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Detailed Account of why the new Necron Codex is trash  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Dakka Veteran




Bay Area

Thanks for making this post, I dont agree but im glad you did a run down as to wh you feel that way instead of just crying.


one main thing you got wrong that I think you dont understand which is one of the main features of the army is the royal court.

the crypteks you upgrade get the weapons for their upgrades its the 2 wargear items that you only get one per court. This is important as anyone with half a noggin should be looking to take 10 crypteks and immediately saying 'HARBINGER OF DESTRUCTION!!" i get 36" str 8 ap 2 assualt 1 rods of awesomenes?!?!? this option only costs you 35pts for the cryptek as well (coincidentlt this is the harbinger that gets you solar flares which are just pure I win!)

I will take 10 please!! THEN you can hide them in units! its how necrons do special/heavy weapons in troop choices and i personally like it.

thats just looking at one option! what about the Harbinger of despair with his template str 8 (vs leadership) ap 1 flamer that is also the harbinger that gets you the veil of darkness! Take a few of them witht he templates and even take some of the lords with gauntletes of fire (template str 4 ap 5) who can just teleport around the map and even flame down terminators...

How about the harbinger of trasmogrification with the tremor stave that is a blast weapon putting dudes in difficult terrain (if you dont see the combo with these fellas and the ctan that turns difficult terrain into dangerous.....AWESOME!!

If you cant see the power of the royal court I suggest you take another look....


The last thing I would like to point out that I find as evidence that Necrons can be competetive is hulksmash plans to play them and is excited about them. His first go at a list was rather impressive

2 basic lords with warstaves (to get 2 courts) he didnt even take the storm lord!
10 crypteks with the eldtrich staves listed above and 2x solar flares
2x10 immortals (tesla carbines)
4x5 warriors
2x5 wraiths
8 scarabs
3 tomb spyders (on turn 1 and 2 they add 6 bases to the scarab swarm!)
2 annhilation barges

2000pts

He thinks its competative, and I am going to agree!

This message was edited 1 time. Last update was at 2011/11/06 09:13:37


 
Made in us
Dakka Veteran




Bay Area

Zweischneid wrote:I think alot of people get the C'Tan power "Writhing Worldscape" wrong.

That power changes difficult terrain to dangerous terrain. And it changes dangerous terrain to "more" dangerous terrain (1 or 2 on the dice). It does NOTHING to open ground. If it isn't difficult or dangerous to begin with, that single power will not change it.

There's other powers in the book, including another C'Tan power which works only on vehicles within 6", there's a SC that does difficult terrain for the 1st turn, there's that Cryptek staff that lets you hit a unit making it move like difficult terrain, etc.., but a blanket-all-table-difficult terrain is not in the book.


this is how ive understood it as well, dunno where people got the everywhere is difficult thing?

its still awesomely powerful, especially with paired with crypteks with tremorstaves
Made in us
Dakka Veteran




Bay Area

Arandmoor wrote:
Necroshea wrote:For what it's worth, I'd like to thank OP for actually putting effort into explaining why he's taking his stance on things.


Lych Guard: I'm honestly not sure how you can have a problem with these guys. Strap a lord with a rez orb to them and break out the shields. If you're running two courts, give them a lord from one and a cryptek from the other. They'll work great with Despair, Destruction, or Eternity. Take the rez orb, shields, and eternity. You've got a 3+ armor save, 4+ invuln save, 4+ RP, one reroll a turn, a hidden S7 power weapon, and a 3+ invuln cryptek that can reduce a nasty multi-wound model to a mewling baby if he wounds them and they fail the save.



I quoted the part I care about, as I agree wth everything you have said!....and Im reading royal court again...and i think you might be right! Is it other peopels opinions? if I have 2 royal courts can I stick a guy from each court into a unit? so we can get 2 into each unit?

This message was edited 1 time. Last update was at 2011/11/06 09:44:53


 
Made in us
Dakka Veteran




Bay Area

EXCELLENT!!!
 
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