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![[Post New]](/s/i/i.gif) 2011/11/05 21:39:56
Subject: Help with Blood Angels?
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Bush? No, Eldar Ranger
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I havent decided what to do with my Blood angels army. i've got quite a lot of stuff but i havnt composed a decent army list and was hoping someone coulod help
i think ive got:
20 tactical marines
10 assault
10 death company
2 rhinos
1 stormraven
1 furioso with blood talons
mephiston
dante
5 sanguinary gaurd
2 chaplains with jump packs
any help would be much appreciated! Automatically Appended Next Post: oh and 5 more tactical ,rines! Automatically Appended Next Post: Oh, and 5 more tactical marine!
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This message was edited 2 times. Last update was at 2011/11/05 21:42:02
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![[Post New]](/s/i/i.gif) 2011/11/05 21:46:55
Subject: Help with Blood Angels?
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Ultramarine Master with Gauntlets of Macragge
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That blue is absolutely illegible on the dark grey background we've got on Dakka. Please change it. Also, edit your posts instead of making new posts - there's an edit button on top of every post you make, to the right.
On to actual advice - you're very limited in anti-armor. A list with tanks will tear you apart if you can't close the distance quickly. Try taking a devastator squad with missile launchers, a dreadnought with some long range anti tank in the form of autocannons, or lascannons, or a Predator with lascannon sponsons and an autocannon turret. Also, assault Marines are better than tactical Marines in a Blood Angels list. If you can get Sanguinary Priests attached, they can be very durable and deadly. Give them 2 melta guns and a power fist on the sergeant and watch em go.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/11/05 21:55:41
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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Sorry did you get messages?
if not then:
yeah i'm new as you might've guessed. any advice on elites? stuck for choice!
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![[Post New]](/s/i/i.gif) 2011/11/05 22:00:22
Subject: Re:Help with Blood Angels?
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Raging-on-the-Inside Blood Angel Sergeant
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The only Elites I use in my BA army are Sanguinary Priests. But Terminators are a start.
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d-usa wrote:Orks are the GW version of R2D2. No matter how advanced the defenses may be, there is always an open serial port somewhere that can be pluged into and a firewall that was never configured. |
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![[Post New]](/s/i/i.gif) 2011/11/05 22:03:18
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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What about Furiosos? or Furiosos librarians?
also just a thought. assault Termies in Deep striking land raider?
shoot 'em up on arrival then assault next turn with termies!
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This message was edited 2 times. Last update was at 2011/11/05 22:03:55
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![[Post New]](/s/i/i.gif) 2011/11/05 22:11:22
Subject: Re:Help with Blood Angels?
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Calculating Commissar
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DauntedFungus123 wrote:What about Furiosos? or Furiosos librarians?
also just a thought. assault Termies in Deep striking land raider?
shoot 'em up on arrival then assault next turn with termies!
Do not, under an circumstances, deep strike a landraider. The risk is not worth the reward.
I love Furioso Librarians, and will always advocate taking some, but not everyone agrees.
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![[Post New]](/s/i/i.gif) 2011/11/05 22:15:47
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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Surely 14 will defend against lascannons and missiles?
that didn't sound right. fending off lascannons on 5's ?
 oh
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![[Post New]](/s/i/i.gif) 2011/11/06 06:48:23
Subject: Re:Help with Blood Angels?
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Homicidal Veteran Blood Angel Assault Marine
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There are two main reasons you don't want to deep strike a Land Raider. First, they are huge and scatter the full 2D6. So, if you scatter, there's a better than usual chance that you mishap, which will cost you 450 points minimum, since you lose the cargo too. Second, while Land Raiders aren't especially vulnerable to Lascannons, Meltaguns will kill them easily if they get close enough.
So, it's generally agreed that you really want more than one for full effectiveness, especially if you aren't running a ton of other vehicles.
Looking at your collection, I do not see a good army list. In particular, the Tactical Marines and Chaplains are not models typically seen in good armies. The Death Company would be better used as Assault Marines. You can turn Tactical Marines into useful models if you gave them Meltaguns and Flamers or if you can give them Meltaguns and Flamers.
You might want to check out my guide for new Blood Angels players, it's in the Articles section.
