Switch Theme:

Tyranid Basing Idea!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gr
Slippery Ultramarine Scout Biker




Byzantine Sector

 Jburch wrote:
I am thinking of creative ideas for another table for my gaming club. Running into this thread, I was thinking of making a Tyranid infestation table. Maybe something like all the outsides of the table having this effect ...and then having this effect in combination with grass a foliage, and then in the middle making it look like a normal grassy terrain. The idea being that it looks like the Tyranids "Creep" is enveloping from all sides.

Question would be, how do you guys think this technique would work on a large scale?


On a large scale, consider where the wind would carry the spores that generate the Nid terraforming terrain. Those areas are where the Nid biostuff would be taking root and they would most likely be shaltered areas in many cases.

I would create at least two levels of terrain, that is, ground level and hilltop (but I would try to go for bare rock on the tops of the hills cuz there would be an explosion of color below).

Then I would tie two visual stories into the board: Gamers eye view and models eye view.

Gamers eye: what you said: Nid life creeping into a pocket of natural life from all around.(Terrain themes being xenos all round and natural in the middle here).

Models eye: Coming over a natural crest to see lots of other natural crests all around- but getting to the edge of that crest to find very prosperous nid life in the 'ground' level below, well sheltered against overhanging cliff walls and so on,

Your bases look excellent. I will be trying this 2 glue technique out as well.
 
Forum Index » Painting & Modeling Tutorials
Go to: