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![[Post New]](/s/i/i.gif) 2011/11/05 17:43:02
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Hey everyone, I use a very nice army builder called BattleScribe - http://www.battlescribe.net/ which is FREE and very easy to use, and for Mac, Windows and Linux! One of my favorite parts about BattleScribe is that users can create their own "Catalogs" (Basically, the contents of the codex!) and then use them to make rosters. As most of you know, the new Necrons Codex came out today. Well, I've already made a BattleScribe Data File for it! It includes all the units/upgrades, as well as unit profiles. You can get it at the website where BattleScribe data files are posted - http://catalogue.r*******t.org (Not sure if I should say the url, as BattleScribe cannot provide the data files anymore, so they made repositories of them!) Hope you all enjoy! To mods: If I wasn't supposed to attach the file, please remove it! NOVEMBER 15th EDIT - The file has been updated fixing all of the invalid data within. Also, special rules have been added. The only problem at the moment may be the Destroyers. Also, Obyron has been moved to an option within the Nemesor, to make the printed format better. NOVEMBER 25th EDIT - Added the Necron Overlord Phaeron option. Not sure how that got deleted... TO EVERYONE HAVING TROUBLE - Try to follow the directions posted at http://bit.ly/sJTOdu, which cover how to add the game system. If that doesn't help, post here, and I'll try to figure out what's up.
| Filename |
Necrons 5th Ed.cat.zip |
Download
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| Description |
Last Updated November 15th 2011 |
| File size |
47 Kbytes
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| Filename |
Necrons 5th Ed.cat NOVEMBER 25th.zip |
Download
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| Description |
Last Updated November 25th 2011 |
| File size |
47 Kbytes
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This message was edited 4 times. Last update was at 2011/11/25 21:55:44
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![[Post New]](/s/i/i.gif) 2011/11/05 18:04:43
Subject: Necrons 5th Edition Army Builder Files
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Numberless Necron Warrior
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Nice work! Works flawlessly (after some tinkering with java updater, on OSX).
Yay!
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This message was edited 1 time. Last update was at 2011/11/05 18:24:38
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![[Post New]](/s/i/i.gif) 2011/11/05 18:24:59
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Ravendove wrote:Nice work! I've been trying to find an OSX army builder-style application (until Lone Wolf sort it out and release one of their own).
One issue, when attempting to load the Catalogue (yours) I get a 'java.lang.NullPointerException' error?
Hmm, are you using the "cross platform zip" file? Because I have no problems with that.
Try to put the file (extracted from the .zip, if you haven't) into the Catalogues folder. If that doesn't work, add the repository then put it into the folder.
You may need the game system files, found from the same repository. (Just google Battle Scribe Data File Repository - it's be the url that starts with "catalogue"  and read the posts in the forum. One of them has a repository xml file. In Battle Scribe go to File -> Data Repositories and paste the URL. Click "Add" then "Update Data."
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![[Post New]](/s/i/i.gif) 2011/11/05 18:27:53
Subject: Re:Necrons 5th Edition Army Builder Files
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Numberless Necron Warrior
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I think my mistake was attempting to import the Game System and Catalogue files from within the GameSystem/CatalogueEditor .jar files. When in fact, it was entirely possible to just open the Roster Editor and import both from there.
I've been trying to find a decent army builder-style application for OSX for a while now. Not only have you shown me a great one, but you've added in the new Necrons also. Having just bought the Codex this morning I'm very excited to easily be able to tinker with army lists.
Much appreciated!
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![[Post New]](/s/i/i.gif) 2011/11/05 18:34:28
Subject: Necrons 5th Edition Army Builder Files
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Deranged Necron Destroyer
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this is not working at all,it just gives are errors and incompatible versions.
There was an error reading one or more catalogue files.