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Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
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![[Post New]](/s/i/i.gif) 2011/11/06 07:24:55
Subject: Re:Help with Blood Angels?
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Calculating Commissar
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MrEconomics wrote:There are two main reasons you don't want to deep strike a Land Raider. First, they are huge and scatter the full 2D6. So, if you scatter, there's a better than usual chance that you mishap, which will cost you 450 points minimum, since you lose the cargo too. Second, while Land Raiders aren't especially vulnerable to Lascannons, Meltaguns will kill them easily if they get close enough.
So, it's generally agreed that you really want more than one for full effectiveness, especially if you aren't running a ton of other vehicles.
Looking at your collection, I do not see a good army list. In particular, the Tactical Marines and Chaplains are not models typically seen in good armies. The Death Company would be better used as Assault Marines. You can turn Tactical Marines into useful models if you gave them Meltaguns and Flamers or if you can give them Meltaguns and Flamers.
You might want to check out my guide for new Blood Angels players, it's in the Articles section.
You could use the Chaplin models as Reclusiarchs, which are not too shabby.
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![[Post New]](/s/i/i.gif) 2011/11/06 08:32:31
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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yeah but 2 HQ's are pushing it and I LOVE MEPHISTON
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![[Post New]](/s/i/i.gif) 2011/11/06 15:41:38
Subject: Help with Blood Angels?
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[DCM]
Tilter at Windmills
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Reclusiarch or Chaplain can work leading either assault terminators or death company. Death company have the serious liability of uncontrollable movement, but if used on foot delieverd by transport can hit like a ton of bricks.
Tac marines, as said are not often seen in BA. Most of the time you're better off with assault marines, which still score but fight better and have jump packs or a super-discounted transport. I think a squad of Tacs could be useful, but you'd need to make use of the wargear they can take which a squad of assault marines can't- namely combi-melta and/or teleport homer on the vet sgt, and if you're going 10 models, a heavy weapon, who can sit with four other guys on an objective in/near your deployment zone and offer a little fire support with his lascannon, missile launcher, or multimelta. The other use for Tacical models is to field them as Sternguard, which are pretty darn good, though compete for elite slots.
Here's a possible list for you:
Mephiston (advances using vehicles to hide him): 250
Chaplain (rides w/DC): 100
Furioso w/blood talons (rides in SR): 125
10 Tacs w/melta, multimelta, Sgt w.combi-melta: 185(sgt + melta half advances, multi-melta half stays near home objective).
Rhino: 50
10 assault marines w/2x melta, Sgt w/Fist: 235
Rhino w/hunter killer: 25
7 Death company, 1 power weapon, 1 power fist, 1 thunder hammer: 210 (rides in SR)
Storm Raven with multimelta, extra armor: 215
Dreadnought w/multimelta: 105
1500
Alternately, if you want more speed, you can swap the dread for two attack bikes with multimeltas and have 5pts left over. I'd say take some searchlights for DoW.
Normally will be three scoring units. You've got two decent assault units in the AMs and Furioso, two scary ones in Mephy + Death company. The regular dread can help in a pinch. If going second, put the SR in Reserve. This keeps it from being shot down before it gets to move, and leaving its expensive contents stuck back in your DZ. If it's in reserve, your opponent doesn't want come within around 19" of your table edge, for fear that he'll be immediately assaulted the turn it arrives. If he stays back, go Flat Out 24" up the table, ideally trying to use any tall terrain to block LOS from a couple of his antitank guns. If he shoots it, you've at least got 4" cover and you've gotten the DC and Furioso halfway up the table even if it gets shot down. If it survives, you're golden, as you should be able to deliber both units into good assaults on your next turn.
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This message was edited 1 time. Last update was at 2011/11/06 15:42:47
Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/11/06 17:03:15
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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thanks loads!
i was thinking maybe more guys in SR but this looks cool. only thing i'd say is could i swap normal dread with vangaurds? also does chaplain go with dc or assault marines?
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![[Post New]](/s/i/i.gif) 2011/11/06 17:21:01
Subject: Help with Blood Angels?
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[DCM]
Tilter at Windmills
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Chaplain goes with DC, as I noted next to him. He gives them re-roll wounds as well as attacks, and I didn't leave a space for him to fit in the Rhino.
