore the more civilian side of the Imperium. A lot of people think it's easier to hook people into Inq28 because "they already have the models", but this, in of itself, is a problem.
Also taking into mind that Inquisitor is about characters and narrative roleplay (NOT skirmishing!), using the faceless models from a
40k army who, pretty much by definition, are almost certainly part of the military side of the
40k universe is a very bad start. Anybody who's playing 28mm Inquisitor should have a set of specifically Inq28 models set aside which are NOT part of their regular
40k armies - and these should be lovingly converted to make them feel unique.*
*I stress the uniqueness point to the extreme that I actually sculpt almost ALL of my Inquisitor characters from scratch.
They will also need to avoid using any individuals which have little or no place in the Inquisitor game. Inquisitor is about battling in the dark shadows of the Imperium. Models who couldn't believably take part in a covert investigation of an underhive smuggling ring (Space Marines, Aspect Warriors, Necron Lords - even Inquisitors in Power armour are a stretch) are not good candidates for the game. They might be usable for special occasions (usually as
GM controlled antagonists) though - having an Alpha Legionnaire at the centre of the Chaos cult could make for a great finale to a campaign.
So, look for players who like the fluff, who are prepared to get into it from a different angle and who would like to stretch their modelling muscles on some slightly different projects.
Anyway, it seems like time for my standard summary of the two scales:
- Inq28 is fine as long as the players:
-- Avoid the temptation to put a full squad of Devastator Marines on the table.
-- Don't just pick Thomas, Richard or Harold out of their Imperial Guard army, and understand that their models should have more character than just being a faceless goon (Convert them! Make them different!)
-- Understand that despite it being really easy to have Space Marines or models wearing power armour and toting boltguns or power swords, that these things are devastatingly powerful in Inquisitor and should be kept to a minimum.
-- Stick to characters which would actually have a place in the Battle for the Emperor's Soul.
- Inq54 does not have as many downsides as the 28mm crowd may think.
-- 28mm terrain usually works fine for 54mm models. (See
#1,
#2,
#3)
-- There are lots of 54mm manufacturers, so there is a lot more variety than just the
GW range.
-- It's easier to think of a 54mm model as a personality than a 28mm model that people are used to shooting by the dozens in
40k.
-- Although only applicable to
UK players, most of the Inquisitor events held at Warhammer World are at 54mm and can't be joined by 28mm players.
-- 54mm, being twice the size, allows modelling/painting skills to go so much further. A good 54mm model can easily outshine a great 28mm model.
-- 28mm is NOT necessarily cheaper! Kaled has done four man 54mm warbands from non-
GW models for less than £10, and warbands from
GW 54mm models inside what a 28mm squad box would cost you these days! 54mm can go very cheap on ebay.