>There was an error reading the catalogue file Necrons 5th Edition.cat: Premature end of file.
at data.CatalogueData.getCataloguesFlat(Unknown Source)
at controller.CatalogueManager.a(Unknown Source)
at controller.CatalogueManager.getCatalogues(Unknown Source)
at gui.rostereditor.NewRosterDialog.a(Unknown Source)
at gui.rostereditor.NewRosterDialog.a(Unknown Source)
at gui.rostereditor.NewRosterDialog.a(Unknown Source)
at gui.rostereditor.NewRosterDialog$3.itemStateChanged(Unknown Source)
at javax.swing.JComboBox.fireItemStateChanged(Unknown Source)
at javax.swing.JComboBox.selectedItemChanged(Unknown Source)
at javax.swing.JComboBox.contentsChanged(Unknown Source)
at javax.swing.AbstractListModel.fireContentsChanged(Unknown Source)
at javax.swing.DefaultComboBoxModel.setSelectedItem(Unknown Source)
at javax.swing.JComboBox.setSelectedItem(Unknown Source)
at javax.swing.JComboBox.setSelectedIndex(Unknown Source)
at javax.swing.plaf.basic.BasicComboPopup$Handler.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at javax.swing.plaf.basic.BasicComboPopup$1.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.Dialog$1.run(Unknown Source)
at java.awt.Dialog$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Dialog.show(Unknown Source)
at java.awt.Component.show(Unknown Source)
at java.awt.Component.setVisible(Unknown Source)
at java.awt.Window.setVisible(Unknown Source)
at java.awt.Dialog.setVisible(Unknown Source)
at gui.rostereditor.RosterEditorFrame.g(Unknown Source)
at gui.rostereditor.RosterEditorFrame.e(Unknown Source)
at gui.rostereditor.RosterEditorFrame$11.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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This message was edited 2 times. Last update was at 2011/11/05 18:41:33
You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/11/05 18:48:13
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Valek wrote:this is not working at all,it just gives are errors and incompatible versions.
There was an error reading one or more catalogue files.
>There was an error reading the catalogue file Necrons 5th Edition.cat: Premature end of file.
at data.CatalogueData.getCataloguesFlat(Unknown Source)
at controller.CatalogueManager.a(Unknown Source)
at controller.CatalogueManager.getCatalogues(Unknown Source)
at gui.rostereditor.NewRosterDialog.a(Unknown Source)
at gui.rostereditor.NewRosterDialog.a(Unknown Source)
at gui.rostereditor.NewRosterDialog.a(Unknown Source)
at gui.rostereditor.NewRosterDialog$3.itemStateChanged(Unknown Source)
at javax.swing.JComboBox.fireItemStateChanged(Unknown Source)
at javax.swing.JComboBox.selectedItemChanged(Unknown Source)
at javax.swing.JComboBox.contentsChanged(Unknown Source)
at javax.swing.AbstractListModel.fireContentsChanged(Unknown Source)
at javax.swing.DefaultComboBoxModel.setSelectedItem(Unknown Source)
at javax.swing.JComboBox.setSelectedItem(Unknown Source)
at javax.swing.JComboBox.setSelectedIndex(Unknown Source)
at javax.swing.plaf.basic.BasicComboPopup$Handler.mouseReleased(Unknown Source)
at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at javax.swing.plaf.basic.BasicComboPopup$1.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.Dialog$1.run(Unknown Source)
at java.awt.Dialog$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Dialog.show(Unknown Source)
at java.awt.Component.show(Unknown Source)
at java.awt.Component.setVisible(Unknown Source)
at java.awt.Window.setVisible(Unknown Source)
at java.awt.Dialog.setVisible(Unknown Source)
at gui.rostereditor.RosterEditorFrame.g(Unknown Source)
at gui.rostereditor.RosterEditorFrame.e(Unknown Source)
at gui.rostereditor.RosterEditorFrame$11.actionPerformed(Unknown Source)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.awt.EventQueue$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.awt.EventQueue$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
I think this may be the same problem as above. Find the repository, or try to open it within RosterEditor.jar
If that doesn't work, I'll think of some more ideas.
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![[Post New]](/s/i/i.gif) 2011/11/05 18:53:08
Subject: Necrons 5th Edition Army Builder Files
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Deranged Necron Destroyer
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I can find it, he just says its faulty as there is no reference, if i import the necron thing, you cant even select WH40k as it will give the same error twice again and do nothing
Roster editor ialready crashes on a 4 th edition dark angels file...
what Java version do you need (bloody hatred for JAVA comes up again), if i try to open the javafiles it halts after the first line telling me it can't find javaw, it looks well structured though, would like to get this thing working
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This message was edited 3 times. Last update was at 2011/11/05 18:59:43
You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/11/05 19:00:20
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Valek wrote:I can find it, he just says its faulty as there is no reference, if i import the necron thing, you cant even select WH40k as it will give the same error twice again and do nothing
Roster editor ialready crashes on a 4 th edition dark angels file...
what Java version do you need (bloody hatred for JAVA comes up again), if i try to open the javafiles it halts after the first line telling me it can't find javaw, it looks well structured though, would like to get this thing working
If it can't find Javaw, you don't have Java on your computer.