You can put more guys in the SR at higher points. at 1500 it's a juicy enough target right now without putting even more stuff in it.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/11/06 19:44:46
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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could you have a crusader with assault terminators insted of SR and DC?
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![[Post New]](/s/i/i.gif) 2011/11/06 22:47:46
Subject: Help with Blood Angels?
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[DCM]
Tilter at Windmills
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Yes, but it'd be more expensive, and you wouldn't have a transport for the Furioso. Be sure to take the multimelta on the LR if you take one.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2011/11/07 05:03:50
Subject: Help with Blood Angels?
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Boosting Black Templar Biker
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I recommend MrEconomics guide as well. I am new to 40k (long time fantasy player) and have been following his guide since I started. His advice is sound.
I play mostly 1k to 1.5k points games. I play a DoA list (mostly) that runs as staple: Librarian in terminator armor with 5 Assault Termies, 2 Sanguinary Priests each leading a 10 man Assault Marine unit, one with 2x Meltagun the other with 2x Flamer. After these I add specialist units depending on what im up against.
In your case I would use the 10 assault marines and paint the death company up as Vanguard Veterans or Assault Marines to make another 10 man Assault unit. Use the Stormraven with the Furioso in the rear transport. You could use Mephiston in place of the Librarian since you don't own one. Then from lack of choice (and to make up 2 Troops Choices) I'd prob throw in a unit of 10 tacticals with 2x flamer inside a rhino, in an objective game combat squad this unit with half sitting on your objective side and the flamers inside the rhino heading out to capture other objectives, the rhino prob wont take much heat in smaller battles as they will be trying to deal with that Stormraven ASAP.
As for your chaplains I have never used one myself however I love and can vouch for the effectiveness of sanguinary priests. I would convert them both up to become priests which should be really easy. If you do this pop one in each assault unit and watch their effectiveness double.
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![[Post New]](/s/i/i.gif) 2011/11/07 05:18:42
Subject: Help with Blood Angels?
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Calculating Commissar
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A quick breakdown on the difference between Reclusiarchs and Librarians:
Reclusiarchs are beatsticks. They are direct combat MONSTERS, and the buff who ever came into combat with him. I find they are good with a CC kitted Commandsquad. I recommend Commandsquad's w/ Power weapons and a Reclusiarch. Take a Chapter banner, make a nice little death star unit, and get them into combat ASAP. (No experience with CC terminators, but as CommandSquads dont take up slots, and CC terminators compete with the Priests and Dreads, I think they are a little better)
Librarians I find are more of a "support" character. Not good in combat (My terminator librarian has never won a combat. Ever.) but they bring a utility to your army through their psychic powers. Having more experience with Furioso Librarians than their HQ counterpart, I can say that their dreadnought brother wreaks face. Wings and Shield gives you a great defensive character who can dish out the pain in CC.
Also, if you don't run any Priests, you are playing BA wrong. Plain and simple, the best Elite choice you have.
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![[Post New]](/s/i/i.gif) 2011/11/07 06:16:39
Subject: Help with Blood Angels?
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Boosting Black Templar Biker
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Ive never ran a Reclusiarch myself so I cant comment.
Though the reason I have not is because I've never had any performance issues with my Librarian. Fear of the Darkness has won me a few games on its own, the second power I run is usually the Preferred Enemy one to allow the squad reroll failed rolls to hit if I'm heading the Termies he is with into a combat that may require it.
BTW is it legal running Honor Guard with Thunderhammers, Stormshields and Jump Packs? I converted five up just for the sheer cool factor (I dont think Ill ever use them as they are near 80 pts each), but after reading the Codex entry I was confused by the wording of the whole "replacing boltguns, chainsword and/or bolt pistol" bit?
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![[Post New]](/s/i/i.gif) 2011/11/07 18:34:30
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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How could you convert chaplain into sanguinary priest. also how could you have a sanguinary terminator priest? but thanks for the advice!
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This message was edited 1 time. Last update was at 2011/11/07 18:40:24
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![[Post New]](/s/i/i.gif) 2011/11/07 20:30:20
Subject: Help with Blood Angels?