Which OS do you have and which version of Battle Scribe did you download?
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![[Post New]](/s/i/i.gif) 2011/11/05 19:25:54
Subject: Necrons 5th Edition Army Builder Files
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Longtime Dakkanaut
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Worked for me. Thanks a lot!
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I RIDE FOR DOOMTHUMBS! |
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![[Post New]](/s/i/i.gif) 2011/11/05 19:35:24
Subject: Necrons 5th Edition Army Builder Files
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Fresh-Faced New User
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Just a side note, it doesnt allow you to build a 20man warrior squad nor does it allow you to give each wraith a whip coil
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![[Post New]](/s/i/i.gif) 2011/11/05 21:03:48
Subject: Re:Necrons 5th Edition Army Builder Files
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Fresh-Faced New User
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Thanks for the upload, although i did notice that in your version you have to take a normal destroyer in every destroyer squad, you couldn't for example just take a single heavy destroyer, which from my (limited) understanding of the codex you should be able to.
cheers for the hard work anyway
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![[Post New]](/s/i/i.gif) 2011/11/05 21:24:35
Subject: Necrons 5th Edition Army Builder Files
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Deranged Necron Destroyer
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Keatonic wrote:Valek wrote:I can find it, he just says its faulty as there is no reference, if i import the necron thing, you cant even select WH40k as it will give the same error twice again and do nothing
Roster editor ialready crashes on a 4 th edition dark angels file...
what Java version do you need (bloody hatred for JAVA comes up again), if i try to open the javafiles it halts after the first line telling me it can't find javaw, it looks well structured though, would like to get this thing working
If it can't find Javaw, you don't have Java on your computer.
Which OS do you have and which version of Battle Scribe did you download?
Now really, im no computer nub (i do work as it consultant, but i'm no programmer, more on the organisation and leading side), I do have Java as I run open office.
OS: Win7 64X
Java: 6 update 26
bs: v1.12.03b
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/11/06 03:12:44
Subject: Re:Necrons 5th Edition Army Builder Files
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One Canoptek Scarab in a Swarm
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This seems like a wonderfull idea, but I'm not a computer person and am having some trouble with it. I downloaded the battle scribe thing, then your necron file, but i get the same error message as above i think.
windows XP, and i have java installed, and neither can i open it through the roster editor.
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'stab the shooty ones, shoot the stabby ones' |
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![[Post New]](/s/i/i.gif) 2011/11/06 03:58:04
Subject: Necrons 5th Edition Army Builder Files
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Fresh-Faced New User
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Do you have the game system file installed? Not having that was my mistake when I first installed BattleScribe.
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![[Post New]](/s/i/i.gif) 2011/11/06 05:25:47
Subject: Necrons 5th Edition Army Builder Files
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Deranged Necron Destroyer
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yeah, i installed everything manually, and went on registering the files one by one, now it seems to work, but a little bit more explanation might have done the job.
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This message was edited 3 times. Last update was at 2011/11/06 05:41:25
You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2011/11/09 20:23:01
Subject: Re:Necrons 5th Edition Army Builder Files
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Ambitious Space Wolves Initiate
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There is also an update in the Army Creator Mobile data file (app for Android devices) that includes the new Necrons. You can go to http://armycreatormobiledata.blogspot.com/ for details.
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![[Post New]](/s/i/i.gif) 2011/11/13 20:59:28
Subject: Re:Necrons 5th Edition Army Builder Files
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Sagitarius with a Big F'in Gun
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This is great! For me the install was flawless, worked first time after I extracted the zip file.
Just one thing, are you able to put Varguard Obyron as a subsection of Nemesor (so it doesn't take up another HQ choice)?
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![[Post New]](/s/i/i.gif) 2011/11/14 00:08:22
Subject: Necrons 5th Edition Army Builder Files
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Freaky Flayed One
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Very nice, just noticed one flaw constructing my army list.
Wraiths, when taking whip coils, only count the points once. So if I want 3 wraiths with coils, it takes me making 3 units to get the points value right.
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Necrons (W/D/L): 4/1/0
Reset with the new Codex. |
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![[Post New]](/s/i/i.gif) 2011/11/14 07:57:55
Subject: Re:Necrons 5th Edition Army Builder Files
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Sagitarius with a Big F'in Gun
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http://bit.ly/sJTOdu
Have you guys installed a game system after BattleScribe? You may need to do that, so here is the link i used after i installed battlescribe, but before i installed the necrons .zip file. hth!
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![[Post New]](/s/i/i.gif) 2011/11/15 23:17:22
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Oh, wow. I totally forgot to post the updated version. My apologies!
I have updated the first post with what should be a correct version!
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![[Post New]](/s/i/i.gif) 2011/11/20 21:05:08
Subject: Re:Necrons 5th Edition Army Builder Files
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Fresh-Faced New User
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I may just be blind, but is it possible there's no option to upgrade an Overlord to a Phaeron?
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Space Wolves: 5500pts
Tyranids: 3400pts
Necrons: 1850pts
Vanilla Space Marines: 1500pts
Tau Empire: 1500pts
Orks: 800pts
Skaven: 1700
Lizardmen: 1700 |
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![[Post New]](/s/i/i.gif) 2011/11/20 21:11:34
Subject: Necrons 5th Edition Army Builder Files
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Freaky Flayed One
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There isn't. The old version (with the Whip Coil error) had the option, the new version doesn't. I managed to edit it in though for myself, which I can share if people need it once I get home.
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Necrons (W/D/L): 4/1/0
Reset with the new Codex. |
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![[Post New]](/s/i/i.gif) 2011/11/20 22:09:16
Subject: Necrons 5th Edition Army Builder Files
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Morphing Obliterator
Elsewhere
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It works for me.
Thank you very much!!!
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‘Your warriors will stand down and withdraw, Curze. That is an order, not a request. (…) When this campaign is won, you and I will have words’
Rogal Dorn, just before taking the beating of his life.
from The Dark King, by Graham McNeill.
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![[Post New]](/s/i/i.gif) 2011/11/25 20:25:17
Subject: Necrons 5th Edition Army Builder Files
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Dakka Veteran
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Dytalus wrote:There isn't. The old version (with the Whip Coil error) had the option, the new version doesn't. I managed to edit it in though for myself, which I can share if people need it once I get home.
Please do if you can... I have no idea how to edit this lol
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2011/11/25 21:56:01
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Cryage wrote:Dytalus wrote:There isn't. The old version (with the Whip Coil error) had the option, the new version doesn't. I managed to edit it in though for myself, which I can share if people need it once I get home.
Please do if you can... I have no idea how to edit this lol
Just updated with that option.
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![[Post New]](/s/i/i.gif) 2011/11/25 22:17:12
Subject: Necrons 5th Edition Army Builder Files
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Dakka Veteran
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Keatonic wrote:Cryage wrote:Dytalus wrote:There isn't. The old version (with the Whip Coil error) had the option, the new version doesn't. I managed to edit it in though for myself, which I can share if people need it once I get home.
Please do if you can... I have no idea how to edit this lol
Just updated with that option.
Danke!!
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Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" |
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![[Post New]](/s/i/i.gif) 2011/11/26 00:14:56
Subject: Necrons 5th Edition Army Builder Files
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Been Around the Block
Michigan
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Cryage wrote:Keatonic wrote:Cryage wrote:Dytalus wrote:There isn't. The old version (with the Whip Coil error) had the option, the new version doesn't. I managed to edit it in though for myself, which I can share if people need it once I get home.
Please do if you can... I have no idea how to edit this lol
Just updated with that option.
Danke!!
Keine problem mein Herr.
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![[Post New]](/s/i/i.gif) 2012/08/20 06:22:34
Subject: Necrons 5th Edition Army Builder Files
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Road-Raging Blood Angel Biker
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make an Eldar one Pleaseeeeeeeeee?
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1850 Blood Angels
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