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Raging-on-the-Inside Blood Angel Sergeant
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Honor guard with th and ss its legal. Melta with ss is nasty too since it takes forever to kill.
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![[Post New]](/s/i/i.gif) 2011/11/07 21:10:00
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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Sanguinary termie has power sword and chalice i think and also,i don't think honour gaurds are in terminator armour
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![[Post New]](/s/i/i.gif) 2011/11/07 23:06:23
Subject: Re:Help with Blood Angels?
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Calculating Commissar
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DauntedFungus123 wrote:How could you convert chaplain into sanguinary priest. also how could you have a sanguinary terminator priest? but thanks for the advice!
The Chaplin is impossible. Widely different equipment. The terminator could be done with some GK bits, specifically the apothecary.
For anything BA infantry, I suggest getting the Death Company box. Essentially, you got a $33 dollar bits box, with priest bits like chalices inside. Worth every penny.
Automatically Appended Next Post:
DauntedFungus123 wrote:Sanguinary termie has power sword and chalice i think and also,i don't think honour gaurds are in terminator armour
Your right, Honor guard cant take it. But why would you? If you had termie armor, you couldn't sweeping advance.
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This message was edited 2 times. Last update was at 2011/11/07 23:07:52
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![[Post New]](/s/i/i.gif) 2011/11/08 07:34:34
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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thanks but my plan is to have cc termies with a sanguinary terminator priest. The priest couldnt sweeping advance anyway so terie armour gives him extra protection.
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![[Post New]](/s/i/i.gif) 2011/11/08 08:40:38
Subject: Re:Help with Blood Angels?
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Perfect Shot Ultramarine Predator Pilot
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The priest couldnt sweeping advance anyway so terie armour gives him extra protection.
Technically, he could, if desired. So long as he ends his movement phase more than 2 inches away from the terminators, he is not "joined" to the unit. In other words, disembark him 2 inches or more away from the terminator squad. Then he makes his own difficult terrain check if any need to be made on the charge, and since he cannot be "joined" to the unit in the assault phase when everyone clumps up (or when locked in combat) he can make a sweeping advance if capable of doing so, as he is a fully seperate unit.
A priests goodies will hit all your infantry within 6 inches, he doesn't actually have to be "Joined" to the unit for them to get the benefit like a chaplain would need to be.
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![[Post New]](/s/i/i.gif) 2011/11/08 08:49:47
Subject: Help with Blood Angels?
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Sinewy Scourge
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I've seen priests used as a mobile FNP/FC bubble in a stormraven used to good effect.
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![[Post New]](/s/i/i.gif) 2011/11/08 10:06:49
Subject: Re:Help with Blood Angels?
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Homicidal Veteran Blood Angel Assault Marine
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One thing that really drags the Reclusiarch down in my opinion is that you can duplicate his main buff (re-rolls to hit) with a Librarian, save 30 points, and get another power and a psychic hood in exchange. The Reclusiarch is clearly more of a force in combat, but I'm unconvinced that the extra wound, extra attack and 4+ invul is worth what you lose, especially given how important the hood is.
I personally think the only real clear niche for a Reclusiarch is leading a Death Company, where you also get a re-roll to wound. I don't have any personal experience, so I could be wrong, but that's how it looks to me.
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Current Record: 5 Wins, 6 Draws, 3 Losses 2000 points
In Progress: 500 points
Coming Soon: |
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![[Post New]](/s/i/i.gif) 2011/11/11 20:37:13
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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can you specifically shoot down IC's because if you can then you would want to have the priest in terminator armour and he's safer if a termie with SS takes most of the hits!
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This message was edited 1 time. Last update was at 2011/11/11 20:37:43
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![[Post New]](/s/i/i.gif) 2011/11/12 23:00:02
Subject: Help with Blood Angels?
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Swift Swooping Hawk
England, Sunderland, Hetton-Le-Hole
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No you cannot shoot at an IC attached to a squad you do wound allocation as normal CC however that is another story.
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![[Post New]](/s/i/i.gif) 2011/11/13 14:13:52
Subject: Re:Help with Blood Angels?
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Bush? No, Eldar Ranger
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Then having him in a squad is better, otherwise he can just be lascannoned in the face (ID)
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